Files
qt-creator/src/libs/solutions/tasking/tasktree.h

595 lines
22 KiB
C
Raw Normal View History

// Copyright (C) 2023 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#pragma once
#include "tasking_global.h"
#include <QHash>
#include <QMutex>
#include <QObject>
#include <QSharedPointer>
#include <atomic>
#include <memory>
QT_BEGIN_NAMESPACE
template <class T>
class QFuture;
QT_END_NAMESPACE
namespace Tasking {
Q_NAMESPACE_EXPORT(TASKING_EXPORT)
class ExecutionContextActivator;
class TaskContainer;
class TaskTreePrivate;
class TASKING_EXPORT TaskInterface : public QObject
{
Q_OBJECT
signals:
void done(bool success);
private:
template <typename Task, typename Deleter> friend class TaskAdapter;
friend class TaskNode;
TaskInterface() = default;
#ifdef Q_QDOC
protected:
#endif
virtual void start() = 0;
};
class TASKING_EXPORT TreeStorageBase
{
public:
bool isValid() const;
private:
using StorageConstructor = std::function<void *(void)>;
using StorageDestructor = std::function<void(void *)>;
TreeStorageBase(StorageConstructor ctor, StorageDestructor dtor);
struct StorageData;
struct TASKING_EXPORT ThreadData
{
Q_DISABLE_COPY_MOVE(ThreadData)
ThreadData(StorageData *storageData);
~ThreadData();
int createStorage();
bool deleteStorage(int id); // Returns true if it was the last storage.
void activateStorage(int id);
void *activeStorageVoid() const;
int activeStorageId() const;
private:
StorageData *m_storageData = nullptr;
QHash<int, void *> m_storageHash;
int m_activeStorage = 0; // 0 means no active storage.
};
ThreadData &threadData() const;
int createStorage() const;
void deleteStorage(int id) const;
friend bool operator==(const TreeStorageBase &first, const TreeStorageBase &second)
{ return first.m_storageData == second.m_storageData; }
friend bool operator!=(const TreeStorageBase &first, const TreeStorageBase &second)
{ return first.m_storageData != second.m_storageData; }
friend size_t qHash(const TreeStorageBase &storage, uint seed = 0)
{ return size_t(storage.m_storageData.get()) ^ seed; }
struct StorageData
{
~StorageData();
const StorageConstructor m_constructor = {};
const StorageDestructor m_destructor = {};
QMutex m_threadDataMutex = {};
// Use std::map on purpose, so that it doesn't invalidate references on modifications.
// Don't optimize it by using std::unordered_map.
std::map<QThread *, ThreadData> m_threadDataMap = {};
std::atomic_int m_storageInstanceCounter = 0; // Bumped on each creation.
};
QSharedPointer<StorageData> m_storageData;
template <typename StorageStruct> friend class TreeStorage;
friend ExecutionContextActivator;
friend TaskContainer;
friend TaskTreePrivate;
};
template <typename StorageStruct>
class TreeStorage final : public TreeStorageBase
{
public:
TreeStorage() : TreeStorageBase(TreeStorage::ctor(), TreeStorage::dtor()) {}
StorageStruct &operator*() const noexcept { return *activeStorage(); }
StorageStruct *operator->() const noexcept { return activeStorage(); }
StorageStruct *activeStorage() const {
return static_cast<StorageStruct *>(threadData().activeStorageVoid()); // HERE
}
private:
static StorageConstructor ctor() { return [] { return new StorageStruct; }; }
static StorageDestructor dtor() {
return [](void *storage) { delete static_cast<StorageStruct *>(storage); };
}
};
// WorkflowPolicy:
// 1. When all children finished with success -> report success, otherwise:
// a) Report error on first error and stop executing other children (including their subtree).
// b) On first error - continue executing all children and report error afterwards.
// 2. When all children finished with error -> report error, otherwise:
// a) Report success on first success and stop executing other children (including their subtree).
// b) On first success - continue executing all children and report success afterwards.
// 3. Stops on first finished child. In sequential mode it will never run other children then the first one.
// Useful only in parallel mode.
// 4. Always run all children, let them finish, ignore their results and report success afterwards.
// 5. Always run all children, let them finish, ignore their results and report error afterwards.
enum class WorkflowPolicy
{
StopOnError, // 1a - Reports error on first child error, otherwise success (if all children were success).
ContinueOnError, // 1b - The same, but children execution continues. Reports success when no children.
StopOnSuccess, // 2a - Reports success on first child success, otherwise error (if all children were error).
ContinueOnSuccess, // 2b - The same, but children execution continues. Reports error when no children.
StopOnFinished, // 3 - Stops on first finished child and report its result.
FinishAllAndSuccess, // 4 - Reports success after all children finished.
FinishAllAndError // 5 - Reports error after all children finished.
};
Q_ENUM_NS(WorkflowPolicy);
enum class SetupResult
{
Continue,
StopWithSuccess,
StopWithError
};
Q_ENUM_NS(SetupResult);
enum class DoneResult
{
Success,
Error
};
Q_ENUM_NS(DoneResult);
enum class DoneWith
{
Success,
Error,
Cancel
};
Q_ENUM_NS(DoneWith);
enum class CallDoneIf
{
SuccessOrError,
Success,
Error
};
Q_ENUM_NS(CallDoneIf);
class TASKING_EXPORT GroupItem
{
public:
// Internal, provided by QTC_DECLARE_CUSTOM_TASK
using TaskCreateHandler = std::function<TaskInterface *(void)>;
// Called prior to task start, just after createHandler
using TaskSetupHandler = std::function<SetupResult(TaskInterface &)>;
// Called on task done, just before deleteLater
using TaskDoneHandler = std::function<bool(const TaskInterface &, DoneWith)>;
// Called when group entered, after group's storages are created
using GroupSetupHandler = std::function<SetupResult()>;
// Called when group done, before group's storages are deleted
using GroupDoneHandler = std::function<bool(DoneWith)>;
struct TaskHandler {
TaskCreateHandler m_createHandler;
TaskSetupHandler m_setupHandler = {};
TaskDoneHandler m_doneHandler = {};
CallDoneIf m_callDoneIf = CallDoneIf::SuccessOrError;
};
struct GroupHandler {
GroupSetupHandler m_setupHandler;
GroupDoneHandler m_doneHandler = {};
CallDoneIf m_callDoneIf = CallDoneIf::SuccessOrError;
};
struct GroupData {
GroupHandler m_groupHandler = {};
std::optional<int> m_parallelLimit = {};
std::optional<WorkflowPolicy> m_workflowPolicy = {};
};
protected:
enum class Type {
List,
Group,
GroupData,
Storage,
TaskHandler
};
GroupItem() = default;
GroupItem(Type type) : m_type(type) { }
GroupItem(const GroupData &data)
: m_type(Type::GroupData)
, m_groupData(data) {}
GroupItem(const TreeStorageBase &storage)
: m_type(Type::Storage)
, m_storageList{storage} {}
GroupItem(const TaskHandler &handler)
: m_type(Type::TaskHandler)
, m_taskHandler(handler) {}
void addChildren(const QList<GroupItem> &children);
static GroupItem groupHandler(const GroupHandler &handler) { return GroupItem({handler}); }
static GroupItem parallelLimit(int limit) { return GroupItem({{}, limit}); }
static GroupItem workflowPolicy(WorkflowPolicy policy) { return GroupItem({{}, {}, policy}); }
static GroupItem withTimeout(const GroupItem &item, std::chrono::milliseconds timeout,
const std::function<void()> &handler = {});
// Checks if Function may be invoked with Args and if Function's return type is Result.
template <typename Result, typename Function, typename ...Args,
typename DecayedFunction = std::decay_t<Function>>
static constexpr bool isInvocable()
{
// Note, that std::is_invocable_r_v doesn't check Result type properly.
if constexpr (std::is_invocable_r_v<Result, DecayedFunction, Args...>)
return std::is_same_v<Result, std::invoke_result_t<DecayedFunction, Args...>>;
return false;
}
private:
friend class TaskContainer;
friend class TaskNode;
Type m_type = Type::Group;
QList<GroupItem> m_children;
GroupData m_groupData;
QList<TreeStorageBase> m_storageList;
TaskHandler m_taskHandler;
};
// TODO: Add tests.
class TASKING_EXPORT List final : public GroupItem
{
public:
List(const QList<GroupItem> &children) : GroupItem(Type::List) { addChildren(children); }
List(std::initializer_list<GroupItem> children) : GroupItem(Type::List) { addChildren(children); }
};
class TASKING_EXPORT Group final : public GroupItem
{
public:
Group(const QList<GroupItem> &children) { addChildren(children); }
Group(std::initializer_list<GroupItem> children) { addChildren(children); }
// GroupData related:
template <typename Handler>
static GroupItem onGroupSetup(Handler &&handler) {
return groupHandler({wrapGroupSetup(std::forward<Handler>(handler))});
}
template <typename Handler>
static GroupItem onGroupDone(Handler &&handler, CallDoneIf callDoneIf = CallDoneIf::SuccessOrError) {
return groupHandler({{}, wrapGroupDone(std::forward<Handler>(handler)), callDoneIf});
}
using GroupItem::parallelLimit; // Default: 1 (sequential). 0 means unlimited (parallel).
using GroupItem::workflowPolicy; // Default: WorkflowPolicy::StopOnError.
GroupItem withTimeout(std::chrono::milliseconds timeout,
const std::function<void()> &handler = {}) const {
return GroupItem::withTimeout(*this, timeout, handler);
}
private:
template <typename Handler>
static GroupSetupHandler wrapGroupSetup(Handler &&handler)
{
// S, V stands for: [S]etupResult, [V]oid
static constexpr bool isS = isInvocable<SetupResult, Handler>();
static constexpr bool isV = isInvocable<void, Handler>();
static_assert(isS || isV,
"Group setup handler needs to take no arguments and has to return void or SetupResult. "
"The passed handler doesn't fulfill these requirements.");
return [=] {
if constexpr (isS)
return std::invoke(handler);
std::invoke(handler);
return SetupResult::Continue;
};
};
template <typename Handler>
static GroupDoneHandler wrapGroupDone(Handler &&handler)
{
// B, V, D stands for: [B]ool, [V]oid, [D]oneWith
static constexpr bool isBD = isInvocable<bool, Handler, DoneWith>();
static constexpr bool isB = isInvocable<bool, Handler>();
static constexpr bool isVD = isInvocable<void, Handler, DoneWith>();
static constexpr bool isV = isInvocable<void, Handler>();
static_assert(isBD || isB || isVD || isV,
"Group done handler needs to take (DoneWith) or (void) as an argument and has to "
"return void or bool. The passed handler doesn't fulfill these requirements.");
return [=](DoneWith result) {
if constexpr (isBD)
return std::invoke(handler, result);
if constexpr (isB)
return std::invoke(handler);
if constexpr (isVD)
std::invoke(handler, result);
else if constexpr (isV)
std::invoke(handler);
return result == DoneWith::Success;
};
};
};
template <typename Handler>
static GroupItem onGroupSetup(Handler &&handler)
{
return Group::onGroupSetup(std::forward<Handler>(handler));
}
template <typename Handler>
static GroupItem onGroupDone(Handler &&handler, CallDoneIf callDoneIf = CallDoneIf::SuccessOrError)
{
return Group::onGroupDone(std::forward<Handler>(handler), callDoneIf);
}
TASKING_EXPORT GroupItem parallelLimit(int limit);
TASKING_EXPORT GroupItem workflowPolicy(WorkflowPolicy policy);
TASKING_EXPORT extern const GroupItem sequential;
TASKING_EXPORT extern const GroupItem parallel;
TASKING_EXPORT extern const GroupItem stopOnError;
TASKING_EXPORT extern const GroupItem continueOnError;
TASKING_EXPORT extern const GroupItem stopOnSuccess;
TASKING_EXPORT extern const GroupItem continueOnSuccess;
TASKING_EXPORT extern const GroupItem stopOnFinished;
TASKING_EXPORT extern const GroupItem finishAllAndSuccess;
TASKING_EXPORT extern const GroupItem finishAllAndError;
class TASKING_EXPORT Storage final : public GroupItem
{
public:
Storage(const TreeStorageBase &storage) : GroupItem(storage) { }
};
// Synchronous invocation. Similarly to Group - isn't counted as a task inside taskCount()
class TASKING_EXPORT Sync final : public GroupItem
{
public:
template <typename Handler>
Sync(Handler &&handler) {
addChildren({ onGroupSetup(wrapHandler(std::forward<Handler>(handler))) });
}
private:
template <typename Handler>
static GroupSetupHandler wrapHandler(Handler &&handler) {
// D, V stands for: [D]oneResult, [V]oid
static constexpr bool isB = isInvocable<DoneResult, Handler>();
static constexpr bool isV = isInvocable<void, Handler>();
static_assert(isB || isV,
"Sync handler needs to take no arguments and has to return void or DoneResult. "
"The passed handler doesn't fulfill these requirements.");
return [=] {
if constexpr (isB) {
return std::invoke(handler) == DoneResult::Success ? SetupResult::StopWithSuccess
: SetupResult::StopWithError;
}
std::invoke(handler);
return SetupResult::StopWithSuccess;
};
};
};
template <typename Task, typename Deleter = std::default_delete<Task>>
class TaskAdapter : public TaskInterface
{
protected:
TaskAdapter() : m_task(new Task) {}
Task *task() { return m_task.get(); }
const Task *task() const { return m_task.get(); }
private:
using TaskType = Task;
using DeleterType = Deleter;
template <typename Adapter> friend class CustomTask;
std::unique_ptr<Task, Deleter> m_task;
};
template <typename Adapter>
class CustomTask final : public GroupItem
{
public:
using Task = typename Adapter::TaskType;
using Deleter = typename Adapter::DeleterType;
static_assert(std::is_base_of_v<TaskAdapter<Task, Deleter>, Adapter>,
"The Adapter type for the CustomTask<Adapter> needs to be derived from "
"TaskAdapter<Task>.");
using SetupFunction = std::function<void(const Task &)>;
using DoneFunction = std::function<bool(const Task &, DoneWith)>;
static Adapter *createAdapter() { return new Adapter; }
template <typename SetupHandler = SetupFunction, typename DoneHandler = DoneFunction>
CustomTask(SetupHandler &&setup = SetupFunction(), DoneHandler &&done = DoneFunction(),
CallDoneIf callDoneIf = CallDoneIf::SuccessOrError)
: GroupItem({&createAdapter, wrapSetup(std::forward<SetupHandler>(setup)),
wrapDone(std::forward<DoneHandler>(done)), callDoneIf})
{}
GroupItem withTimeout(std::chrono::milliseconds timeout,
const std::function<void()> &handler = {}) const
{
return GroupItem::withTimeout(*this, timeout, handler);
}
private:
template <typename Handler>
static GroupItem::TaskSetupHandler wrapSetup(Handler &&handler) {
if constexpr (std::is_same_v<Handler, SetupFunction>)
return {}; // When user passed {} for the setup handler.
// S, V stands for: [S]etupResult, [V]oid
static constexpr bool isS = isInvocable<SetupResult, Handler, Task &>();
static constexpr bool isV = isInvocable<void, Handler, Task &>();
static_assert(isS || isV,
"Task setup handler needs to take (Task &) as an argument and has to return void or "
"SetupResult. The passed handler doesn't fulfill these requirements.");
return [=](TaskInterface &taskInterface) {
Adapter &adapter = static_cast<Adapter &>(taskInterface);
if constexpr (isS)
return std::invoke(handler, *adapter.task());
std::invoke(handler, *adapter.task());
return SetupResult::Continue;
};
};
template <typename Handler>
static GroupItem::TaskDoneHandler wrapDone(Handler &&handler) {
if constexpr (std::is_same_v<Handler, DoneFunction>)
return {}; // When user passed {} for the done handler.
// B, V, T, D stands for: [B]ool, [V]oid, [T]ask, [D]oneWith
static constexpr bool isBTD = isInvocable<bool, Handler, const Task &, DoneWith>();
static constexpr bool isBT = isInvocable<bool, Handler, const Task &>();
static constexpr bool isBD = isInvocable<bool, Handler, DoneWith>();
static constexpr bool isB = isInvocable<bool, Handler>();
static constexpr bool isVTD = isInvocable<void, Handler, const Task &, DoneWith>();
static constexpr bool isVT = isInvocable<void, Handler, const Task &>();
static constexpr bool isVD = isInvocable<void, Handler, DoneWith>();
static constexpr bool isV = isInvocable<void, Handler>();
static_assert(isBTD || isBT || isBD || isB || isVTD || isVT || isVD || isV,
"Task done handler needs to take (const Task &, DoneWith), (const Task &), "
"(DoneWith) or (void) as arguments and has to return void or bool. "
"The passed handler doesn't fulfill these requirements.");
return [=](const TaskInterface &taskInterface, DoneWith result) {
const Adapter &adapter = static_cast<const Adapter &>(taskInterface);
if constexpr (isBTD)
return std::invoke(handler, *adapter.task(), result);
if constexpr (isBT)
return std::invoke(handler, *adapter.task());
if constexpr (isBD)
return std::invoke(handler, result);
if constexpr (isB)
return std::invoke(handler);
if constexpr (isVTD)
std::invoke(handler, *adapter.task(), result);
else if constexpr (isVT)
std::invoke(handler, *adapter.task());
else if constexpr (isVD)
std::invoke(handler, result);
else if constexpr (isV)
std::invoke(handler);
return result == DoneWith::Success;
};
};
};
class TaskTreePrivate;
class TASKING_EXPORT TaskTree final : public QObject
{
Q_OBJECT
public:
TaskTree();
TaskTree(const Group &recipe);
~TaskTree();
void setRecipe(const Group &recipe);
void start();
void stop();
bool isRunning() const;
// Helper methods. They execute a local event loop with ExcludeUserInputEvents.
// The passed future is used for listening to the cancel event.
// Don't use it in main thread. To be used in non-main threads or in auto tests.
bool runBlocking();
bool runBlocking(const QFuture<void> &future);
static bool runBlocking(const Group &recipe,
std::chrono::milliseconds timeout = std::chrono::milliseconds::max());
static bool runBlocking(const Group &recipe, const QFuture<void> &future,
std::chrono::milliseconds timeout = std::chrono::milliseconds::max());
int taskCount() const;
int progressMaximum() const { return taskCount(); }
int progressValue() const; // all finished / skipped / stopped tasks, groups itself excluded
template <typename StorageStruct, typename StorageHandler>
void onStorageSetup(const TreeStorage<StorageStruct> &storage, StorageHandler &&handler) {
static_assert(std::is_invocable_v<std::decay_t<StorageHandler>, StorageStruct &>,
"Storage setup handler needs to take (Storage &) as an argument. "
"The passed handler doesn't fulfill this requirement.");
setupStorageHandler(storage,
wrapHandler<StorageStruct>(std::forward<StorageHandler>(handler)), {});
}
template <typename StorageStruct, typename StorageHandler>
void onStorageDone(const TreeStorage<StorageStruct> &storage, StorageHandler &&handler) {
static_assert(std::is_invocable_v<std::decay_t<StorageHandler>, const StorageStruct &>,
"Storage done handler needs to take (const Storage &) as an argument. "
"The passed handler doesn't fulfill this requirement.");
setupStorageHandler(storage, {},
wrapHandler<const StorageStruct>(std::forward<StorageHandler>(handler)));
}
signals:
void started();
void done(DoneWith result);
void errorOccurred();
void progressValueChanged(int value); // updated whenever task finished / skipped / stopped
private:
using StorageVoidHandler = std::function<void(void *)>;
void setupStorageHandler(const TreeStorageBase &storage,
StorageVoidHandler setupHandler,
StorageVoidHandler doneHandler);
template <typename StorageStruct, typename StorageHandler>
StorageVoidHandler wrapHandler(StorageHandler &&handler) {
return [=](void *voidStruct) {
auto *storageStruct = static_cast<StorageStruct *>(voidStruct);
std::invoke(handler, *storageStruct);
};
}
friend class TaskTreePrivate;
TaskTreePrivate *d;
};
class TASKING_EXPORT TaskTreeTaskAdapter : public TaskAdapter<TaskTree>
{
public:
TaskTreeTaskAdapter();
void start() final;
};
class TASKING_EXPORT TimeoutTaskAdapter : public TaskAdapter<std::chrono::milliseconds>
{
public:
TimeoutTaskAdapter();
~TimeoutTaskAdapter();
void start() final;
private:
std::optional<int> m_timerId;
};
using TaskTreeTask = CustomTask<TaskTreeTaskAdapter>;
using TimeoutTask = CustomTask<TimeoutTaskAdapter>;
} // namespace Tasking