Files
qt-creator/share/qtcreator/qml/qmlobserver/deviceorientation.cpp

71 lines
2.0 KiB
C++
Raw Normal View History

2011-04-13 08:42:33 +02:00
/**************************************************************************
**
2011-04-13 08:42:33 +02:00
** This file is part of Qt Creator
**
2011-04-13 08:42:33 +02:00
** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
**
2011-04-13 08:42:33 +02:00
** Contact: Nokia Corporation (info@qt.nokia.com)
**
** GNU Lesser General Public License Usage
2011-04-13 08:42:33 +02:00
**
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
2011-04-13 08:42:33 +02:00
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
2011-04-13 08:42:33 +02:00
** Other Usage
**
2011-04-13 08:42:33 +02:00
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
2011-04-13 08:42:33 +02:00
** If you have questions regarding the use of this file, please contact
** Nokia at info@qt.nokia.com.
**
2011-04-13 08:42:33 +02:00
**************************************************************************/
#include "deviceorientation.h"
QT_USE_NAMESPACE
class DefaultDeviceOrientation : public DeviceOrientation
{
Q_OBJECT
public:
DefaultDeviceOrientation() : DeviceOrientation(), m_orientation(DeviceOrientation::Portrait) {}
Orientation orientation() const {
return m_orientation;
}
void pauseListening() {
}
void resumeListening() {
}
void setOrientation(Orientation o) {
if (o != m_orientation) {
m_orientation = o;
emit orientationChanged();
}
}
Orientation m_orientation;
};
DeviceOrientation* DeviceOrientation::instance()
{
static DefaultDeviceOrientation *o = 0;
if (!o)
o = new DefaultDeviceOrientation;
return o;
}
#include "deviceorientation.moc"