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qt-creator/src/plugins/cmakeprojectmanager/cmakeprojectmanager.cpp

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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0+ OR GPL-3.0 WITH Qt-GPL-exception-1.0
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#include "cmakeprojectmanager.h"
#include "cmakebuildsystem.h"
#include "cmakekitinformation.h"
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#include "cmakeproject.h"
#include "cmakeprojectconstants.h"
#include "cmakeprojectmanagertr.h"
#include "cmakeprojectnodes.h"
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#include <coreplugin/actionmanager/actioncontainer.h>
#include <coreplugin/actionmanager/actionmanager.h>
#include <coreplugin/editormanager/editormanager.h>
#include <coreplugin/editormanager/ieditor.h>
#include <coreplugin/icore.h>
#include <coreplugin/messagemanager.h>
#include <cppeditor/cpptoolsreuse.h>
#include <projectexplorer/buildmanager.h>
#include <projectexplorer/projectexplorer.h>
#include <projectexplorer/projectexplorerconstants.h>
#include <projectexplorer/projecttree.h>
#include <projectexplorer/session.h>
#include <projectexplorer/target.h>
#include <utils/parameteraction.h>
#include <QAction>
#include <QFileDialog>
#include <QMessageBox>
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using namespace ProjectExplorer;
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using namespace CMakeProjectManager::Internal;
CMakeManager::CMakeManager()
: m_runCMakeAction(new QAction(QIcon(), Tr::tr("Run CMake"), this))
, m_clearCMakeCacheAction(new QAction(QIcon(), Tr::tr("Clear CMake Configuration"), this))
, m_runCMakeActionContextMenu(new QAction(QIcon(), Tr::tr("Run CMake"), this))
, m_rescanProjectAction(new QAction(QIcon(), Tr::tr("Rescan Project"), this))
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{
Core::ActionContainer *mbuild =
Core::ActionManager::actionContainer(ProjectExplorer::Constants::M_BUILDPROJECT);
Core::ActionContainer *mproject =
Core::ActionManager::actionContainer(ProjectExplorer::Constants::M_PROJECTCONTEXT);
Core::ActionContainer *msubproject =
Core::ActionManager::actionContainer(ProjectExplorer::Constants::M_SUBPROJECTCONTEXT);
Core::ActionContainer *mfile =
Core::ActionManager::actionContainer(ProjectExplorer::Constants::M_FILECONTEXT);
const Core::Context projectContext(CMakeProjectManager::Constants::CMAKE_PROJECT_ID);
const Core::Context globalContext(Core::Constants::C_GLOBAL);
Core::Command *command = Core::ActionManager::registerAction(m_runCMakeAction,
Constants::RUN_CMAKE,
globalContext);
command->setAttribute(Core::Command::CA_Hide);
mbuild->addAction(command, ProjectExplorer::Constants::G_BUILD_BUILD);
connect(m_runCMakeAction, &QAction::triggered, [this]() {
runCMake(SessionManager::startupBuildSystem());
});
command = Core::ActionManager::registerAction(m_clearCMakeCacheAction,
Constants::CLEAR_CMAKE_CACHE,
globalContext);
command->setAttribute(Core::Command::CA_Hide);
mbuild->addAction(command, ProjectExplorer::Constants::G_BUILD_BUILD);
connect(m_clearCMakeCacheAction, &QAction::triggered, [this]() {
clearCMakeCache(SessionManager::startupBuildSystem());
});
command = Core::ActionManager::registerAction(m_runCMakeActionContextMenu,
Constants::RUN_CMAKE_CONTEXT_MENU,
projectContext);
command->setAttribute(Core::Command::CA_Hide);
mproject->addAction(command, ProjectExplorer::Constants::G_PROJECT_BUILD);
msubproject->addAction(command, ProjectExplorer::Constants::G_PROJECT_BUILD);
connect(m_runCMakeActionContextMenu, &QAction::triggered, [this]() {
runCMake(ProjectTree::currentBuildSystem());
});
m_buildFileContextMenu = new QAction(Tr::tr("Build"), this);
command = Core::ActionManager::registerAction(m_buildFileContextMenu,
Constants::BUILD_FILE_CONTEXT_MENU,
projectContext);
command->setAttribute(Core::Command::CA_Hide);
mfile->addAction(command, ProjectExplorer::Constants::G_FILE_OTHER);
connect(m_buildFileContextMenu, &QAction::triggered,
this, &CMakeManager::buildFileContextMenu);
command = Core::ActionManager::registerAction(m_rescanProjectAction,
Constants::RESCAN_PROJECT,
globalContext);
command->setAttribute(Core::Command::CA_Hide);
mbuild->addAction(command, ProjectExplorer::Constants::G_BUILD_BUILD);
connect(m_rescanProjectAction, &QAction::triggered, [this]() {
rescanProject(ProjectTree::currentBuildSystem());
});
m_buildFileAction = new Utils::ParameterAction(Tr::tr("Build File"),
Tr::tr("Build File \"%1\""),
Utils::ParameterAction::AlwaysEnabled,
this);
command = Core::ActionManager::registerAction(m_buildFileAction, Constants::BUILD_FILE);
command->setAttribute(Core::Command::CA_Hide);
command->setAttribute(Core::Command::CA_UpdateText);
command->setDescription(m_buildFileAction->text());
command->setDefaultKeySequence(QKeySequence(Tr::tr("Ctrl+Alt+B")));
mbuild->addAction(command, ProjectExplorer::Constants::G_BUILD_BUILD);
connect(m_buildFileAction, &QAction::triggered, this, [this] { buildFile(); });
connect(SessionManager::instance(), &SessionManager::startupProjectChanged, this, [this] {
updateCmakeActions(ProjectTree::currentNode());
});
connect(BuildManager::instance(), &BuildManager::buildStateChanged, this, [this] {
updateCmakeActions(ProjectTree::currentNode());
});
connect(Core::EditorManager::instance(), &Core::EditorManager::currentEditorChanged,
this, &CMakeManager::updateBuildFileAction);
connect(ProjectTree::instance(), &ProjectTree::currentNodeChanged,
this, &CMakeManager::updateCmakeActions);
updateCmakeActions(ProjectTree::currentNode());
}
void CMakeManager::updateCmakeActions(Node *node)
{
auto project = qobject_cast<CMakeProject *>(SessionManager::startupProject());
const bool visible = project && !BuildManager::isBuilding(project);
m_runCMakeAction->setVisible(visible);
m_runCMakeActionContextMenu->setEnabled(visible);
m_clearCMakeCacheAction->setVisible(visible);
m_rescanProjectAction->setVisible(visible);
enableBuildFileMenus(node);
}
void CMakeManager::clearCMakeCache(BuildSystem *buildSystem)
{
auto cmakeBuildSystem = dynamic_cast<CMakeBuildSystem *>(buildSystem);
QTC_ASSERT(cmakeBuildSystem, return);
cmakeBuildSystem->clearCMakeCache();
}
void CMakeManager::runCMake(BuildSystem *buildSystem)
{
auto cmakeBuildSystem = dynamic_cast<CMakeBuildSystem *>(buildSystem);
QTC_ASSERT(cmakeBuildSystem, return );
if (ProjectExplorerPlugin::saveModifiedFiles())
cmakeBuildSystem->runCMake();
}
void CMakeManager::rescanProject(BuildSystem *buildSystem)
{
auto cmakeBuildSystem = dynamic_cast<CMakeBuildSystem *>(buildSystem);
QTC_ASSERT(cmakeBuildSystem, return);
cmakeBuildSystem->runCMakeAndScanProjectTree();// by my experience: every rescan run requires cmake run too
}
void CMakeManager::updateBuildFileAction()
{
Node *node = nullptr;
if (Core::IDocument *currentDocument = Core::EditorManager::currentDocument())
node = ProjectTree::nodeForFile(currentDocument->filePath());
enableBuildFileMenus(node);
}
void CMakeManager::enableBuildFileMenus(Node *node)
{
m_buildFileAction->setVisible(false);
m_buildFileAction->setEnabled(false);
m_buildFileAction->setParameter(QString());
m_buildFileContextMenu->setEnabled(false);
if (!node)
return;
Project *project = ProjectTree::projectForNode(node);
if (!project)
return;
Target *target = project->activeTarget();
if (!target)
return;
const QString generator = CMakeGeneratorKitAspect::generator(target->kit());
if (generator != "Ninja" && !generator.contains("Makefiles"))
return;
if (const FileNode *fileNode = node->asFileNode()) {
const FileType type = fileNode->fileType();
const bool visible = qobject_cast<CMakeProject *>(project)
&& dynamic_cast<CMakeTargetNode *>(node->parentProjectNode())
&& (type == FileType::Source || type == FileType::Header);
const bool enabled = visible && !BuildManager::isBuilding(project);
m_buildFileAction->setVisible(visible);
m_buildFileAction->setEnabled(enabled);
m_buildFileAction->setParameter(node->filePath().fileName());
m_buildFileContextMenu->setEnabled(enabled);
}
}
void CMakeManager::buildFile(Node *node)
{
if (!node) {
Core::IDocument *currentDocument= Core::EditorManager::currentDocument();
if (!currentDocument)
return;
const Utils::FilePath file = currentDocument->filePath();
node = ProjectTree::nodeForFile(file);
}
FileNode *fileNode = node ? node->asFileNode() : nullptr;
if (!fileNode)
return;
Project *project = ProjectTree::projectForNode(fileNode);
if (!project)
return;
CMakeTargetNode *targetNode = dynamic_cast<CMakeTargetNode *>(fileNode->parentProjectNode());
if (!targetNode)
return;
Utils::FilePath filePath = fileNode->filePath();
if (filePath.fileName().contains(".h")) {
bool wasHeader = false;
const QString sourceFile = CppEditor::correspondingHeaderOrSource(filePath.toString(), &wasHeader);
if (wasHeader && !sourceFile.isEmpty())
filePath = Utils::FilePath::fromString(sourceFile);
}
Target *target = project->activeTarget();
QTC_ASSERT(target, return);
const QString generator = CMakeGeneratorKitAspect::generator(target->kit());
const QString relativeSource = filePath.relativeChildPath(targetNode->filePath()).toString();
const QString objExtension = Utils::HostOsInfo::isWindowsHost() ? QString(".obj") : QString(".o");
Utils::FilePath targetBase;
BuildConfiguration *bc = target->activeBuildConfiguration();
QTC_ASSERT(bc, return);
if (generator == "Ninja") {
const Utils::FilePath relativeBuildDir = targetNode->buildDirectory().relativeChildPath(
bc->buildDirectory());
targetBase = relativeBuildDir / "CMakeFiles" / (targetNode->displayName() + ".dir");
} else if (!generator.contains("Makefiles")) {
Core::MessageManager::writeFlashing(
Tr::tr("Build File is not supported for generator \"%1\"").arg(generator));
return;
}
static_cast<CMakeBuildSystem *>(bc->buildSystem())
->buildCMakeTarget(targetBase.pathAppended(relativeSource).toString() + objExtension);
}
void CMakeManager::buildFileContextMenu()
{
if (Node *node = ProjectTree::currentNode())
buildFile(node);
}