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								/****************************************************************************
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								**
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								** Copyright (C) 2020 The Qt Company Ltd.
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								** Contact: https://www.qt.io/licensing/
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								**
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								** This file is part of Qt Creator.
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								**
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								** Commercial License Usage
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								** Licensees holding valid commercial Qt licenses may use this file in
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								** accordance with the commercial license agreement provided with the
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								** Software or, alternatively, in accordance with the terms contained in
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								** a written agreement between you and The Qt Company. For licensing terms
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								** and conditions see https://www.qt.io/terms-conditions. For further
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								** information use the contact form at https://www.qt.io/contact-us.
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								** GNU General Public License Usage
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								** Alternatively, this file may be used under the terms of the GNU
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								** General Public License version 3 as published by the Free Software
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								** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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								** included in the packaging of this file. Please review the following
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								** information to ensure the GNU General Public License requirements will
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								** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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								**
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								****************************************************************************/
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								#include "inputeventcommand.h"
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								#include <QDataStream>
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								#include <QDebug>
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								namespace QmlDesigner {
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								InputEventCommand::InputEventCommand() = default;
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								InputEventCommand::InputEventCommand(QInputEvent *e)
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								    : m_type(e->type()),
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								      m_modifiers(e->modifiers())
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								{
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								    if (m_type == QEvent::Wheel) {
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								        auto we = static_cast<QWheelEvent *>(e);
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								#if QT_VERSION <= QT_VERSION_CHECK(5, 15, 0)
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								        m_pos = we->pos();
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								#else
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								        m_pos = we->position().toPoint();
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								#endif
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								        m_buttons = we->buttons();
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								        m_angleDelta = we->angleDelta().y();
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								    } else {
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								        auto me = static_cast<QMouseEvent *>(e);
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								        m_pos = me->pos();
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								        m_button = me->button();
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								        m_buttons = me->buttons();
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								    }
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								}
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								QDataStream &operator<<(QDataStream &out, const InputEventCommand &command)
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								{
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								    out << int(command.type());
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								    out << command.pos();
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								    out << int(command.button());
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								    out << command.buttons();
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								    out << command.modifiers();
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								    out << command.angleDelta();
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								    return out;
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								}
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								QDataStream &operator>>(QDataStream &in, InputEventCommand &command)
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								{
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								    int type;
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								    int button;
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								    in >> type;
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								    command.m_type = (QEvent::Type)type;
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								    in >> command.m_pos;
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								    in >> button;
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								    command.m_button = (Qt::MouseButton)button;
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								    in >> command.m_buttons;
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								    in >> command.m_modifiers;
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								    in >> command.m_angleDelta;
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								    return in;
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								}
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								QDebug operator <<(QDebug debug, const InputEventCommand &command)
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								{
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								    return debug.nospace() << "InputEventCommand("
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								                           << "type: " << command.type() << ", "
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								                           << "pos: " << command.pos() << ", "
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								                           << "button: " << command.button() << ", "
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								                           << "buttons: " << command.buttons() << ", "
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								                           << "modifiers: " << command.modifiers() << ", "
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								                           << "angleDelta: " << command.angleDelta() << ")";
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								}
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								} // namespace QmlDesigner
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