forked from qt-creator/qt-creator
55 lines
1.8 KiB
C
55 lines
1.8 KiB
C
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/****************************************************************************
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**
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** Copyright (C) 2020 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#pragma once
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#include "objectnodeinstance.h"
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namespace QmlDesigner {
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namespace Internal {
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class Quick3DTextureNodeInstance : public ObjectNodeInstance
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{
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public:
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using Pointer = QSharedPointer<Quick3DTextureNodeInstance>;
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using WeakPointer = QWeakPointer<Quick3DTextureNodeInstance>;
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static Pointer create(QObject *objectToBeWrapped);
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void setPropertyBinding(const PropertyName &name, const QString &expression) override;
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void resetProperty(const PropertyName &name) override;
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protected:
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Quick3DTextureNodeInstance(QObject *item);
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private:
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void handleRedrawTimeout();
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bool m_multiPassNeeded = false;
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};
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} // namespace Internal
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} // namespace QmlDesigner
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