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qt-creator/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/qt5nodeinstanceserver.cpp

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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#include "qt5nodeinstanceserver.h"
#include <QQuickItem>
#include <QQuickView>
#include <designersupport.h>
#include <addimportcontainer.h>
#include <createscenecommand.h>
namespace QmlDesigner {
Qt5NodeInstanceServer::Qt5NodeInstanceServer(NodeInstanceClientInterface *nodeInstanceClient)
: NodeInstanceServer(nodeInstanceClient),
m_designerSupport(new DesignerSupport)
{
addImportString("import QtQuick 2.0\n");
DesignerSupport::activateDesignerMode();
}
Qt5NodeInstanceServer::~Qt5NodeInstanceServer()
{
delete quickView();
delete m_designerSupport;
m_designerSupport = 0;
}
QQuickView *Qt5NodeInstanceServer::quickView() const
{
return m_quickView.data();
}
void Qt5NodeInstanceServer::initializeView(const QVector<AddImportContainer> &/*importVector*/)
{
Q_ASSERT(!quickView());
m_quickView = new QQuickView;
DesignerSupport::createOpenGLContext(m_quickView.data());
}
QQmlView *Qt5NodeInstanceServer::declarativeView() const
{
return 0;
}
QQmlEngine *Qt5NodeInstanceServer::engine() const
{
if (quickView())
return quickView()->engine();
return 0;
}
void Qt5NodeInstanceServer::resizeCanvasSizeToRootItemSize()
{
}
void Qt5NodeInstanceServer::resetAllItems()
{
foreach (QQuickItem *item, allItems())
DesignerSupport::resetDirty(item);
}
QList<ServerNodeInstance> Qt5NodeInstanceServer::setupScene(const CreateSceneCommand &command)
{
setupFileUrl(command.fileUrl());
setupImports(command.imports());
setupDummyData(command.fileUrl());
QList<ServerNodeInstance> instanceList = setupInstances(command);
quickView()->resize(rootNodeInstance().boundingRect().size().toSize());
return instanceList;
}
QList<QQuickItem*> subItems(QQuickItem *parentItem)
{
QList<QQuickItem*> itemList;
itemList.append(parentItem->childItems());
foreach (QQuickItem *childItem, parentItem->childItems())
itemList.append(subItems(childItem));
return itemList;
}
QList<QQuickItem*> Qt5NodeInstanceServer::allItems() const
{
QList<QQuickItem*> itemList;
if (quickView()) {
itemList.append(quickView()->rootObject());
itemList.append(subItems(quickView()->rootObject()));
}
return itemList;
}
void Qt5NodeInstanceServer::refreshBindings()
{
DesignerSupport::refreshExpressions(context());
}
DesignerSupport *Qt5NodeInstanceServer::designerSupport() const
{
return m_designerSupport;
}
void Qt5NodeInstanceServer::createScene(const CreateSceneCommand &command)
{
m_designerSupport = new DesignerSupport;
NodeInstanceServer::createScene(command);
}
void Qt5NodeInstanceServer::clearScene(const ClearSceneCommand &command)
{
delete m_designerSupport;
m_designerSupport = 0;
NodeInstanceServer::clearScene(command);
}
} // QmlDesigner