2020-03-24 13:51:16 +02:00
										 
									 
								 
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								/****************************************************************************
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								**
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								** Copyright (C) 2020 The Qt Company Ltd.
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								** Contact: https://www.qt.io/licensing/
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								**
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								** This file is part of Qt Creator.
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								**
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								** Commercial License Usage
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								** Licensees holding valid commercial Qt licenses may use this file in
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								** accordance with the commercial license agreement provided with the
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								** Software or, alternatively, in accordance with the terms contained in
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								** a written agreement between you and The Qt Company. For licensing terms
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								** and conditions see https://www.qt.io/terms-conditions. For further
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								** information use the contact form at https://www.qt.io/contact-us.
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								**
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								** GNU General Public License Usage
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								** Alternatively, this file may be used under the terms of the GNU
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								** General Public License version 3 as published by the Free Software
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								** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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								** included in the packaging of this file. Please review the following
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								** information to ensure the GNU General Public License requirements will
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								** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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								**
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								****************************************************************************/
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								#include "iconrenderer.h"
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								#include "../editor3d/selectionboxgeometry.h"
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								#include "../editor3d/generalhelper.h"
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								#include <QtQml/qqmlcomponent.h>
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								#include <QtQml/qqmlengine.h>
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								#include <QtQml/qqmlproperty.h>
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								#include <QtQml/qqmlcontext.h>
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								#include <QtQuick/qquickview.h>
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								#include <QtQuick/qquickitem.h>
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								#include <QtGui/qsurfaceformat.h>
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								#include <QtGui/qimage.h>
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								#include <QtGui/qguiapplication.h>
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								#include <QtCore/qtimer.h>
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								#include <QtCore/qfileinfo.h>
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								#include <QtCore/qdir.h>
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								#ifdef QUICK3D_MODULE
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								#include <QtQuick3D/private/qquick3dnode_p.h>
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								#include <QtQuick3D/private/qquick3dviewport_p.h>
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								#endif
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								#include <private/qquickdesignersupportitems_p.h>
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								IconRenderer::IconRenderer(int size, const QString &filePath, const QString &source)
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								    : QObject(nullptr)
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								    , m_size(size)
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								    , m_filePath(filePath)
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								    , m_source(source)
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								{
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								}
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								void IconRenderer::setupRender()
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								{
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								    DesignerSupport::activateDesignerMode();
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								    DesignerSupport::activateDesignerWindowManager();
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								    m_quickView = new QQuickView;
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								    QSurfaceFormat surfaceFormat = m_quickView->requestedFormat();
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								    surfaceFormat.setVersion(4, 1);
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								    surfaceFormat.setProfile(QSurfaceFormat::CoreProfile);
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								    m_quickView->setFormat(surfaceFormat);
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								    DesignerSupport::createOpenGLContext(m_quickView);
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								    QQmlComponent component(m_quickView->engine());
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								    component.loadUrl(QUrl::fromLocalFile(m_source));
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								    QObject *iconItem = component.create();
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								    if (iconItem) {
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								        QQuickItem *containerItem = nullptr;
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								        bool is3D = false;
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								#ifdef QUICK3D_MODULE
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								        if (auto scene = qobject_cast<QQuick3DNode *>(iconItem)) {
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								            qmlRegisterType<QmlDesigner::Internal::SelectionBoxGeometry>("SelectionBoxGeometry", 1, 0, "SelectionBoxGeometry");
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								            QQmlComponent component(m_quickView->engine());
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								            component.loadUrl(QUrl("qrc:/qtquickplugin/mockfiles/IconRenderer3D.qml"));
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								            containerItem = qobject_cast<QQuickItem *>(component.create());
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								            DesignerSupport::setRootItem(m_quickView, containerItem);
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								            auto helper = new QmlDesigner::Internal::GeneralHelper();
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								            m_quickView->engine()->rootContext()->setContextProperty("_generalHelper", helper);
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								            m_contentItem = QQmlProperty::read(containerItem, "view3D").value<QQuickItem *>();
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								            auto view3D = qobject_cast<QQuick3DViewport *>(m_contentItem);
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								            view3D->setImportScene(scene);
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								            is3D = true;
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								        } else
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								#endif
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								        if (auto scene = qobject_cast<QQuickItem *>(iconItem)) {
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								            m_contentItem = scene;
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								            containerItem = new QQuickItem();
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								            containerItem->setSize(QSizeF(1024, 1024));
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								            DesignerSupport::setRootItem(m_quickView, containerItem);
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								            m_contentItem->setParentItem(containerItem);
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								        }
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								        if (containerItem && m_contentItem) {
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								            m_contentItem->setSize(QSizeF(m_size, m_size));
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								            if (m_contentItem->width() > containerItem->width())
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								                containerItem->setWidth(m_contentItem->width());
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								            if (m_contentItem->height() > containerItem->height())
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								                containerItem->setHeight(m_contentItem->height());
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											2020-04-27 12:21:42 +02:00
										 
									 
								 
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								            QTimer::singleShot(0, this, [this, is3D, containerItem]() {
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								                m_designerSupport.refFromEffectItem(m_quickView->rootObject(), false);
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								                QQuickDesignerSupportItems::disableNativeTextRendering(m_quickView->rootObject());
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								#ifdef QUICK3D_MODULE
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								                if (is3D) {
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								                    // Render once to make sure scene is up to date before we set up the selection box
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								                    render({});
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								                    QMetaObject::invokeMethod(containerItem, "setSceneToBox");
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								                    bool success = false;
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								                    int tries = 0;
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								                    while (!success && tries < 10) {
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								                        ++tries;
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								                        render({});
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								                        QMetaObject::invokeMethod(containerItem, "fitAndHideBox",
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								                                                  Q_RETURN_ARG(bool, success));
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								                    }
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								                }
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								#else
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								                Q_UNUSED(is3D)
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								#endif
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								                QFileInfo fi(m_filePath);
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								                // Render regular size image
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								                render(fi.absoluteFilePath());
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								                // Render @2x image
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								                m_contentItem->setSize(QSizeF(m_size * 2, m_size * 2));
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								                QString saveFile;
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								                saveFile = fi.absolutePath() + '/' + fi.completeBaseName() + "@2x";
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								                if (!fi.suffix().isEmpty())
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								                    saveFile += '.' + fi.suffix();
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								                fi.absoluteDir().mkpath(".");
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								                render(saveFile);
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								                // Allow little time for file operations to finish
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								                QTimer::singleShot(1000, qGuiApp, &QGuiApplication::quit);
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								            });
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								        } else {
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											2020-03-31 13:23:14 +03:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
								            QTimer::singleShot(0, qGuiApp, &QGuiApplication::quit);
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											2020-03-24 13:51:16 +02:00
										 
									 
								 
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								        }
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								    } else {
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											2020-03-31 13:23:14 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        QTimer::singleShot(0, qGuiApp, &QGuiApplication::quit);
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											2020-03-24 13:51:16 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
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								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void IconRenderer::render(const QString &fileName)
							 | 
						
					
						
							| 
								
							 | 
							
								
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								{
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								    std::function<void (QQuickItem *)> updateNodesRecursive;
							 | 
						
					
						
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								    updateNodesRecursive = [&updateNodesRecursive](QQuickItem *item) {
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								        const auto childItems = item->childItems();
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								        for (QQuickItem *childItem : childItems)
							 | 
						
					
						
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								            updateNodesRecursive(childItem);
							 | 
						
					
						
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								        DesignerSupport::updateDirtyNode(item);
							 | 
						
					
						
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								    };
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								    updateNodesRecursive(m_quickView->rootObject());
							 | 
						
					
						
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								    QRect rect(QPoint(), m_contentItem->size().toSize());
							 | 
						
					
						
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							 | 
							
							
								    QImage renderImage = m_designerSupport.renderImageForItem(m_quickView->rootObject(),
							 | 
						
					
						
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								                                                              rect, rect.size());
							 | 
						
					
						
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							 | 
							
							
								    if (!fileName.isEmpty()) {
							 | 
						
					
						
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							 | 
							
							
								        QFileInfo fi(fileName);
							 | 
						
					
						
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							 | 
							
							
								        if (fi.suffix().isEmpty())
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								            renderImage.save(fileName, "PNG");
							 | 
						
					
						
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								        else
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								            renderImage.save(fileName);
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |