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qt-creator/src/plugins/cmakeprojectmanager/servermodereader.h

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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include "builddirreader.h"
#include "servermode.h"
#include <utils/qtcprocess.h>
#include <QSet>
#include <QTimer>
#include <memory>
QT_FORWARD_DECLARE_CLASS(QLocalSocket);
namespace Utils { class QtcProcess; }
namespace CMakeProjectManager {
namespace Internal {
class ServerModeReader : public BuildDirReader
{
Q_OBJECT
public:
ServerModeReader();
~ServerModeReader() final;
void setParameters(const Parameters &p) final;
bool isCompatible(const Parameters &p) final;
void resetData() final;
void parse(bool force) final;
void stop() final;
bool isReady() const final;
bool isParsing() const final;
bool hasData() const final;
QList<CMakeBuildTarget> buildTargets() const final;
CMakeConfig takeParsedConfiguration() final;
void generateProjectTree(CMakeListsNode *root,
const QList<const ProjectExplorer::FileNode *> &allFiles) final;
QSet<Core::Id> updateCodeModel(CppTools::ProjectPartBuilder &ppBuilder) final;
private:
void handleReply(const QVariantMap &data, const QString &inReplyTo);
void handleError(const QString &message);
void handleProgress(int min, int cur, int max, const QString &inReplyTo);
struct Target;
struct Project;
struct IncludePath {
Utils::FileName path;
bool isSystem;
};
struct FileGroup {
~FileGroup() { qDeleteAll(includePaths); includePaths.clear(); }
Target *target = nullptr;
QString compileFlags;
QStringList defines;
QList<IncludePath *> includePaths;
QString language;
QList<Utils::FileName> sources;
bool isGenerated;
};
struct Target {
~Target() { qDeleteAll(fileGroups); fileGroups.clear(); }
Project *project = nullptr;
QString name;
QString type;
QList<Utils::FileName> artifacts;
Utils::FileName sourceDirectory;
Utils::FileName buildDirectory;
QList<FileGroup *> fileGroups;
};
struct Project {
~Project() { qDeleteAll(targets); targets.clear(); }
QString name;
Utils::FileName sourceDirectory;
QList<Target *> targets;
};
void extractCodeModelData(const QVariantMap &data);
void extractConfigurationData(const QVariantMap &data);
Project *extractProjectData(const QVariantMap &data);
Target *extractTargetData(const QVariantMap &data, Project *p);
FileGroup *extractFileGroupData(const QVariantMap &data, const QDir &srcDir, Target *t);
void extractCMakeInputsData(const QVariantMap &data);
void extractCacheData(const QVariantMap &data);
QSet<ProjectExplorer::Node *> updateCMakeLists(CMakeListsNode *root,
const QList<ProjectExplorer::FileNode *> &cmakeLists);
QSet<ProjectExplorer::Node *> updateProjects(CMakeListsNode *root,
const QList<Project *> &projects,
const QList<const ProjectExplorer::FileNode *> &allFiles);
QSet<ProjectExplorer::Node *> updateTargets(CMakeListsNode *root,
const QList<Target *> &targets,
const QHash<Utils::FileName, QList<const ProjectExplorer::FileNode *>> &headers);
void updateFileGroups(ProjectExplorer::ProjectNode *targetRoot,
const Utils::FileName &sourceDirectory,
const Utils::FileName &buildDirectory,
const QList<FileGroup *> &fileGroups,
const QHash<Utils::FileName, QList<const ProjectExplorer::FileNode *>> &headers);
bool m_hasData = false;
std::unique_ptr<ServerMode> m_cmakeServer;
std::unique_ptr<QFutureInterface<void>> m_future;
int m_progressStepMinimum = 0;
int m_progressStepMaximum = 1000;
CMakeConfig m_cmakeCache;
QSet<Utils::FileName> m_cmakeFiles;
QList<ProjectExplorer::FileNode *> m_cmakeInputsFileNodes;
QList<Project *> m_projects;
mutable QList<Target *> m_targets;
QList<FileGroup *> m_fileGroups;
};
} // namespace Internal
} // namespace CMakeProjectManager