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qt-creator/src/plugins/debugger/debuggerconstants.h

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/**************************************************************************
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**
** This file is part of Qt Creator
**
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** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
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**
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** Contact: Nokia Corporation (info@qt.nokia.com)
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**
**
** GNU Lesser General Public License Usage
**
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** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
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** Other Usage
**
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
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** If you have questions regarding the use of this file, please contact
** Nokia at info@qt.nokia.com.
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**
**************************************************************************/
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#ifndef DEBUGGERCONSTANTS_H
#define DEBUGGERCONSTANTS_H
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#include <QtCore/QFlags>
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namespace Debugger {
namespace Constants {
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// Debug mode
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const char * const MODE_DEBUG = "Debugger.Mode.Debug";
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// Contexts
const char * const C_DEBUGMODE = "Debugger.DebugMode";
const char * const C_CPPDEBUGGER = "Gdb Debugger";
const char * const C_QMLDEBUGGER = "Qml/JavaScript Debugger";
// Project Explorer run mode (RUN/DEBUG)
const char * const DEBUGMODE = "Debugger.DebugMode";
const char * const DEBUGMODE2 = "Debugger.DebugMode2";
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// Common actions (accessed by QML inspector)
const char * const INTERRUPT = "Debugger.Interrupt";
const char * const CONTINUE = "Debugger.Continue";
const char * const STOP = "Debugger.Stop";
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const char * const RESET = "Debugger.Reset";
const char * const STEP = "Debugger.StepLine";
const char * const STEPOUT = "Debugger.StepOut";
const char * const NEXT = "Debugger.NextLine";
const char * const REVERSE = "Debugger.ReverseDirection";
const char * const OPERATE_BY_INSTRUCTION = "Debugger.OperateByInstruction";
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// DebuggerMainWindow dock widget names
const char * const DOCKWIDGET_BREAK = "Debugger.Docks.Break";
const char * const DOCKWIDGET_MODULES = "Debugger.Docks.Modules";
const char * const DOCKWIDGET_REGISTER = "Debugger.Docks.Register";
const char * const DOCKWIDGET_OUTPUT = "Debugger.Docks.Output";
const char * const DOCKWIDGET_SNAPSHOTS = "Debugger.Docks.Snapshots";
const char * const DOCKWIDGET_STACK = "Debugger.Docks.Stack";
const char * const DOCKWIDGET_SOURCE_FILES = "Debugger.Docks.SourceFiles";
const char * const DOCKWIDGET_THREADS = "Debugger.Docks.Threads";
const char * const DOCKWIDGET_WATCHERS = "Debugger.Docks.LocalsAndWatchers";
const char * const DOCKWIDGET_QML_INSPECTOR = "Debugger.Docks.QmlInspector";
const char * const DOCKWIDGET_QML_SCRIPTCONSOLE = "Debugger.Docks.ScriptConsole";
const char * const DOCKWIDGET_DEFAULT_AREA = "Debugger.Docks.DefaultArea";
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} // namespace Constants
enum DebuggerState
{
DebuggerNotReady, // Debugger not started
EngineSetupRequested, // Engine starts
EngineSetupFailed,
EngineSetupOk,
InferiorSetupRequested,
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InferiorSetupFailed,
InferiorSetupOk,
EngineRunRequested,
EngineRunFailed,
InferiorUnrunnable, // Used in the core dump adapter
InferiorRunRequested, // Debuggee requested to run
InferiorRunOk, // Debuggee running
InferiorRunFailed, // Debuggee running
InferiorStopRequested, // Debuggee running, stop requested
InferiorStopOk, // Debuggee stopped
InferiorStopFailed, // Debuggee not stopped, will kill debugger
InferiorExitOk,
InferiorShutdownRequested,
InferiorShutdownFailed,
InferiorShutdownOk,
EngineShutdownRequested,
EngineShutdownFailed,
EngineShutdownOk,
DebuggerFinished
};
enum DebuggerStartMode
{
NoStartMode,
StartInternal, // Start current start project's binary
StartExternal, // Start binary found in file system
AttachExternal, // Attach to running process by process id
AttachCrashedExternal, // Attach to crashed process by process id
AttachCore, // Attach to a core file
AttachToRemote, // Start and attach to a remote process
StartRemoteGdb, // Start gdb itself remotely
StartRemoteEngine // Start ipc guest engine on other machine
};
enum DebuggerCapabilities
{
ReverseSteppingCapability = 0x1,
SnapshotCapability = 0x2,
AutoDerefPointersCapability = 0x4,
DisassemblerCapability = 0x8,
RegisterCapability = 0x10,
ShowMemoryCapability = 0x20,
JumpToLineCapability = 0x40,
ReloadModuleCapability = 0x80,
ReloadModuleSymbolsCapability = 0x100,
BreakOnThrowAndCatchCapability = 0x200,
BreakConditionCapability = 0x400, //!< Conditional Breakpoints
BreakModuleCapability = 0x800, //!< Breakpoint specification includes module
TracePointCapability = 0x1000,
ReturnFromFunctionCapability = 0x2000,
CreateFullBacktraceCapability = 0x4000,
AddWatcherCapability = 0x8000,
WatchpointByAddressCapability = 0x10000,
WatchpointByExpressionCapability = 0x20000,
ShowModuleSymbolsCapability = 0x40000,
CatchCapability = 0x80000, //!< fork, vfork, syscall
OperateByInstructionCapability = 0x100000,
RunToLineCapability = 0x200000,
AllDebuggerCapabilities = 0xFFFFFFFF
};
enum LogChannel
{
LogInput, // Used for user input
LogMiscInput, // Used for misc stuff in the input pane
LogOutput,
LogWarning,
LogError,
LogStatus, // Used for status changed messages
LogTime, // Used for time stamp messages
LogDebug,
LogMisc,
AppOutput,
AppError,
AppStuff,
StatusBar, // LogStatus and also put to the status bar
ScriptConsoleOutput
};
enum DebuggerEngineType
{
NoEngineType = 0,
GdbEngineType = 0x01,
ScriptEngineType = 0x02,
CdbEngineType = 0x04,
PdbEngineType = 0x08,
QmlEngineType = 0x20,
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QmlCppEngineType = 0x40,
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LldbEngineType = 0x80,
AllEngineTypes = GdbEngineType
| ScriptEngineType
| CdbEngineType
| PdbEngineType
| QmlEngineType
| QmlCppEngineType
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| LldbEngineType
};
enum DebuggerLanguage
{
AnyLanguage = 0x0,
CppLanguage = 0x1,
QmlLanguage = 0x2
};
Q_DECLARE_FLAGS(DebuggerLanguages, DebuggerLanguage)
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} // namespace Debugger
#endif // DEBUGGERCONSTANTS_H