2010-12-02 17:43:14 +01:00
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/**************************************************************************
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**
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** This file is part of Qt Creator
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**
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** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
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**
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** Commercial Usage
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**
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** Licensees holding valid Qt Commercial licenses may use this file in
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** accordance with the Qt Commercial License Agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Nokia.
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**
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** GNU Lesser General Public License Usage
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**
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** If you are unsure which license is appropriate for your use, please
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** contact the sales department at http://qt.nokia.com/contact.
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**
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**************************************************************************/
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#ifndef DEBUGGERUISWITCHER_H
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#define DEBUGGERUISWITCHER_H
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#include "debugger_global.h"
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#include "debuggerconstants.h"
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#include <utils/fancymainwindow.h>
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#include <QtCore/QObject>
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QT_BEGIN_NAMESPACE
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class QDockWidget;
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class QSettings;
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class QMenu;
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QT_END_NAMESPACE
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namespace Core {
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class Command;
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class Context;
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class IMode;
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}
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namespace ProjectExplorer {
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class Project;
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class Target;
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class RunConfiguration;
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}
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namespace Debugger {
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namespace Internal {
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class DebuggerMainWindowPrivate;
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}
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class DEBUGGER_EXPORT DebuggerMainWindow : public Utils::FancyMainWindow
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{
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Q_OBJECT
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public:
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DebuggerMainWindow();
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~DebuggerMainWindow();
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// debuggable languages are registered with this function.
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void addLanguage(const DebuggerLanguage &language, const Core::Context &context);
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// debugger toolbars are registered with this function
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void setToolbar(const DebuggerLanguage &language, QWidget *widget);
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// menu actions are registered with this function
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void addMenuAction(Core::Command *command, const DebuggerLanguage &language,
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const QString &group = QString());
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// all supported languages
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DebuggerLanguages supportedLanguages() const;
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// active languages to be debugged.
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DebuggerLanguages activeDebugLanguages() const;
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// called when all dependent plugins have loaded
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void initialize(QSettings *settings);
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void onModeChanged(Core::IMode *mode);
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// most common debugger windows
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QDockWidget *breakWindow() const;
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QDockWidget *stackWindow() const;
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QDockWidget *watchWindow() const;
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QDockWidget *snapshotsWindow() const;
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QDockWidget *threadsWindow() const;
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QDockWidget *outputWindow() const;
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QDockWidget *qmlInspectorWindow() const;
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QDockWidget *dockWidget(const QString &objectName) const;
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// dockwidgets are registered to the main window
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QDockWidget *createDockWidget(const DebuggerLanguage &language, QWidget *widget,
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Qt::DockWidgetArea area = Qt::TopDockWidgetArea);
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QWidget *createContents(Core::IMode *mode);
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QMenu *createPopupMenu();
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signals:
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// emit when user changes active languages from the menu.
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// Both UI and debugger startup are affected.
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void activeLanguagesChanged(Debugger::DebuggerLanguages activeLanguages);
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void dockResetRequested(Debugger::DebuggerLanguages activeLanguages);
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void memoryEditorRequested();
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private slots:
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void updateUi();
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void resetDebuggerLayout();
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void updateUiForProject(ProjectExplorer::Project *project);
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void updateUiForTarget(ProjectExplorer::Target *target);
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void updateUiForRunConfiguration(ProjectExplorer::RunConfiguration *rc);
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void updateUiForCurrentRunConfiguration();
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void updateUiOnFileListChange();
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public slots:
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void updateActiveLanguages();
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void updateDockWidgetSettings();
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void readSettings();
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void writeSettings() const;
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private:
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void activateQmlCppLayout();
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void activateCppLayout();
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void hideInactiveWidgets();
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void createViewsMenuItems();
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bool isQmlCppActive() const;
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bool isQmlActive() const;
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Internal::DebuggerMainWindowPrivate *d;
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};
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} // namespace Debugger
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#endif // DEBUGGERUISWITCHER_H
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