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qt-creator/src/plugins/debugger/debuggermanager.h

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/***************************************************************************
**
** This file is part of Qt Creator
**
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** Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
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**
** Contact: Qt Software Information (qt-info@nokia.com)
**
**
** Non-Open Source Usage
**
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** Licensees may use this file in accordance with the Qt Beta Version
** License Agreement, Agreement version 2.2 provided with the Software or,
** alternatively, in accordance with the terms contained in a written
** agreement between you and Nokia.
**
** GNU General Public License Usage
**
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** Alternatively, this file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the packaging
** of this file. Please review the following information to ensure GNU
** General Public Licensing requirements will be met:
**
** http://www.fsf.org/licensing/licenses/info/GPLv2.html and
** http://www.gnu.org/copyleft/gpl.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt GPL Exception
** version 1.3, included in the file GPL_EXCEPTION.txt in this package.
**
***************************************************************************/
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#ifndef DEBUGGER_DEBUGGERMANAGER_H
#define DEBUGGER_DEBUGGERMANAGER_H
#include <QtCore/QByteArray>
#include <QtCore/QObject>
#include <QtCore/QPoint>
#include <QtCore/QStringList>
#include <QtCore/QVariant>
QT_BEGIN_NAMESPACE
class QAction;
class QAbstractItemModel;
class QDockWidget;
class QLabel;
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class QMainWindow;
class QModelIndex;
class QSplitter;
class QTimer;
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class QWidget;
QT_END_NAMESPACE
namespace Debugger {
namespace Internal {
class DebuggerOutputWindow;
class DebuggerPlugin;
class DebugMode;
class BreakHandler;
class DisassemblerHandler;
class ModulesHandler;
class RegisterHandler;
class StackHandler;
class ThreadsHandler;
class WatchHandler;
class WatchData;
class BreakpointData;
// Note: the Debugger process itself is referred to as 'Debugger',
// whereas the debugged process is referred to as 'Inferior' or 'Debuggee'.
// DebuggerProcessNotReady
// |
// DebuggerProcessStartingUp
// |
// DebuggerReady [R] [N]
// | <-------------------------------------.
// DebuggerInferiorRunningRequested |
// | |
// DebuggerInferiorRunning |
// | |
// DebuggerInferiorStopRequested |
// | |
// DebuggerInferiorStopped |
// | |
// DebuggerInferiorUpdating |
// | |
// DebuggerInferiorUpdateFinishing |
// | |
// DebuggerInferiorReady [C] [N] |
// | |
// `---------------------------------------'
//
// Allowed actions:
// [R] : Run
// [C] : Continue
// [N] : Step, Next
enum DebuggerStatus
{
DebuggerProcessNotReady, // Debugger not started
DebuggerProcessStartingUp, // Debugger starting up
DebuggerProcessReady, // Debugger started, Inferior not yet
// running or already finished
DebuggerInferiorRunningRequested, // Debuggee requested to run
DebuggerInferiorRunning, // Debuggee running
DebuggerInferiorStopRequested, // Debuggee running, stop requested
DebuggerInferiorStopped, // Debuggee stopped
DebuggerInferiorUpdating, // Debuggee updating data views
DebuggerInferiorUpdateFinishing, // Debuggee updating data views aborting
DebuggerInferiorReady,
};
class IDebuggerEngine;
class GdbEngine;
class ScriptEngine;
class WinEngine;
// The construct below is not nice but enforces a bit of order. The
// DebuggerManager interfaces a lots of thing: The DebuggerPlugin,
// the DebuggerEngines, the RunMode, the handlers and views.
// Instead of making the whole interface public, we split in into
// smaller parts and grant friend access only to the classes that
// need it.
//
// IDebuggerManagerAccessForEngines
//
class IDebuggerManagerAccessForEngines
{
public:
virtual ~IDebuggerManagerAccessForEngines() {}
private:
// This is the part of the interface that's exclusively seen by the
// debugger engines.
friend class GdbEngine;
friend class ScriptEngine;
friend class WinEngine;
// called from the engines after successful startup
virtual void notifyStartupFinished() = 0;
virtual void notifyInferiorStopped() = 0;
virtual void notifyInferiorUpdateFinished() = 0;
virtual void notifyInferiorRunningRequested() = 0;
virtual void notifyInferiorRunning() = 0;
virtual void notifyInferiorExited() = 0;
virtual void notifyInferiorPidChanged(int) = 0;
virtual DisassemblerHandler *disassemblerHandler() = 0;
virtual ModulesHandler *modulesHandler() = 0;
virtual BreakHandler *breakHandler() = 0;
virtual RegisterHandler *registerHandler() = 0;
virtual StackHandler *stackHandler() = 0;
virtual ThreadsHandler *threadsHandler() = 0;
virtual WatchHandler *watchHandler() = 0;
virtual void showApplicationOutput(const QString &data) = 0;
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virtual bool skipKnownFrames() const = 0;
virtual bool debugDumpers() const = 0;
virtual bool useCustomDumpers() const = 0;
virtual bool useFastStart() const = 0;
virtual void reloadDisassembler() = 0;
virtual void reloadModules() = 0;
virtual void reloadRegisters() = 0;
};
//
// DebuggerSettings
//
class DebuggerSettings
{
public:
DebuggerSettings();
public:
QString m_gdbCmd;
QString m_gdbEnv;
bool m_autoRun;
bool m_autoQuit;
bool m_useCustomDumpers;
bool m_skipKnownFrames;
bool m_debugDumpers;
bool m_useFastStart;
bool m_useToolTips;
QString m_scriptFile;
bool m_pluginAllBreakpoints;
bool m_pluginSelectedBreakpoints;
bool m_pluginNoBreakpoints;
QString m_pluginSelectedBreakpointsPattern;
};
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//
// DebuggerManager
//
class DebuggerManager : public QObject,
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public IDebuggerManagerAccessForEngines
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{
Q_OBJECT
public:
DebuggerManager();
~DebuggerManager();
IDebuggerManagerAccessForEngines *engineInterface();
QMainWindow *mainWindow() const { return m_mainWindow; }
QLabel *statusLabel() const { return m_statusLabel; }
DebuggerSettings *settings() { return &m_settings; }
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enum StartMode { startInternal, startExternal, attachExternal };
enum DebuggerType { GdbDebugger, ScriptDebugger, WinDebugger };
public slots:
bool startNewDebugger(StartMode mode);
void exitDebugger();
void setSimpleDockWidgetArrangement();
void setLocked(bool locked);
void dockToggled(bool on);
void setBusyCursor(bool on);
void queryCurrentTextEditor(QString *fileName, int *lineNumber, QObject **ed);
void querySessionValue(const QString &name, QVariant *value);
void setSessionValue(const QString &name, const QVariant &value);
QVariant configValue(const QString &name);
void queryConfigValue(const QString &name, QVariant *value);
void setConfigValue(const QString &name, const QVariant &value);
QVariant sessionValue(const QString &name);
void gotoLocation(const QString &file, int line, bool setLocationMarker);
void resetLocation();
void interruptDebuggingRequest();
void startExternalApplication();
void attachExternalApplication();
void jumpToLineExec();
void runToLineExec();
void runToFunctionExec();
void toggleBreakpoint();
void breakByFunction();
void breakByFunction(const QString &functionName);
void setBreakpoint(const QString &fileName, int lineNumber);
void watchExpression(const QString &expression);
void breakAtMain();
void activateFrame(int index);
void selectThread(int index);
void stepExec();
void stepOutExec();
void nextExec();
void stepIExec();
void nextIExec();
void continueExec();
void addToWatchWindow();
void updateWatchModel();
void removeWatchExpression(const QString &iname);
void expandChildren(const QModelIndex &idx);
void collapseChildren(const QModelIndex &idx);
void sessionLoaded();
void aboutToSaveSession();
void assignValueInDebugger(const QString &expr, const QString &value);
void executeDebuggerCommand(const QString &command);
void showStatusMessage(const QString &msg, int timeout = -1); // -1 forever
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void setUseCustomDumpers(bool on);
void setDebugDumpers(bool on);
void setSkipKnownFrames(bool on);
void setUseFastStart(bool on);
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private slots:
void showDebuggerOutput(const QString &prefix, const QString &msg);
void showDebuggerInput(const QString &prefix, const QString &msg);
void showApplicationOutput(const QString &data);
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void reloadDisassembler();
void disassemblerDockToggled(bool on);
void reloadModules();
void modulesDockToggled(bool on);
void loadSymbols(const QString &moduleName);
void loadAllSymbols();
void reloadRegisters();
void registerDockToggled(bool on);
void setStatus(int status);
void clearStatusMessage();
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private:
//
// Implementation of IDebuggerManagerAccessForEngines
//
DisassemblerHandler *disassemblerHandler() { return m_disassemblerHandler; }
ModulesHandler *modulesHandler() { return m_modulesHandler; }
BreakHandler *breakHandler() { return m_breakHandler; }
RegisterHandler *registerHandler() { return m_registerHandler; }
StackHandler *stackHandler() { return m_stackHandler; }
ThreadsHandler *threadsHandler() { return m_threadsHandler; }
WatchHandler *watchHandler() { return m_watchHandler; }
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bool skipKnownFrames() const;
bool debugDumpers() const;
bool useCustomDumpers() const;
bool useFastStart() const;
void notifyStartupFinished();
void notifyInferiorStopped();
void notifyInferiorUpdateFinished();
void notifyInferiorRunningRequested();
void notifyInferiorRunning();
void notifyInferiorExited();
void notifyInferiorPidChanged(int);
void cleanupViews();
//
// Implementation of IDebuggerManagerAccessForDebugMode
//
QWidget *threadsWindow() const { return m_threadsWindow; }
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QList<QDockWidget*> dockWidgets() const { return m_dockWidgets; }
void createDockWidgets();
//
// internal implementation
//
Q_SLOT void loadSessionData();
Q_SLOT void saveSessionData();
Q_SLOT void dumpLog();
public:
// stuff in this block should be made private by moving it to
// one of the interfaces
QAbstractItemModel *threadsModel();
int status() const { return m_status; }
StartMode startMode() const { return m_startMode; }
signals:
void debuggingFinished();
void inferiorPidChanged(qint64 pid);
void statusChanged(int newstatus);
void debugModeRequested();
void previousModeRequested();
void statusMessageRequested(const QString &msg, int timeout); // -1 for 'forever'
void gotoLocationRequested(const QString &file, int line, bool setLocationMarker);
void resetLocationRequested();
void currentTextEditorRequested(QString *fileName, int *lineNumber, QObject **ob);
void currentMainWindowRequested(QWidget **);
void sessionValueRequested(const QString &name, QVariant *value);
void setSessionValueRequested(const QString &name, const QVariant &value);
void configValueRequested(const QString &name, QVariant *value);
void setConfigValueRequested(const QString &name, const QVariant &value);
void applicationOutputAvailable(const QString &output);
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public:
// FIXME: make private
QString m_executable;
QStringList m_environment;
QString m_workingDir;
QString m_buildDir;
QStringList m_processArgs;
int m_attachedPID;
private:
void init();
void setDebuggerType(DebuggerType type);
QDockWidget *createDockForWidget(QWidget *widget);
void shutdown();
void toggleBreakpoint(const QString &fileName, int lineNumber);
void setToolTipExpression(const QPoint &pos, const QString &exp0);
StartMode m_startMode;
DebuggerType m_debuggerType;
/// Views
QMainWindow *m_mainWindow;
QLabel *m_statusLabel;
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QDockWidget *m_breakDock;
QDockWidget *m_disassemblerDock;
QDockWidget *m_modulesDock;
QDockWidget *m_outputDock;
QDockWidget *m_registerDock;
QDockWidget *m_stackDock;
QDockWidget *m_threadsDock;
QDockWidget *m_watchDock;
QList<QDockWidget*> m_dockWidgets;
BreakHandler *m_breakHandler;
DisassemblerHandler *m_disassemblerHandler;
ModulesHandler *m_modulesHandler;
RegisterHandler *m_registerHandler;
StackHandler *m_stackHandler;
ThreadsHandler *m_threadsHandler;
WatchHandler *m_watchHandler;
/// Actions
friend class DebuggerPlugin;
QAction *m_startExternalAction;
QAction *m_attachExternalAction;
QAction *m_continueAction;
QAction *m_stopAction;
QAction *m_resetAction; // FIXME: Should not be needed in a stable release
QAction *m_stepAction;
QAction *m_stepOutAction;
QAction *m_runToLineAction;
QAction *m_runToFunctionAction;
QAction *m_jumpToLineAction;
QAction *m_nextAction;
QAction *m_watchAction;
QAction *m_breakAction;
QAction *m_breakByFunctionAction;
QAction *m_breakAtMainAction;
QAction *m_sepAction;
QAction *m_stepIAction;
QAction *m_nextIAction;
QWidget *m_breakWindow;
QWidget *m_disassemblerWindow;
QWidget *m_localsWindow;
QWidget *m_registerWindow;
QWidget *m_modulesWindow;
QWidget *m_tooltipWindow;
QWidget *m_stackWindow;
QWidget *m_threadsWindow;
QWidget *m_watchersWindow;
DebuggerOutputWindow *m_outputWindow;
int m_status;
bool m_busy;
QTimer *m_statusTimer;
QString m_lastPermanentStatusMessage;
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IDebuggerEngine *engine();
IDebuggerEngine *m_engine;
DebuggerSettings m_settings;
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};
} // namespace Internal
} // namespace Debugger
#endif // DEBUGGER_DEBUGGERMANAGER_H