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								/****************************************************************************
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								**
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								** Copyright (C) 2019 The Qt Company Ltd.
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								** Contact: https://www.qt.io/licensing/
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								**
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								** This file is part of Qt Creator.
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								**
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								** Commercial License Usage
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								** a written agreement between you and The Qt Company. For licensing terms
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								** and conditions see https://www.qt.io/terms-conditions. For further
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								** information use the contact form at https://www.qt.io/contact-us.
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								** GNU General Public License Usage
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								** Alternatively, this file may be used under the terms of the GNU
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								** General Public License version 3 as published by the Free Software
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								** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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								** included in the packaging of this file. Please review the following
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								** information to ensure the GNU General Public License requirements will
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								** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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								**
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								****************************************************************************/
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								import QtQuick 2.0
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								import QtQuick3D 1.15
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								import MouseArea3D 1.0
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								Node {
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								    id: overlayNode
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								    property View3D view3D
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								    property Camera camera: view3D.camera
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								    property bool active: true
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								    // Read-only
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								    property real relativeScale: 1
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								    onActiveChanged: updateScale()
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								    onSceneTransformChanged: updateScale()
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								    // Trigger delayed update on camera change to ensure camera values are correct
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								    onCameraChanged: _generalHelper.requestOverlayUpdate();
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								    Connections {
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								        target: camera
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								        function onSceneTransformChanged() { updateScale() }
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								    }
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								    Connections {
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								        target: _generalHelper
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								        function onOverlayUpdateNeeded() { updateScale() }
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								    }
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								    function getScale(baseScale)
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								    {
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								        return Qt.vector3d(baseScale.x * relativeScale, baseScale.y * relativeScale,
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								                           baseScale.z * relativeScale);
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								    }
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								    function updateScale()
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								    {
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								        if (active)
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								            relativeScale = helper.getRelativeScale(overlayNode);
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								        else
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								            relativeScale = 1;
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								    }
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								    MouseArea3D {
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								        id: helper
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								        active: false
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								        view3D: overlayNode.view3D
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								    }
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								}
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