forked from qt-creator/qt-creator
144 lines
4.2 KiB
C++
144 lines
4.2 KiB
C++
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/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "clangjobs.h"
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#include "clangiasyncjob.h"
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#include <QDebug>
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#include <QFutureSynchronizer>
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#include <QLoggingCategory>
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#include <utils/algorithm.h>
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#include <utils/qtcassert.h>
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namespace ClangBackEnd {
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Jobs::Jobs(TranslationUnits &translationUnits,
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UnsavedFiles &unsavedFiles,
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ProjectParts &projectParts,
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ClangCodeModelClientInterface &client)
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: m_translationUnits(translationUnits)
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, m_unsavedFiles(unsavedFiles)
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, m_projectParts(projectParts)
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, m_client(client)
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, m_queue(translationUnits, unsavedFiles, projectParts, client)
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{
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m_queue.setIsJobRunningHandler([this](const Utf8String &filePath,
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const Utf8String &projectPartId) {
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return isJobRunning(filePath, projectPartId);
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});
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}
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Jobs::~Jobs()
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{
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QFutureSynchronizer<void> waitForFinishedJobs;
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foreach (const RunningJob &runningJob, m_running.values())
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waitForFinishedJobs.addFuture(runningJob.future);
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}
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void Jobs::add(const JobRequest &job)
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{
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m_queue.add(job);
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}
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JobRequests Jobs::process()
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{
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const JobRequests jobsToRun = m_queue.processQueue();
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const JobRequests jobsStarted = runJobs(jobsToRun);
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QTC_CHECK(jobsToRun.size() == jobsStarted.size());
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return jobsStarted;
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}
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JobRequests Jobs::runJobs(const JobRequests &jobsRequests)
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{
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JobRequests jobsStarted;
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foreach (const JobRequest &jobRequest, jobsRequests) {
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if (runJob(jobRequest))
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jobsStarted += jobRequest;
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}
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return jobsStarted;
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}
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bool Jobs::runJob(const JobRequest &jobRequest)
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{
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if (IAsyncJob *asyncJob = IAsyncJob::create(jobRequest.type)) {
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JobContext context(jobRequest, &m_translationUnits, &m_unsavedFiles, &m_client);
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asyncJob->setContext(context);
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if (asyncJob->prepareAsyncRun()) {
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qCDebug(jobsLog) << "Running" << jobRequest;
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asyncJob->setFinishedHandler([this](IAsyncJob *asyncJob){ onJobFinished(asyncJob); });
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const QFuture<void> future = asyncJob->runAsync();
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m_running.insert(asyncJob, RunningJob{jobRequest, future});
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return true;
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} else {
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qCDebug(jobsLog) << "Preparation failed for " << jobRequest;
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delete asyncJob;
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}
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}
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return false;
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}
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void Jobs::onJobFinished(IAsyncJob *asyncJob)
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{
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qCDebug(jobsLog) << "Finishing" << asyncJob->context().jobRequest;
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m_running.remove(asyncJob);
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delete asyncJob;
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process();
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}
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int Jobs::runningJobs() const
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{
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return m_running.size();
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}
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JobRequests Jobs::queue() const
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{
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return m_queue.queue();
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}
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bool Jobs::isJobRunning(const Utf8String &filePath, const Utf8String &projectPartId) const
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{
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const auto hasJobRequest = [filePath, projectPartId](const RunningJob &runningJob) {
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const JobRequest &jobRequest = runningJob.jobRequest;
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return filePath == jobRequest.filePath
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&& projectPartId == jobRequest.projectPartId;
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};
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return Utils::anyOf(m_running.values(), hasJobRequest);
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}
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} // namespace ClangBackEnd
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