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qt-creator/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/qt5nodeinstanceserver.h

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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2012 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
**
** GNU Lesser General Public License Usage
**
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** Other Usage
**
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**************************************************************************/
#ifndef QT5NODEINSTANCESERVER_H
#define QT5NODEINSTANCESERVER_H
#include <QtGlobal>
#include "nodeinstanceserver.h"
QT_BEGIN_NAMESPACE
class QSGItem;
class DesignerSupport;
QT_END_NAMESPACE
namespace QmlDesigner {
class Qt5NodeInstanceServer : public NodeInstanceServer
{
Q_OBJECT
public:
Qt5NodeInstanceServer(NodeInstanceClientInterface *nodeInstanceClient);
~Qt5NodeInstanceServer();
QSGView *sgView() const;
QDeclarativeView *declarativeView() const;
QDeclarativeEngine *engine() const;
void refreshBindings();
DesignerSupport *designerSupport() const;
void createScene(const CreateSceneCommand &command);
void clearScene(const ClearSceneCommand &command);
protected:
void initializeView(const QVector<AddImportContainer> &importVector);
void resizeCanvasSizeToRootItemSize();
void resetAllItems();
QList<ServerNodeInstance> setupScene(const CreateSceneCommand &command);
QList<QSGItem*> allItems() const;
private:
QWeakPointer<QSGView> m_sgView;
DesignerSupport *m_designerSupport;
};
} // QmlDesigner
#endif // QT5NODEINSTANCESERVER_H