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qt-creator/src/plugins/debugger/gdb/gdbengine.h

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/****************************************************************************
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**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing
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**
** This file is part of Qt Creator.
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**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms and
** conditions see http://www.qt.io/terms-conditions. For further information
** use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
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#ifndef DEBUGGER_GDBENGINE_H
#define DEBUGGER_GDBENGINE_H
#include <debugger/debuggerengine.h>
#include <debugger/breakhandler.h>
#include <debugger/registerhandler.h>
#include <debugger/watchhandler.h>
#include <debugger/watchutils.h>
#include <debugger/debuggertooltipmanager.h>
#include <coreplugin/id.h>
#include <projectexplorer/devicesupport/idevice.h>
#include <utils/qtcprocess.h>
#include <QProcess>
#include <QTextCodec>
#include <QTime>
#include <QTimer>
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namespace Debugger {
namespace Internal {
class GdbProcess;
class DebugInfoTask;
class DebugInfoTaskHandler;
class DebuggerResponse;
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class GdbMi;
class MemoryAgentCookie;
class BreakpointParameters;
class BreakpointResponse;
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class DisassemblerAgentCookie;
class DisassemblerLines;
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class GdbEngine : public DebuggerEngine
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{
Q_OBJECT
public:
explicit GdbEngine(const DebuggerRunParameters &runParameters);
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~GdbEngine();
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private: ////////// General Interface //////////
DebuggerEngine *cppEngine() override { return this; }
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virtual void handleGdbStartFailed();
void notifyInferiorSetupFailed() override;
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bool hasCapability(unsigned) const override;
void detachDebugger() override;
void shutdownInferior() override;
void abortDebugger() override;
void resetInferior() override;
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bool acceptsDebuggerCommands() const override;
void executeDebuggerCommand(const QString &command, DebuggerLanguages languages) override;
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private: ////////// General State //////////
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DebuggerStartMode startMode() const;
void reloadLocals();
bool m_registerNamesListed;
protected: ////////// Gdb Process Management //////////
void startGdb(const QStringList &args = QStringList());
void handleInferiorShutdown(const DebuggerResponse &response);
void handleGdbExit(const DebuggerResponse &response);
void loadInitScript();
void setEnvironmentVariables();
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// Something went wrong with the adapter *before* adapterStarted() was emitted.
// Make sure to clean up everything before emitting this signal.
void handleAdapterStartFailed(const QString &msg,
Core::Id settingsIdHint = Core::Id());
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// This triggers the initial breakpoint synchronization and causes
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// finishInferiorSetup() being called once done.
void handleInferiorPrepared();
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// This notifies the base of a successful inferior setup.
void finishInferiorSetup();
void handleDebugInfoLocation(const DebuggerResponse &response);
// The adapter is still running just fine, but it failed to acquire a debuggee.
void notifyInferiorSetupFailed(const QString &msg);
void notifyAdapterShutdownOk();
void notifyAdapterShutdownFailed();
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// Something went wrong with the adapter *after* adapterStarted() was emitted.
// Make sure to clean up everything before emitting this signal.
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void handleAdapterCrashed(const QString &msg);
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private slots:
friend class GdbPlainEngine;
void handleInterruptDeviceInferior(const QString &error);
void handleGdbFinished(int exitCode, QProcess::ExitStatus exitStatus);
void handleGdbError(QProcess::ProcessError error);
void readDebugeeOutput(const QByteArray &data);
void readGdbStandardOutput();
void readGdbStandardError();
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private:
QTextCodec *m_outputCodec;
QTextCodec::ConverterState m_outputCodecState;
QByteArray m_inbuffer;
bool m_busy;
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// Name of the convenience variable containing the last
// known function return value.
QByteArray m_resultVarName;
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private: ////////// Gdb Command Management //////////
public: // Otherwise the Qt flag macros are unhappy.
enum GdbCommandFlag {
NoFlags = 0,
// The command needs a stopped inferior.
NeedsStop = 1,
// No need to wait for the reply before continuing inferior.
Discardable = 2,
// Callback expects ResultRunning instead of ResultDone.
RunRequest = 16,
// Callback expects ResultExit instead of ResultDone.
ExitRequest = 32,
// Auto-set inferior shutdown related states.
LosesChild = 64,
// Trigger breakpoint model rebuild when no such commands are pending anymore.
RebuildBreakpointModel = 128,
// This is a command that needs to be wrapped into -interpreter-exec console
ConsoleCommand = 512,
// This is the UpdateLocals commannd during which we ignore notifications
InUpdateLocals = 1024,
// This is a command using the python interface
PythonCommand = 2048
};
Q_DECLARE_FLAGS(GdbCommandFlags, GdbCommandFlag)
protected:
void runCommand(const DebuggerCommand &command);
void runCommand(const QByteArray &command, int flags);
void runCommand(const QByteArray &command,
const DebuggerCommand::Callback &callback,
int flags = NoFlags);
private:
Q_SLOT void commandTimeout();
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void setTokenBarrier();
// Sets up an "unexpected result" for the following commeand.
void scheduleTestResponse(int testCase, const QByteArray &response);
QHash<int, DebuggerCommand> m_commandForToken;
QHash<int, int> m_flagsForToken;
int commandTimeoutTime() const;
QTimer m_commandTimer;
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QByteArray m_pendingConsoleStreamOutput;
QByteArray m_pendingLogStreamOutput;
// This contains the first token number for the current round
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// of evaluation. Responses with older tokens are considers
// out of date and discarded.
int m_oldestAcceptableToken;
int m_nonDiscardableCount;
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int m_pendingBreakpointRequests; // Watch updating commands in flight
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typedef void (GdbEngine::*CommandsDoneCallback)();
// This function is called after all previous responses have been received.
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CommandsDoneCallback m_commandsDoneCallback;
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bool m_rerunPending;
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private: ////////// Gdb Output, State & Capability Handling //////////
protected:
Q_SLOT void handleResponse(const QByteArray &buff);
void handleStopResponse(const GdbMi &data);
void handleResultRecord(DebuggerResponse *response);
void handleStop1(const GdbMi &data);
void handleStop2(const GdbMi &data);
Q_SLOT void handleStop2();
void resetCommandQueue();
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bool isSynchronous() const override { return true; }
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// Gdb initialization sequence
void handleShowVersion(const DebuggerResponse &response);
void handleListFeatures(const DebuggerResponse &response);
void handlePythonSetup(const DebuggerResponse &response);
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int m_gdbVersion; // 7.6.1 is 70601
bool m_isQnxGdb;
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private: ////////// Inferior Management //////////
// This should be always the last call in a function.
bool stateAcceptsBreakpointChanges() const override;
bool acceptsBreakpoint(Breakpoint bp) const override;
void insertBreakpoint(Breakpoint bp) override;
void removeBreakpoint(Breakpoint bp) override;
void changeBreakpoint(Breakpoint bp) override;
void executeStep() override;
void executeStepOut() override;
void executeNext() override;
void executeStepI() override;
void executeNextI() override;
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protected:
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void continueInferiorInternal();
void continueInferior() override;
void interruptInferior() override;
virtual void interruptInferior2() {}
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void executeRunToLine(const ContextData &data) override;
void executeRunToFunction(const QString &functionName) override;
void executeJumpToLine(const ContextData &data) override;
void executeReturn() override;
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void handleExecuteContinue(const DebuggerResponse &response);
void handleExecuteStep(const DebuggerResponse &response);
void handleExecuteNext(const DebuggerResponse &response);
void handleExecuteReturn(const DebuggerResponse &response);
void handleExecuteJumpToLine(const DebuggerResponse &response);
void handleExecuteRunToLine(const DebuggerResponse &response);
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void maybeHandleInferiorPidChanged(const QString &pid);
void handleInfoProc(const DebuggerResponse &response);
QString msgPtraceError(DebuggerStartMode sm);
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private: ////////// View & Data Stuff //////////
void selectThread(ThreadId threadId) override;
void activateFrame(int index) override;
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//
// Breakpoint specific stuff
//
void handleBreakModifications(const GdbMi &bkpts);
void handleBreakIgnore(const DebuggerResponse &response, Breakpoint bp);
void handleBreakDisable(const DebuggerResponse &response, Breakpoint bp);
void handleBreakEnable(const DebuggerResponse &response, Breakpoint bp);
void handleBreakInsert1(const DebuggerResponse &response, Breakpoint bp);
void handleBreakInsert2(const DebuggerResponse &response, Breakpoint bp);
void handleBreakCondition(const DebuggerResponse &response, Breakpoint bp);
void handleBreakThreadSpec(const DebuggerResponse &response, Breakpoint bp);
void handleBreakLineNumber(const DebuggerResponse &response, Breakpoint bp);
void handleWatchInsert(const DebuggerResponse &response, Breakpoint bp);
void handleCatchInsert(const DebuggerResponse &response, Breakpoint bp);
void handleBkpt(const GdbMi &bkpt, Breakpoint bp);
void updateResponse(BreakpointResponse &response, const GdbMi &bkpt);
QByteArray breakpointLocation(const BreakpointParameters &data); // For gdb/MI.
QByteArray breakpointLocation2(const BreakpointParameters &data); // For gdb/CLI fallback.
QString breakLocation(const QString &file) const;
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//
// Modules specific stuff
//
protected:
void loadSymbols(const QString &moduleName) override;
Q_SLOT void loadAllSymbols() override;
void loadSymbolsForStack() override;
void requestModuleSymbols(const QString &moduleName) override;
void requestModuleSections(const QString &moduleName) override;
void reloadModules() override;
void examineModules() override;
void reloadModulesInternal();
void handleModulesList(const DebuggerResponse &response);
void handleShowModuleSections(const DebuggerResponse &response, const QString &moduleName);
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//
// Snapshot specific stuff
//
virtual void createSnapshot() override;
void handleMakeSnapshot(const DebuggerResponse &response, const QString &coreFile);
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//
// Register specific stuff
//
Q_SLOT void reloadRegisters() override;
void setRegisterValue(const QByteArray &name, const QString &value) override;
void handleRegisterListNames(const DebuggerResponse &response);
void handleRegisterListing(const DebuggerResponse &response);
void handleRegisterListValues(const DebuggerResponse &response);
void handleMaintPrintRegisters(const DebuggerResponse &response);
QHash<int, Register> m_registers; // Map GDB register numbers to indices
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//
// Disassembler specific stuff
//
// Chain of fallbacks: PointMixed -> PointPlain -> RangeMixed -> RangePlain.
void fetchDisassembler(DisassemblerAgent *agent) override;
void fetchDisassemblerByCliPointMixed(const DisassemblerAgentCookie &ac);
void fetchDisassemblerByCliRangeMixed(const DisassemblerAgentCookie &ac);
void fetchDisassemblerByCliRangePlain(const DisassemblerAgentCookie &ac);
bool handleCliDisassemblerResult(const QByteArray &response, DisassemblerAgent *agent);
void handleBreakOnQFatal(const DebuggerResponse &response, bool continueSetup);
//
// Source file specific stuff
//
void reloadSourceFiles() override;
void reloadSourceFilesInternal();
void handleQuerySources(const DebuggerResponse &response);
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QString fullName(const QString &fileName);
QString cleanupFullName(const QString &fileName);
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// awful hack to keep track of used files
QMap<QString, QString> m_shortToFullName;
QMap<QString, QString> m_fullToShortName;
QMultiMap<QString, QString> m_baseNameToFullName;
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bool m_sourcesListUpdating;
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//
// Stack specific stuff
//
protected:
void updateAll() override;
void handleStackListFrames(const DebuggerResponse &response, bool isFull);
void handleStackSelectThread(const DebuggerResponse &response);
void handleThreadListIds(const DebuggerResponse &response);
void handleThreadInfo(const DebuggerResponse &response);
void handleThreadNames(const DebuggerResponse &response);
DebuggerCommand stackCommand(int depth);
Q_SLOT void reloadStack();
Q_SLOT virtual void reloadFullStack() override;
virtual void loadAdditionalQmlStack() override;
void handleQmlStackTrace(const DebuggerResponse &response);
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int currentFrame() const;
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QList<GdbMi> m_currentFunctionArgs;
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//
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// Watch specific stuff
//
virtual void assignValueInDebugger(WatchItem *item,
const QString &expr, const QVariant &value) override;
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virtual void fetchMemory(MemoryAgent *agent, QObject *token,
quint64 addr, quint64 length) override;
void fetchMemoryHelper(const MemoryAgentCookie &cookie);
void handleChangeMemory(const DebuggerResponse &response);
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virtual void changeMemory(MemoryAgent *agent, QObject *token,
quint64 addr, const QByteArray &data) override;
void handleFetchMemory(const DebuggerResponse &response, MemoryAgentCookie ac);
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virtual void watchPoint(const QPoint &) override;
void handleWatchPoint(const DebuggerResponse &response);
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void showToolTip();
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void handleVarAssign(const DebuggerResponse &response);
void handleThreadGroupCreated(const GdbMi &result);
void handleThreadGroupExited(const GdbMi &result);
Q_SLOT void createFullBacktrace();
void doUpdateLocals(const UpdateParameters &parameters) override;
void handleFetchVariables(const DebuggerResponse &response);
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void setLocals(const QList<GdbMi> &locals);
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//
// Dumper Management
//
void reloadDebuggingHelpers() override;
QString m_gdb;
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//
// Convenience Functions
//
QString errorMessage(QProcess::ProcessError error);
void showExecutionError(const QString &message);
static QByteArray tooltipIName(const QString &exp);
// For short-circuiting stack and thread list evaluation.
bool m_stackNeeded;
// For suppressing processing *stopped and *running responses
// while updating locals.
bool m_inUpdateLocals;
bool isQFatalBreakpoint(const BreakpointResponseId &id) const;
bool isHiddenBreakpoint(const BreakpointResponseId &id) const;
// HACK:
QByteArray m_currentThread;
QString m_lastWinException;
QString m_lastMissingDebugInfo;
BreakpointResponseId m_qFatalBreakpointResponseId;
bool m_terminalTrap;
bool m_temporaryStopPending;
bool usesExecInterrupt() const;
QHash<int, QByteArray> m_scheduledTestResponses;
QSet<int> m_testCases;
// Debug information
friend class DebugInfoTaskHandler;
void requestDebugInformation(const DebugInfoTask &task);
DebugInfoTaskHandler *m_debugInfoTaskHandler;
// Indicates whether we had at least one full attempt to load
// debug information.
bool attemptQuickStart() const;
bool m_fullStartDone;
bool m_systemDumpersLoaded;
static QString msgGdbStopFailed(const QString &why);
static QString msgInferiorStopFailed(const QString &why);
static QString msgAttachedToStoppedInferior();
static QString msgInferiorSetupOk();
static QString msgInferiorRunOk();
static QString msgConnectRemoteServerFailed(const QString &why);
static QByteArray dotEscape(QByteArray str);
void debugLastCommand() override;
DebuggerCommand m_lastDebuggableCommand;
protected:
virtual void write(const QByteArray &data);
protected:
bool prepareCommand();
void interruptLocalInferior(qint64 pid);
protected:
Utils::QtcProcess m_gdbProc;
QString m_errorString;
ProjectExplorer::DeviceProcessSignalOperation::Ptr m_signalOperation;
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};
} // namespace Internal
} // namespace Debugger
Q_DECLARE_OPERATORS_FOR_FLAGS(Debugger::Internal::GdbEngine::GdbCommandFlags)
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#endif // DEBUGGER_GDBENGINE_H