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qt-creator/src/plugins/qt4projectmanager/qt4project.cpp

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/**************************************************************************
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**
** This file is part of Qt Creator
**
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** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
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**
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** Contact: Nokia Corporation (info@qt.nokia.com)
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**
**
** GNU Lesser General Public License Usage
**
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** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
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** Other Usage
**
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
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** If you have questions regarding the use of this file, please contact
** Nokia at info@qt.nokia.com.
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**
**************************************************************************/
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#include "qt4project.h"
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#include "qt4projectmanager.h"
#include "qt4target.h"
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#include "makestep.h"
#include "qmakestep.h"
#include "qt4nodes.h"
#include "qt4projectconfigwidget.h"
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#include "qt4projectmanagerconstants.h"
#include "projectloadwizard.h"
#include "qt4buildconfiguration.h"
#include "findqt4profiles.h"
#include <coreplugin/icore.h>
#include <coreplugin/ifile.h>
#include <coreplugin/icontext.h>
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#include <coreplugin/messagemanager.h>
#include <coreplugin/coreconstants.h>
#include <coreplugin/progressmanager/progressmanager.h>
#include <extensionsystem/pluginmanager.h>
#include <cplusplus/ModelManagerInterface.h>
#include <qmljs/qmljsmodelmanagerinterface.h>
#include <projectexplorer/toolchain.h>
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#include <projectexplorer/headerpath.h>
#include <projectexplorer/target.h>
#include <projectexplorer/buildenvironmentwidget.h>
#include <projectexplorer/customexecutablerunconfiguration.h>
#include <projectexplorer/projectexplorer.h>
#include <projectexplorer/projectexplorerconstants.h>
#include <utils/qtcassert.h>
#include <qtsupport/qmldumptool.h>
#include <qtsupport/baseqtversion.h>
#include <qtsupport/profilereader.h>
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#include <QtCore/QDebug>
#include <QtCore/QDir>
#include <QtCore/QFileSystemWatcher>
#include <QtGui/QFileDialog>
#include <QtGui/QInputDialog>
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using namespace Qt4ProjectManager;
using namespace Qt4ProjectManager::Internal;
using namespace ProjectExplorer;
enum { debug = 0 };
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namespace Qt4ProjectManager {
namespace Internal {
class Qt4ProjectFile : public Core::IFile
{
Q_OBJECT
public:
Qt4ProjectFile(Qt4Project *project, const QString &filePath, QObject *parent = 0);
bool save(QString *errorString, const QString &fileName, bool autoSave);
QString fileName() const;
virtual void rename(const QString &newName);
QString defaultPath() const;
QString suggestedFileName() const;
virtual QString mimeType() const;
bool isModified() const;
bool isReadOnly() const;
bool isSaveAsAllowed() const;
ReloadBehavior reloadBehavior(ChangeTrigger state, ChangeType type) const;
bool reload(QString *errorString, ReloadFlag flag, ChangeType type);
private:
const QString m_mimeType;
Qt4Project *m_project;
QString m_filePath;
};
/// Watches folders for Qt4PriFile nodes
/// use one file system watcher to watch all folders
/// such minimizing system ressouce usage
class CentralizedFolderWatcher : public QObject
{
Q_OBJECT
public:
CentralizedFolderWatcher(QObject *parent);
~CentralizedFolderWatcher();
void watchFolders(const QList<QString> &folders, Qt4PriFileNode *node);
void unwatchFolders(const QList<QString> &folders, Qt4PriFileNode *node);
private slots:
void folderChanged(const QString &folder);
void onTimer();
void delayedFolderChanged(const QString &folder);
private:
QSet<QString> recursiveDirs(const QString &folder);
QFileSystemWatcher m_watcher;
QMultiMap<QString, Qt4PriFileNode *> m_map;
QSet<QString> m_recursiveWatchedFolders;
QTimer m_compressTimer;
QSet<QString> m_changedFolders;
};
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// Qt4ProjectFiles: Struct for (Cached) lists of files in a project
struct Qt4ProjectFiles {
void clear();
bool equals(const Qt4ProjectFiles &f) const;
QStringList files[ProjectExplorer::FileTypeSize];
QStringList generatedFiles[ProjectExplorer::FileTypeSize];
QStringList proFiles;
};
void Qt4ProjectFiles::clear()
{
for (int i = 0; i < FileTypeSize; ++i) {
files[i].clear();
generatedFiles[i].clear();
}
proFiles.clear();
}
bool Qt4ProjectFiles::equals(const Qt4ProjectFiles &f) const
{
for (int i = 0; i < FileTypeSize; ++i)
if (files[i] != f.files[i] || generatedFiles[i] != f.generatedFiles[i])
return false;
if (proFiles != f.proFiles)
return false;
return true;
}
inline bool operator==(const Qt4ProjectFiles &f1, const Qt4ProjectFiles &f2)
{ return f1.equals(f2); }
inline bool operator!=(const Qt4ProjectFiles &f1, const Qt4ProjectFiles &f2)
{ return !f1.equals(f2); }
QDebug operator<<(QDebug d, const Qt4ProjectFiles &f)
{
QDebug nsp = d.nospace();
nsp << "Qt4ProjectFiles: proFiles=" << f.proFiles << '\n';
for (int i = 0; i < FileTypeSize; ++i)
nsp << "Type " << i << " files=" << f.files[i] << " generated=" << f.generatedFiles[i] << '\n';
return d;
}
// A visitor to collect all files of a project in a Qt4ProjectFiles struct
class ProjectFilesVisitor : public ProjectExplorer::NodesVisitor
{
ProjectFilesVisitor(Qt4ProjectFiles *files);
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public:
static void findProjectFiles(Qt4ProFileNode *rootNode, Qt4ProjectFiles *files);
void visitProjectNode(ProjectNode *projectNode);
void visitFolderNode(FolderNode *folderNode);
private:
Qt4ProjectFiles *m_files;
};
ProjectFilesVisitor::ProjectFilesVisitor(Qt4ProjectFiles *files) :
m_files(files)
{
}
void ProjectFilesVisitor::findProjectFiles(Qt4ProFileNode *rootNode, Qt4ProjectFiles *files)
{
files->clear();
ProjectFilesVisitor visitor(files);
rootNode->accept(&visitor);
for (int i = 0; i < FileTypeSize; ++i) {
qSort(files->files[i]);
qSort(files->generatedFiles[i]);
}
qSort(files->proFiles);
}
void ProjectFilesVisitor::visitProjectNode(ProjectNode *projectNode)
{
const QString path = projectNode->path();
if (!m_files->proFiles.contains(path))
m_files->proFiles.append(path);
visitFolderNode(projectNode);
}
void ProjectFilesVisitor::visitFolderNode(FolderNode *folderNode)
{
foreach (FileNode *fileNode, folderNode->fileNodes()) {
const QString path = fileNode->path();
const int type = fileNode->fileType();
QStringList &targetList = fileNode->isGenerated() ? m_files->generatedFiles[type] : m_files->files[type];
if (!targetList.contains(path))
targetList.push_back(path);
}
}
}
// ----------- Qt4ProjectFile
namespace Internal {
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Qt4ProjectFile::Qt4ProjectFile(Qt4Project *project, const QString &filePath, QObject *parent)
: Core::IFile(parent),
m_mimeType(QLatin1String(Qt4ProjectManager::Constants::PROFILE_MIMETYPE)),
m_project(project),
m_filePath(filePath)
{
}
bool Qt4ProjectFile::save(QString *, const QString &, bool)
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{
// This is never used
return false;
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}
void Qt4ProjectFile::rename(const QString &newName)
{
// Can't happen
Q_UNUSED(newName);
Q_ASSERT(false);
}
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QString Qt4ProjectFile::fileName() const
{
return m_filePath;
}
QString Qt4ProjectFile::defaultPath() const
{
return QString();
}
QString Qt4ProjectFile::suggestedFileName() const
{
return QString();
}
QString Qt4ProjectFile::mimeType() const
{
return m_mimeType;
}
bool Qt4ProjectFile::isModified() const
{
return false; // we save after changing anyway
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}
bool Qt4ProjectFile::isReadOnly() const
{
QFileInfo fi(m_filePath);
return !fi.isWritable();
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}
bool Qt4ProjectFile::isSaveAsAllowed() const
{
return false;
}
Core::IFile::ReloadBehavior Qt4ProjectFile::reloadBehavior(ChangeTrigger state, ChangeType type) const
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{
Q_UNUSED(state)
Q_UNUSED(type)
return BehaviorSilent;
}
bool Qt4ProjectFile::reload(QString *errorString, ReloadFlag flag, ChangeType type)
{
Q_UNUSED(errorString)
Q_UNUSED(flag)
Q_UNUSED(type)
return true;
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}
} // namespace Internal
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/*!
\class Qt4Project
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Qt4Project manages information about an individual Qt 4 (.pro) project file.
*/
Qt4Project::Qt4Project(Qt4Manager *manager, const QString& fileName) :
m_manager(manager),
m_rootProjectNode(0),
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m_nodesWatcher(new Internal::Qt4NodesWatcher(this)),
m_fileInfo(new Qt4ProjectFile(this, fileName, this)),
m_projectFiles(new Qt4ProjectFiles),
m_proFileOption(0),
m_asyncUpdateFutureInterface(0),
m_pendingEvaluateFuturesCount(0),
m_asyncUpdateState(NoState),
m_cancelEvaluate(false),
m_codeModelCanceled(false),
m_centralizedFolderWatcher(0)
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{
setProjectContext(Core::Context(Qt4ProjectManager::Constants::PROJECT_ID));
setProjectLanguage(Core::Context(ProjectExplorer::Constants::LANG_CXX));
m_asyncUpdateTimer.setSingleShot(true);
m_asyncUpdateTimer.setInterval(3000);
connect(&m_asyncUpdateTimer, SIGNAL(timeout()), this, SLOT(asyncUpdate()));
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}
Qt4Project::~Qt4Project()
{
m_codeModelFuture.cancel();
m_asyncUpdateState = ShuttingDown;
m_manager->unregisterProject(this);
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delete m_projectFiles;
m_cancelEvaluate = true;
delete m_rootProjectNode;
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}
void Qt4Project::updateFileList()
{
Qt4ProjectFiles newFiles;
ProjectFilesVisitor::findProjectFiles(m_rootProjectNode, &newFiles);
if (newFiles != *m_projectFiles) {
*m_projectFiles = newFiles;
emit fileListChanged();
if (debug)
qDebug() << Q_FUNC_INFO << *m_projectFiles;
}
}
bool Qt4Project::fromMap(const QVariantMap &map)
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{
if (!Project::fromMap(map))
return false;
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// Prune targets without buildconfigurations:
// This can happen esp. when updating from a old version of Qt Creator
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QList<Target *>ts = targets();
foreach (Target *t, ts) {
if (t->buildConfigurations().isEmpty()) {
qWarning() << "Removing" << t->id() << "since it has no buildconfigurations!";
removeTarget(t);
}
}
// Add buildconfigurations so we can parse the pro-files.
if (targets().isEmpty())
addDefaultBuild();
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if (targets().isEmpty()) {
qWarning() << "Unable to create targets!";
return false;
}
Q_ASSERT(activeTarget());
Q_ASSERT(activeTarget()->activeBuildConfiguration());
m_manager->registerProject(this);
m_rootProjectNode = new Qt4ProFileNode(this, m_fileInfo->fileName(), this);
m_rootProjectNode->registerWatcher(m_nodesWatcher);
update();
updateFileList();
// This might be incorrect, need a full update
updateCodeModels();
foreach (Target *t, targets())
static_cast<Qt4BaseTarget *>(t)->createApplicationProFiles();
foreach (Target *t, targets())
onAddedTarget(t);
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connect(m_nodesWatcher, SIGNAL(proFileUpdated(Qt4ProjectManager::Qt4ProFileNode*,bool,bool)),
this, SIGNAL(proFileUpdated(Qt4ProjectManager::Qt4ProFileNode *,bool,bool)));
// Now we emit update once :)
m_rootProjectNode->emitProFileUpdatedRecursive();
// Setup Qt versions supported (== possible targets).
connect(this, SIGNAL(addedTarget(ProjectExplorer::Target*)),
this, SLOT(onAddedTarget(ProjectExplorer::Target*)));
connect(this, SIGNAL(activeTargetChanged(ProjectExplorer::Target*)),
this, SLOT(activeTargetWasChanged()));
emit fromMapFinished();
return true;
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}
Qt4BaseTarget *Qt4Project::activeTarget() const
{
return static_cast<Qt4BaseTarget *>(Project::activeTarget());
}
void Qt4Project::onAddedTarget(ProjectExplorer::Target *t)
{
Q_ASSERT(t);
Qt4BaseTarget *qt4target = qobject_cast<Qt4BaseTarget *>(t);
Q_ASSERT(qt4target);
connect(qt4target, SIGNAL(buildDirectoryInitialized()),
this, SIGNAL(buildDirectoryInitialized()));
connect(qt4target, SIGNAL(proFileEvaluateNeeded(Qt4ProjectManager::Qt4BaseTarget*)),
this, SLOT(proFileEvaluateNeeded(Qt4ProjectManager::Qt4BaseTarget*)));
}
void Qt4Project::proFileEvaluateNeeded(Qt4ProjectManager::Qt4BaseTarget *target)
{
if (activeTarget() == target)
scheduleAsyncUpdate();
}
/// equalFileList compares two file lists ignoring
/// <configuration> without generating temporary lists
bool Qt4Project::equalFileList(const QStringList &a, const QStringList &b)
{
if (abs(a.length() - b.length()) > 1)
return false;
QStringList::const_iterator ait = a.constBegin();
QStringList::const_iterator bit = b.constBegin();
QStringList::const_iterator aend = a.constEnd();
QStringList::const_iterator bend = b.constEnd();
while (ait != aend && bit != bend) {
if (*ait == QLatin1String("<configuration>"))
++ait;
else if (*bit == QLatin1String("<configuration>"))
++bit;
else if (*ait == *bit)
++ait, ++bit;
else
return false;
}
return (ait == aend && bit == bend);
}
void Qt4Project::updateCodeModels()
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{
if (debug)
qDebug()<<"Qt4Project::updateCodeModel()";
if (!activeTarget() || !activeTarget()->activeBuildConfiguration())
return;
updateCppCodeModel();
updateQmlJSCodeModel();
}
void Qt4Project::updateCppCodeModel()
{
Qt4BuildConfiguration *activeBC = activeTarget()->activeQt4BuildConfiguration();
CPlusPlus::CppModelManagerInterface *modelmanager =
CPlusPlus::CppModelManagerInterface::instance();
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if (!modelmanager)
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return;
// Collect global headers/defines
QStringList predefinedIncludePaths;
QStringList predefinedFrameworkPaths;
QByteArray predefinedMacros;
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QString qtFrameworkPath;
if (activeBC->qtVersion())
qtFrameworkPath = activeBC->qtVersion()->frameworkInstallPath();
if (!qtFrameworkPath.isEmpty())
predefinedFrameworkPaths.append(qtFrameworkPath);
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ToolChain *tc = activeBC->toolChain();
if (tc) {
predefinedMacros = tc->predefinedMacros();
QList<HeaderPath> headers = tc->systemHeaderPaths();
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if (activeBC->qtVersion())
headers.append(activeBC->qtVersion()->systemHeaderPathes());
foreach (const HeaderPath &headerPath, headers) {
if (headerPath.kind() == HeaderPath::FrameworkHeaderPath)
predefinedFrameworkPaths.append(headerPath.path());
else
predefinedIncludePaths.append(headerPath.path());
}
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}
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FindQt4ProFiles findQt4ProFiles;
QList<Qt4ProFileNode *> proFiles = findQt4ProFiles(rootProjectNode());
QByteArray allDefinedMacros = predefinedMacros;
QStringList allIncludePaths;
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QStringList allFrameworkPaths = predefinedFrameworkPaths;
QStringList allPrecompileHeaders;
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// Collect per .pro file information
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foreach (Qt4ProFileNode *pro, proFiles) {
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allPrecompileHeaders.append(pro->variableValue(PrecompiledHeaderVar));
// Add custom defines
foreach (const QString &def, pro->variableValue(DefinesVar)) {
allDefinedMacros += "#define ";
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const int index = def.indexOf(QLatin1Char('='));
if (index == -1) {
allDefinedMacros += def.toLatin1();
allDefinedMacros += " 1\n";
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} else {
const QString name = def.left(index);
const QString value = def.mid(index + 1);
allDefinedMacros += name.toLatin1();
allDefinedMacros += ' ';
allDefinedMacros += value.toLocal8Bit();
allDefinedMacros += '\n';
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}
}
const QStringList proIncludePaths = pro->variableValue(IncludePathVar);
foreach (const QString &includePath, proIncludePaths) {
if (!allIncludePaths.contains(includePath))
allIncludePaths.append(includePath);
}
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}
// Add mkspec directory
if (activeBC->qtVersion())
allIncludePaths.append(activeBC->qtVersion()->mkspecPath());
allIncludePaths.append(predefinedIncludePaths);
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QStringList files;
files += m_projectFiles->files[HeaderType];
files += m_projectFiles->generatedFiles[HeaderType];
files += m_projectFiles->files[SourceType];
files += m_projectFiles->generatedFiles[SourceType];
CPlusPlus::CppModelManagerInterface::ProjectInfo pinfo = modelmanager->projectInfo(this);
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//qDebug()<<"Using precompiled header"<<allPrecompileHeaders;
bool fileList = equalFileList(pinfo.sourceFiles, files);
if (pinfo.defines == allDefinedMacros
&& pinfo.includePaths == allIncludePaths
&& pinfo.frameworkPaths == allFrameworkPaths
&& fileList
&& pinfo.precompiledHeaders == allPrecompileHeaders
&& !m_codeModelCanceled) {
// Nothing to update...
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} else {
pinfo.sourceFiles.clear();
if (pinfo.defines != allDefinedMacros
|| pinfo.includePaths != allIncludePaths
|| pinfo.frameworkPaths != allFrameworkPaths
|| pinfo.precompiledHeaders != allPrecompileHeaders)
{
pinfo.sourceFiles.append(QLatin1String("<configuration>"));
}
//pinfo.defines = predefinedMacros;
pinfo.defines = allDefinedMacros;
pinfo.includePaths = allIncludePaths;
pinfo.frameworkPaths = allFrameworkPaths;
pinfo.sourceFiles += files;
pinfo.precompiledHeaders = allPrecompileHeaders;
modelmanager->updateProjectInfo(pinfo);
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m_codeModelFuture = modelmanager->updateSourceFiles(pinfo.sourceFiles);
m_codeModelCanceled = false;
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}
}
void Qt4Project::updateQmlJSCodeModel()
{
QmlJS::ModelManagerInterface *modelManager = QmlJS::ModelManagerInterface::instance();
if (!modelManager)
return;
QmlJS::ModelManagerInterface::ProjectInfo projectInfo = modelManager->projectInfo(this);
projectInfo.sourceFiles = m_projectFiles->files[QMLType];
FindQt4ProFiles findQt4ProFiles;
QList<Qt4ProFileNode *> proFiles = findQt4ProFiles(rootProjectNode());
projectInfo.importPaths.clear();
foreach (Qt4ProFileNode *node, proFiles) {
projectInfo.importPaths.append(node->variableValue(QmlImportPathVar));
}
bool preferDebugDump = false;
if (activeTarget() && activeTarget()->activeBuildConfiguration()) {
preferDebugDump = activeTarget()->activeQt4BuildConfiguration()->qmakeBuildConfiguration() & QtSupport::BaseQtVersion::DebugBuild;
QtSupport::BaseQtVersion *qtVersion = activeTarget()->activeQt4BuildConfiguration()->qtVersion();
if (qtVersion && qtVersion->isValid()) {
projectInfo.qtImportsPath = qtVersion->versionInfo().value("QT_INSTALL_IMPORTS");
if (!projectInfo.qtImportsPath.isEmpty())
projectInfo.importPaths += projectInfo.qtImportsPath;
projectInfo.qtVersionString = qtVersion->qtVersionString();
}
}
const Qt4BuildConfiguration *bc = activeTarget()->activeQt4BuildConfiguration();
QtSupport::QmlDumpTool::pathAndEnvironment(this, bc->qtVersion(), bc->toolChain(),
preferDebugDump, &projectInfo.qmlDumpPath, &projectInfo.qmlDumpEnvironment);
projectInfo.importPaths.removeDuplicates();
modelManager->updateProjectInfo(projectInfo);
}
///*!
// Updates complete project
// */
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void Qt4Project::update()
{
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if (debug)
qDebug()<<"Doing sync update";
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m_rootProjectNode->update();
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if (debug)
qDebug()<<"State is now Base";
m_asyncUpdateState = Base;
activeTarget()->activeQt4BuildConfiguration()->setEnabled(true);
emit proParsingDone();
}
void Qt4Project::scheduleAsyncUpdate(Qt4ProFileNode *node)
{
if (m_asyncUpdateState == ShuttingDown)
return;
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if (debug)
qDebug()<<"schduleAsyncUpdate (node)"<<node->path();
Q_ASSERT(m_asyncUpdateState != NoState);
if (m_cancelEvaluate) {
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if (debug)
qDebug()<<" Already canceling, nothing to do";
// A cancel is in progress
// That implies that a full update is going to happen afterwards
// So we don't need to do anything
return;
}
activeTarget()->activeQt4BuildConfiguration()->setEnabled(false);
if (m_asyncUpdateState == AsyncFullUpdatePending) {
// Just postpone
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if (debug)
qDebug()<<" full update pending, restarting timer";
m_asyncUpdateTimer.start();
} else if (m_asyncUpdateState == AsyncPartialUpdatePending
|| m_asyncUpdateState == Base) {
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if (debug)
qDebug()<<" adding node to async update list, setting state to AsyncPartialUpdatePending";
// Add the node
m_asyncUpdateState = AsyncPartialUpdatePending;
QList<Qt4ProFileNode *>::iterator it;
bool add = true;
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if (debug)
qDebug()<<"scheduleAsyncUpdate();"<<m_partialEvaluate.size()<<"nodes";
it = m_partialEvaluate.begin();
while (it != m_partialEvaluate.end()) {
if (*it == node) {
add = false;
break;
} else if (node->isParent(*it)) { // We already have the parent in the list, nothing to do
it = m_partialEvaluate.erase(it);
} else if ((*it)->isParent(node)) { // The node is the parent of a child already in the list
add = false;
break;
} else {
++it;
}
}
if (add)
m_partialEvaluate.append(node);
// and start the timer anew
m_asyncUpdateTimer.start();
} else if (m_asyncUpdateState == AsyncUpdateInProgress) {
// A update is in progress
// And this slot only gets called if a file changed on disc
// So we'll play it safe and schedule a complete evaluate
// This might trigger if due to version control a few files
// change a partial update gets in progress and then another
// batch of changes come in, which triggers a full update
// even if that's not really needed
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if (debug)
qDebug()<<" Async update in progress, scheduling new one afterwards";
scheduleAsyncUpdate();
}
}
void Qt4Project::scheduleAsyncUpdate()
{
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if (debug)
qDebug()<<"scheduleAsyncUpdate";
if (m_asyncUpdateState == ShuttingDown)
return;
Q_ASSERT(m_asyncUpdateState != NoState);
if (m_cancelEvaluate) { // we are in progress of canceling
// and will start the evaluation after that
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if (debug)
qDebug()<<" canceling is in progress, doing nothing";
return;
}
if (m_asyncUpdateState == AsyncUpdateInProgress) {
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if (debug)
qDebug()<<" update in progress, canceling and setting state to full update pending";
m_cancelEvaluate = true;
m_asyncUpdateState = AsyncFullUpdatePending;
activeTarget()->activeQt4BuildConfiguration()->setEnabled(false);
m_rootProjectNode->setParseInProgressRecursive(true);
return;
}
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if (debug)
qDebug()<<" starting timer for full update, setting state to full update pending";
m_partialEvaluate.clear();
activeTarget()->activeQt4BuildConfiguration()->setEnabled(false);
m_rootProjectNode->setParseInProgressRecursive(true);
m_asyncUpdateState = AsyncFullUpdatePending;
m_asyncUpdateTimer.start();
// Cancel running code model update
m_codeModelFuture.cancel();
m_codeModelCanceled = true;
}
void Qt4Project::incrementPendingEvaluateFutures()
{
++m_pendingEvaluateFuturesCount;
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if (debug)
qDebug()<<"incrementPendingEvaluateFutures to"<<m_pendingEvaluateFuturesCount;
m_asyncUpdateFutureInterface->setProgressRange(m_asyncUpdateFutureInterface->progressMinimum(),
m_asyncUpdateFutureInterface->progressMaximum() + 1);
}
void Qt4Project::decrementPendingEvaluateFutures()
{
--m_pendingEvaluateFuturesCount;
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if (debug)
qDebug()<<"decrementPendingEvaluateFutures to"<<m_pendingEvaluateFuturesCount;
m_asyncUpdateFutureInterface->setProgressValue(m_asyncUpdateFutureInterface->progressValue() + 1);
if (m_pendingEvaluateFuturesCount == 0) {
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if (debug)
qDebug()<<" WOHOO, no pending futures, cleaning up";
// We are done!
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if (debug)
qDebug()<<" reporting finished";
m_asyncUpdateFutureInterface->reportFinished();
delete m_asyncUpdateFutureInterface;
m_asyncUpdateFutureInterface = 0;
m_cancelEvaluate = false;
// TODO clear the profile cache ?
if (m_asyncUpdateState == AsyncFullUpdatePending || m_asyncUpdateState == AsyncPartialUpdatePending) {
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if (debug)
qDebug()<<" Oh update is pending start the timer";
m_asyncUpdateTimer.start();
} else if (m_asyncUpdateState != ShuttingDown){
// After being done, we need to call:
m_asyncUpdateState = Base;
activeTarget()->activeQt4BuildConfiguration()->setEnabled(true);
foreach (Target *t, targets())
static_cast<Qt4BaseTarget *>(t)->createApplicationProFiles();
updateFileList();
updateCodeModels();
emit proParsingDone();
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if (debug)
qDebug()<<" Setting state to Base";
}
}
}
bool Qt4Project::wasEvaluateCanceled()
{
return m_cancelEvaluate;
}
void Qt4Project::asyncUpdate()
{
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if (debug)
qDebug()<<"async update, timer expired, doing now";
Q_ASSERT(!m_asyncUpdateFutureInterface);
m_asyncUpdateFutureInterface = new QFutureInterface<void>();
Core::ProgressManager *progressManager = Core::ICore::instance()->progressManager();
m_asyncUpdateFutureInterface->setProgressRange(0, 0);
progressManager->addTask(m_asyncUpdateFutureInterface->future(), tr("Evaluating"), Constants::PROFILE_EVALUATE);
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if (debug)
qDebug()<<" adding task";
m_asyncUpdateFutureInterface->reportStarted();
if (m_asyncUpdateState == AsyncFullUpdatePending) {
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if (debug)
qDebug()<<" full update, starting with root node";
m_rootProjectNode->asyncUpdate();
} else {
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if (debug)
qDebug()<<" partial update,"<<m_partialEvaluate.size()<<"nodes to update";
foreach(Qt4ProFileNode *node, m_partialEvaluate)
node->asyncUpdate();
}
m_partialEvaluate.clear();
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if (debug)
qDebug()<<" Setting state to AsyncUpdateInProgress";
m_asyncUpdateState = AsyncUpdateInProgress;
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}
ProjectExplorer::IProjectManager *Qt4Project::projectManager() const
{
return m_manager;
}
Qt4Manager *Qt4Project::qt4ProjectManager() const
{
return m_manager;
}
QString Qt4Project::displayName() const
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{
return QFileInfo(file()->fileName()).completeBaseName();
}
QString Qt4Project::id() const
{
return QLatin1String(Constants::QT4PROJECT_ID);
}
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Core::IFile *Qt4Project::file() const
{
return m_fileInfo;
}
QStringList Qt4Project::files(FilesMode fileMode) const
{
QStringList files;
for (int i = 0; i < FileTypeSize; ++i) {
files += m_projectFiles->files[i];
if (fileMode == AllFiles)
files += m_projectFiles->generatedFiles[i];
}
return files;
}
// Find the folder that contains a file a certain type (recurse down)
static FolderNode *folderOf(FolderNode *in, FileType fileType, const QString &fileName)
{
foreach(FileNode *fn, in->fileNodes())
if (fn->fileType() == fileType && fn->path() == fileName)
return in;
foreach(FolderNode *folder, in->subFolderNodes())
if (FolderNode *pn = folderOf(folder, fileType, fileName))
return pn;
return 0;
}
// Find the Qt4ProFileNode that contains a file of a certain type.
// First recurse down to folder, then find the pro-file.
static Qt4ProFileNode *proFileNodeOf(Qt4ProFileNode *in, FileType fileType, const QString &fileName)
{
for (FolderNode *folder = folderOf(in, fileType, fileName); folder; folder = folder->parentFolderNode())
if (Qt4ProFileNode *proFile = qobject_cast<Qt4ProFileNode *>(folder))
return proFile;
return 0;
}
QString Qt4Project::generatedUiHeader(const QString &formFile) const
{
// Look in sub-profiles as SessionManager::projectForFile returns
// the top-level project only.
if (m_rootProjectNode)
if (const Qt4ProFileNode *pro = proFileNodeOf(m_rootProjectNode, FormType, formFile))
return Qt4ProFileNode::uiHeaderFile(pro->uiDirectory(), formFile);
return QString();
}
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QList<ProjectExplorer::Project*> Qt4Project::dependsOn()
{
// NBS implement dependsOn
return QList<Project *>();
}
void Qt4Project::addDefaultBuild()
{
// TODO this could probably refactored
// That is the ProjectLoadWizard divided into useful bits
// and this code then called here, instead of that strange forwarding
// to a wizard, which doesn't even show up
ProjectLoadWizard wizard(this);
wizard.execDialog();
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}
void Qt4Project::proFileParseError(const QString &errorMessage)
{
Core::ICore::instance()->messageManager()->printToOutputPanePopup(errorMessage);
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}
QtSupport::ProFileReader *Qt4Project::createProFileReader(Qt4ProFileNode *qt4ProFileNode, Qt4BuildConfiguration *bc)
{
if (!m_proFileOption) {
m_proFileOption = new ProFileOption;
m_proFileOptionRefCnt = 0;
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if (!bc && activeTarget())
bc = activeTarget()->activeQt4BuildConfiguration();
if (bc) {
QtSupport::BaseQtVersion *version = bc->qtVersion();
if (version && version->isValid()) {
m_proFileOption->properties = version->versionInfo();
if (bc->toolChain())
m_proFileOption->sysroot = bc->qtVersion()->systemRoot();
}
Utils::Environment env = bc->environment();
Utils::Environment::const_iterator eit = env.constBegin(), eend = env.constEnd();
for (; eit != eend; ++eit)
m_proFileOption->environment.insert(env.key(eit), env.value(eit));
QStringList args;
if (QMakeStep *qs = bc->qmakeStep())
args = qs->parserArguments();
else
args = bc->configCommandLineArguments();
m_proFileOption->setCommandLineArguments(args);
}
QtSupport::ProFileCacheManager::instance()->incRefCount();
}
++m_proFileOptionRefCnt;
QtSupport::ProFileReader *reader = new QtSupport::ProFileReader(m_proFileOption);
reader->setOutputDir(qt4ProFileNode->buildDir());
return reader;
}
void Qt4Project::destroyProFileReader(QtSupport::ProFileReader *reader)
{
delete reader;
if (!--m_proFileOptionRefCnt) {
QString dir = QFileInfo(m_fileInfo->fileName()).absolutePath();
if (!dir.endsWith(QLatin1Char('/')))
dir += QLatin1Char('/');
QtSupport::ProFileCacheManager::instance()->discardFiles(dir);
QtSupport::ProFileCacheManager::instance()->decRefCount();
delete m_proFileOption;
m_proFileOption = 0;
}
}
ProjectExplorer::ProjectNode *Qt4Project::rootProjectNode() const
{
return m_rootProjectNode;
}
Qt4ProFileNode *Qt4Project::rootQt4ProjectNode() const
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{
return m_rootProjectNode;
}
bool Qt4Project::validParse(const QString &proFilePath) const
{
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if (!m_rootProjectNode)
return false;
const Qt4ProFileNode *node = m_rootProjectNode->findProFileFor(proFilePath);
return node && node->validParse();
}
bool Qt4Project::parseInProgress(const QString &proFilePath) const
{
if (!m_rootProjectNode)
return false;
const Qt4ProFileNode *node = m_rootProjectNode->findProFileFor(proFilePath);
return node && node->parseInProgress();
}
QList<BuildConfigWidget*> Qt4Project::subConfigWidgets()
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{
QList<BuildConfigWidget*> subWidgets;
subWidgets << new BuildEnvironmentWidget;
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return subWidgets;
}
void Qt4Project::collectAllfProFiles(QList<Qt4ProFileNode *> &list, Qt4ProFileNode *node)
{
list.append(node);
foreach (ProjectNode *n, node->subProjectNodes()) {
Qt4ProFileNode *qt4ProFileNode = qobject_cast<Qt4ProFileNode *>(n);
if (qt4ProFileNode)
collectAllfProFiles(list, qt4ProFileNode);
}
}
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void Qt4Project::collectApplicationProFiles(QList<Qt4ProFileNode *> &list, Qt4ProFileNode *node)
{
if (node->projectType() == ApplicationTemplate
|| node->projectType() == ScriptTemplate) {
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list.append(node);
}
foreach (ProjectNode *n, node->subProjectNodes()) {
Qt4ProFileNode *qt4ProFileNode = qobject_cast<Qt4ProFileNode *>(n);
if (qt4ProFileNode)
collectApplicationProFiles(list, qt4ProFileNode);
}
}
QList<Qt4ProFileNode *> Qt4Project::allProFiles() const
{
QList<Qt4ProFileNode *> list;
if (!rootProjectNode())
return list;
collectAllfProFiles(list, rootQt4ProjectNode());
return list;
}
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QList<Qt4ProFileNode *> Qt4Project::applicationProFiles() const
{
QList<Qt4ProFileNode *> list;
if (!rootProjectNode())
return list;
collectApplicationProFiles(list, rootQt4ProjectNode());
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return list;
}
bool Qt4Project::hasApplicationProFile(const QString &path) const
{
if (path.isEmpty())
return false;
QList<Qt4ProFileNode *> list = applicationProFiles();
foreach (Qt4ProFileNode * node, list)
if (node->path() == path)
return true;
return false;
}
QStringList Qt4Project::applicationProFilePathes(const QString &prepend) const
{
QStringList proFiles;
foreach (Qt4ProFileNode *node, applicationProFiles())
proFiles.append(prepend + node->path());
return proFiles;
}
void Qt4Project::activeTargetWasChanged()
{
if (!activeTarget())
return;
scheduleAsyncUpdate();
}
bool Qt4Project::hasSubNode(Qt4PriFileNode *root, const QString &path)
{
if (root->path() == path)
return true;
foreach (FolderNode *fn, root->subFolderNodes()) {
if (qobject_cast<Qt4ProFileNode *>(fn)) {
// we aren't interested in pro file nodes
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} else if (Qt4PriFileNode *qt4prifilenode = qobject_cast<Qt4PriFileNode *>(fn)) {
if (hasSubNode(qt4prifilenode, path))
return true;
}
}
return false;
}
void Qt4Project::findProFile(const QString& fileName, Qt4ProFileNode *root, QList<Qt4ProFileNode *> &list)
{
if (hasSubNode(root, fileName))
list.append(root);
foreach (FolderNode *fn, root->subFolderNodes())
if (Qt4ProFileNode *qt4proFileNode = qobject_cast<Qt4ProFileNode *>(fn))
findProFile(fileName, qt4proFileNode, list);
}
void Qt4Project::notifyChanged(const QString &name)
{
if (files(Qt4Project::ExcludeGeneratedFiles).contains(name)) {
QList<Qt4ProFileNode *> list;
findProFile(name, rootQt4ProjectNode(), list);
foreach(Qt4ProFileNode *node, list) {
QtSupport::ProFileCacheManager::instance()->discardFile(name);
node->update();
}
updateFileList();
}
}
void Qt4Project::watchFolders(const QStringList &l, Qt4PriFileNode *node)
{
if (l.isEmpty())
return;
if (!m_centralizedFolderWatcher)
m_centralizedFolderWatcher = new Internal::CentralizedFolderWatcher(this);
m_centralizedFolderWatcher->watchFolders(l, node);
}
void Qt4Project::unwatchFolders(const QStringList &l, Qt4PriFileNode *node)
{
if (m_centralizedFolderWatcher && !l.isEmpty())
m_centralizedFolderWatcher->unwatchFolders(l, node);
}
/////////////
/// Centralized Folder Watcher
////////////
// All the folder have a trailing slash!
namespace {
bool debugCFW = false;
}
CentralizedFolderWatcher::CentralizedFolderWatcher(QObject *parent) : QObject(parent)
{
m_compressTimer.setSingleShot(true);
m_compressTimer.setInterval(200);
connect(&m_compressTimer, SIGNAL(timeout()),
this, SLOT(onTimer()));
connect (&m_watcher, SIGNAL(directoryChanged(QString)),
this, SLOT(folderChanged(QString)));
}
CentralizedFolderWatcher::~CentralizedFolderWatcher()
{
}
QSet<QString> CentralizedFolderWatcher::recursiveDirs(const QString &folder)
{
QSet<QString> result;
QDir dir(folder);
QStringList list = dir.entryList(QDir::Dirs | QDir::NoSymLinks | QDir::NoDotAndDotDot);
foreach (const QString &f, list) {
const QString a = folder + f + '/';
result.insert(a);
result += recursiveDirs(a);
}
return result;
}
void CentralizedFolderWatcher::watchFolders(const QList<QString> &folders, Qt4PriFileNode *node)
{
if (debugCFW)
qDebug()<<"CFW::watchFolders()"<<folders<<"for node"<<node->path();
m_watcher.addPaths(folders);
foreach (const QString &f, folders) {
QString folder = f;
if (!folder.endsWith('/'))
folder.append('/');
m_map.insert(folder, node);
// Support for recursive watching
// we add the recursive directories we find
QSet<QString> tmp = recursiveDirs(folder);
if (!tmp.isEmpty())
m_watcher.addPaths(tmp.toList());
m_recursiveWatchedFolders += tmp;
if (debugCFW)
qDebug()<<"adding recursive dirs for"<< folder<<":"<<tmp;
}
}
void CentralizedFolderWatcher::unwatchFolders(const QList<QString> &folders, Qt4PriFileNode *node)
{
if (debugCFW)
qDebug()<<"CFW::unwatchFolders()"<<folders<<"for node"<<node->path();
foreach (const QString &f, folders) {
QString folder = f;
if (!folder.endsWith('/'))
folder.append('/');
m_map.remove(folder, node);
if (!m_map.contains(folder)) {
m_watcher.removePath(folder);
}
// Figure out which recursive directories we can remove
// TODO this might not scale. I'm pretty sure it doesn't
// A scaling implementation would need to save more information
// where a given directory watcher actual comes from...
QStringList toRemove;
foreach (const QString &rwf, m_recursiveWatchedFolders) {
if (rwf.startsWith(folder)) {
// So the rwf is a subdirectory of a folder we aren't watching
// but maybe someone else wants us to watch
bool needToWatch = false;
QMultiMap<QString, Qt4PriFileNode *>::const_iterator it, end;
end = m_map.constEnd();
for (it = m_map.constEnd(); it != end; ++it) {
if (rwf.startsWith(it.key())) {
needToWatch = true;
break;
}
}
if (!needToWatch) {
m_watcher.removePath(rwf);
toRemove << rwf;
}
}
}
if (debugCFW)
qDebug()<<"removing recursive dirs for"<<folder<<":"<<toRemove;
foreach (const QString &tr, toRemove) {
m_recursiveWatchedFolders.remove(tr);
}
}
}
void CentralizedFolderWatcher::folderChanged(const QString &folder)
{
m_changedFolders.insert(folder);
m_compressTimer.start();
}
void CentralizedFolderWatcher::onTimer()
{
foreach(const QString &folder, m_changedFolders)
delayedFolderChanged(folder);
m_changedFolders.clear();
}
void CentralizedFolderWatcher::delayedFolderChanged(const QString &folder)
{
if (debugCFW)
qDebug()<<"CFW::folderChanged"<<folder;
// Figure out whom to inform
QString dir = folder;
while (true) {
if (!dir.endsWith('/'))
dir.append('/');
QList<Qt4PriFileNode *> nodes = m_map.values(dir);
foreach (Qt4PriFileNode *node, nodes) {
node->folderChanged(folder);
}
// Chop off last part, and break if there's nothing to chop off
//
if (dir.length() < 2)
break;
// We start before the last slash
int index = dir.lastIndexOf('/', dir.length() - 2);
if (index == -1)
break;
dir = dir.left(index + 1);
}
QString folderWithSlash = folder;
if (!folder.endsWith('/'))
folderWithSlash.append('/');
// If a subdirectory was added, watch it too
QSet<QString> tmp = recursiveDirs(folderWithSlash);
if (!tmp.isEmpty()) {
if (debugCFW)
qDebug()<<"found new recursive dirs"<<tmp;
QSet<QString> alreadyAdded = m_watcher.directories().toSet();
tmp.subtract(alreadyAdded);
if (!tmp.isEmpty())
m_watcher.addPaths(tmp.toList());
m_recursiveWatchedFolders += tmp;
}
}
/*!
Handle special case were a subproject of the qt directory is opened, and
qt was configured to be built as a shadow build -> also build in the sub-
project in the correct shadow build directory.
*/
// TODO this function should be called on project first load
// and it should check against all configured qt versions ?
//void Qt4Project::detectQtShadowBuild(const QString &buildConfiguration) const
//{
// if (project()->activeBuildConfiguration() == buildConfiguration)
// return;
//
// const QString currentQtDir = static_cast<Qt4Project *>(project())->qtDir(buildConfiguration);
// const QString qtSourceDir = static_cast<Qt4Project *>(project())->qtVersion(buildConfiguration)->sourcePath();
//
// // if the project is a sub-project of Qt and Qt was shadow-built then automatically
// // adjust the build directory of the sub-project.
// if (project()->file()->fileName().startsWith(qtSourceDir) && qtSourceDir != currentQtDir) {
// project()->setValue(buildConfiguration, "useShadowBuild", true);
// QString buildDir = project()->projectDirectory();
// buildDir.replace(qtSourceDir, currentQtDir);
// project()->setValue(buildConfiguration, "buildDirectory", buildDir);
// project()->setValue(buildConfiguration, "autoShadowBuild", true);
// }
//}
} // namespace Qt4ProjectManager
#include "qt4project.moc"