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qt-creator/src/plugins/qmldesigner/designersettings.cpp

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/****************************************************************************
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**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
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**
** This file is part of Qt Creator.
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**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
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**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
****************************************************************************/
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#include "designersettings.h"
#include "qmldesignerconstants.h"
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#include <QSettings>
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using namespace QmlDesigner;
DesignerSettings::DesignerSettings()
: itemSpacing(0),
containerPadding(0),
canvasWidth(10000),
canvasHeight(10000),
warningsInDesigner(true),
designerWarningsInEditor(false),
showDebugView(false),
enableDebugView(false),
alwaysSaveInCrumbleBar(false),
useOnlyFallbackPuppet(true)
{}
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void DesignerSettings::fromSettings(QSettings *settings)
{
settings->beginGroup(QLatin1String(QmlDesigner::Constants::QML_SETTINGS_GROUP));
settings->beginGroup(QLatin1String(QmlDesigner::Constants::QML_DESIGNER_SETTINGS_GROUP));
itemSpacing = settings->value(
QLatin1String(QmlDesigner::Constants::QML_ITEMSPACING_KEY), QVariant(6)).toInt();
containerPadding = settings->value(
QLatin1String(QmlDesigner::Constants::QML_CONTAINERPADDING_KEY), QVariant(8)).toInt();
canvasWidth = settings->value(QLatin1String(QmlDesigner::Constants::QML_CANVASWIDTH_KEY), QVariant(10000)).toInt();
canvasHeight = settings->value(QLatin1String(QmlDesigner::Constants::QML_CANVASHEIGHT_KEY), QVariant(10000)).toInt();
warningsInDesigner = settings->value(
QLatin1String(QmlDesigner::Constants::QML_WARNIN_FOR_FEATURES_IN_DESIGNER_KEY), QVariant(true)).toBool();
designerWarningsInEditor = settings->value(
QLatin1String(QmlDesigner::Constants::QML_WARNIN_FOR_DESIGNER_FEATURES_IN_EDITOR_KEY), QVariant(false)).toBool();
showDebugView = settings->value(
QLatin1String(QmlDesigner::Constants::QML_SHOW_DEBUGVIEW), QVariant(false)).toBool();
enableDebugView = settings->value(
QLatin1String(QmlDesigner::Constants::QML_ENABLE_DEBUGVIEW), QVariant(false)).toBool();
alwaysSaveInCrumbleBar = settings->value(
QLatin1String(QmlDesigner::Constants::QML_ALWAYS_SAFE_IN_CRUMBLEBAR), QVariant(false)).toBool();
useOnlyFallbackPuppet = settings->value(
QLatin1String(QmlDesigner::Constants::QML_USE_ONLY_FALLBACK_PUPPET), QVariant(true)).toBool();
useQsTrFunction = settings->value(
QLatin1String(QmlDesigner::Constants::QML_USE_QSTR_FUNCTION), QVariant(true)).toBool();
puppetFallbackDirectory = settings->value(
QLatin1String(QmlDesigner::Constants::QML_PUPPET_FALLBACK_DIRECTORY)).toString();
puppetToplevelBuildDirectory = settings->value(
QLatin1String(QmlDesigner::Constants::QML_PUPPET_TOPLEVEL_BUILD_DIRECTORY)).toString();
controlsStyle = settings->value(
QLatin1String(QmlDesigner::Constants::QML_CONTROLS_STYLE)).toString();
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settings->endGroup();
settings->endGroup();
}
void DesignerSettings::toSettings(QSettings *settings) const
{
settings->beginGroup(QLatin1String(QmlDesigner::Constants::QML_SETTINGS_GROUP));
settings->beginGroup(QLatin1String(QmlDesigner::Constants::QML_DESIGNER_SETTINGS_GROUP));
settings->setValue(QLatin1String(QmlDesigner::Constants::QML_ITEMSPACING_KEY), itemSpacing);
settings->setValue(QLatin1String(QmlDesigner::Constants::QML_CONTAINERPADDING_KEY), containerPadding);
settings->setValue(QLatin1String(QmlDesigner::Constants::QML_CANVASWIDTH_KEY), canvasWidth);
settings->setValue(QLatin1String(QmlDesigner::Constants::QML_CANVASHEIGHT_KEY), canvasHeight);
settings->setValue(QLatin1String(QmlDesigner::Constants::QML_WARNIN_FOR_FEATURES_IN_DESIGNER_KEY), warningsInDesigner);
settings->setValue(QLatin1String(QmlDesigner::Constants::QML_WARNIN_FOR_DESIGNER_FEATURES_IN_EDITOR_KEY), designerWarningsInEditor);
settings->setValue(QLatin1String(QmlDesigner::Constants::QML_SHOW_DEBUGVIEW), showDebugView);
settings->setValue(QLatin1String(QmlDesigner::Constants::QML_ENABLE_DEBUGVIEW), enableDebugView);
settings->setValue(QLatin1String(QmlDesigner::Constants::QML_ALWAYS_SAFE_IN_CRUMBLEBAR), alwaysSaveInCrumbleBar);
settings->setValue(QLatin1String(QmlDesigner::Constants::QML_USE_ONLY_FALLBACK_PUPPET), useOnlyFallbackPuppet);
settings->setValue(QLatin1String(QmlDesigner::Constants::QML_USE_QSTR_FUNCTION), useQsTrFunction);
settings->setValue(QLatin1String(QmlDesigner::Constants::QML_PUPPET_FALLBACK_DIRECTORY), puppetFallbackDirectory);
settings->setValue(QLatin1String(QmlDesigner::Constants::QML_PUPPET_TOPLEVEL_BUILD_DIRECTORY), puppetToplevelBuildDirectory);
settings->setValue(QLatin1String(QmlDesigner::Constants::QML_CONTROLS_STYLE), controlsStyle);
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settings->endGroup();
settings->endGroup();
}
bool DesignerSettings::equals(const DesignerSettings &other) const
{
return containerPadding == other.containerPadding
&& canvasWidth == other.canvasWidth
&& canvasHeight == other.canvasHeight
&& warningsInDesigner == other.warningsInDesigner
&& designerWarningsInEditor == other.designerWarningsInEditor
&& showDebugView == other.showDebugView
&& enableDebugView == other.enableDebugView
&& alwaysSaveInCrumbleBar == other.alwaysSaveInCrumbleBar
&& useOnlyFallbackPuppet == other.useOnlyFallbackPuppet
&& useQsTrFunction == other.useQsTrFunction
&& puppetFallbackDirectory == other.puppetFallbackDirectory
&& puppetToplevelBuildDirectory == other.puppetToplevelBuildDirectory
&& controlsStyle == other.controlsStyle;
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}