2012-10-02 09:12:39 +02:00
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/****************************************************************************
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2010-12-02 15:18:07 +01:00
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**
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2013-01-28 17:12:19 +01:00
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** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
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2012-10-02 09:12:39 +02:00
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** Contact: http://www.qt-project.org/legal
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2010-12-02 15:18:07 +01:00
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**
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2012-10-02 09:12:39 +02:00
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** This file is part of Qt Creator.
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2010-12-02 15:18:07 +01:00
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**
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2012-10-02 09:12:39 +02:00
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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2010-12-02 15:18:07 +01:00
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**
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** GNU Lesser General Public License Usage
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2012-10-02 09:12:39 +02:00
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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2010-12-17 17:14:20 +01:00
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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2012-10-02 09:12:39 +02:00
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****************************************************************************/
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2010-12-02 15:18:07 +01:00
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#ifndef DEBUGGER_SOURCE_AGENT_H
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#define DEBUGGER_SOURCE_AGENT_H
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2012-03-14 12:42:09 +01:00
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#include <QString>
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namespace Debugger {
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class DebuggerEngine;
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namespace Internal {
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class SourceAgentPrivate;
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class SourceAgent
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{
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public:
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explicit SourceAgent(Debugger::DebuggerEngine *engine);
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~SourceAgent();
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void setSourceProducerName(const QString &name);
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void resetLocation();
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void setContent(const QString &name, const QString &content);
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void updateLocationMarker();
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private:
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SourceAgentPrivate *d;
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};
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} // namespace Internal
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} // namespace Debugger
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#endif
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