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qt-creator/src/plugins/qmlprofiler/tests/qmlprofilerbindingloopsrenderpass_test.cpp

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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#include "qmlprofilerbindingloopsrenderpass_test.h"
#include <qmlprofiler/qmlprofilerbindingloopsrenderpass.h>
#include <qmlprofiler/qmlprofilerrangemodel.h>
#include <timeline/timelineabstractrenderer.h>
#include <timeline/runscenegraphtest.h>
#include <QtTest>
namespace QmlProfiler {
namespace Internal {
class DummyModel : public QmlProfilerRangeModel {
public:
DummyModel(QmlProfilerModelManager *manager, Timeline::TimelineModelAggregator *aggregator);
void loadData();
};
DummyModel::DummyModel(QmlProfilerModelManager *manager,
Timeline::TimelineModelAggregator *aggregator) :
QmlProfilerRangeModel(manager, Binding, aggregator)
{
}
void DummyModel::loadData()
{
QmlEventType type(MaximumMessage, Binding);
modelManager()->addEventType(type);
for (int i = 0; i < 10; ++i) {
QmlEvent event(i, 0, {});
event.setRangeStage(RangeStart);
loadEvent(event, type);
}
for (int i = 10; i < 20; ++i) {
QmlEvent event(i, 0, {});
event.setRangeStage(RangeEnd);
loadEvent(event, type);
}
finalize();
}
QmlProfilerBindingLoopsRenderPassTest::QmlProfilerBindingLoopsRenderPassTest(QObject *parent) :
QObject(parent)
{
}
void QmlProfilerBindingLoopsRenderPassTest::testInstance()
{
const QmlProfilerBindingLoopsRenderPass *inst = QmlProfilerBindingLoopsRenderPass::instance();
const QmlProfilerBindingLoopsRenderPass *inst2 = QmlProfilerBindingLoopsRenderPass::instance();
QCOMPARE(inst, inst2);
QVERIFY(inst != 0);
}
void QmlProfilerBindingLoopsRenderPassTest::testUpdate()
{
const QmlProfilerBindingLoopsRenderPass *inst = QmlProfilerBindingLoopsRenderPass::instance();
Timeline::TimelineAbstractRenderer renderer;
Timeline::TimelineRenderState parentState(0, 8, 1, 1);
Timeline::TimelineRenderPass::State *nullState = 0;
QSGNode *nullNode = 0;
Timeline::TimelineRenderPass::State *result =
inst->update(&renderer, &parentState, 0, 0, 0, true, 1);
QCOMPARE(result, nullState);
QmlProfilerModelManager manager;
Timeline::TimelineModelAggregator aggregator;
DummyModel model(&manager, &aggregator);
renderer.setModel(&model);
result = inst->update(&renderer, &parentState, 0, 0, 0, true, 1);
QCOMPARE(result, nullState);
model.loadData();
result = inst->update(&renderer, &parentState, 0, 0, 0, true, 1);
QCOMPARE(result, nullState);
result = inst->update(&renderer, &parentState, 0, 2, 9, true, 1);
QVERIFY(result != nullState);
QCOMPARE(result->expandedOverlay(), nullNode);
QVERIFY(result->collapsedOverlay() != nullNode);
QCOMPARE(result->expandedRows().count(), 2); // all the loops are in one row
QCOMPARE(result->collapsedRows().count(), 0); // it's an overlay
QCOMPARE(result->expandedRows()[1]->childCount(), 1);
QSGGeometryNode *node = static_cast<QSGGeometryNode *>(result->expandedRows()[1]->firstChild());
QSGMaterial *material1 = node->material();
QVERIFY(material1 != 0);
QCOMPARE(node->geometry()->vertexCount(), 7 * 4);
node = static_cast<QSGGeometryNode *>(result->collapsedOverlay()->firstChild());
QSGMaterial *material2 = node->material();
QCOMPARE(node->geometry()->vertexCount(), 7 * 18);
QVERIFY(material2 != 0);
QCOMPARE(material1->type(), material2->type());
QSGMaterialShader *shader1 = material1->createShader();
QVERIFY(shader1 != 0);
QSGMaterialShader *shader2 = material2->createShader();
QVERIFY(shader2 != 0);
QCOMPARE(shader1->attributeNames(), shader2->attributeNames());
delete shader1;
delete shader2;
result = inst->update(&renderer, &parentState, result, 0, 10, true, 1);
QVERIFY(result != nullState);
QCOMPARE(result->expandedOverlay(), nullNode);
QVERIFY(result->collapsedOverlay() != nullNode);
QCOMPARE(result->expandedRows().count(), 2);
QCOMPARE(result->collapsedRows().count(), 0);
QCOMPARE(result->expandedRows()[1]->childCount(), 2);
QCOMPARE(result->collapsedOverlay()->childCount(), 2);
node = static_cast<QSGGeometryNode *>(result->expandedRows()[1]->childAtIndex(1));
QCOMPARE(node->geometry()->vertexCount(), 4);
node = static_cast<QSGGeometryNode *>(result->collapsedOverlay()->childAtIndex(1));
QCOMPARE(node->geometry()->vertexCount(), 18);
model.setExpanded(true);
result = inst->update(&renderer, &parentState, result, 0, 10, true, 1);
QVERIFY(result != nullState);
QCOMPARE(result->expandedOverlay(), nullNode);
QVERIFY(result->collapsedOverlay() != nullNode);
QCOMPARE(result->expandedRows().count(), 2);
QCOMPARE(result->collapsedRows().count(), 0);
parentState.setPassState(0, result);
parentState.assembleNodeTree(&model, 1, 1);
Timeline::runSceneGraphTest(parentState.collapsedOverlayRoot());
Timeline::runSceneGraphTest(parentState.expandedRowRoot());
}
} // namespace Internal
} // namespace QmlProfiler