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								/****************************************************************************
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								**
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								** Copyright (C) 2020 The Qt Company Ltd.
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								** Contact: https://www.qt.io/licensing/
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								**
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								** This file is part of Qt Creator.
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								**
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								** Commercial License Usage
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								** Licensees holding valid commercial Qt licenses may use this file in
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								** accordance with the commercial license agreement provided with the
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								** Software or, alternatively, in accordance with the terms contained in
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								** a written agreement between you and The Qt Company. For licensing terms
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								** and conditions see https://www.qt.io/terms-conditions. For further
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								** information use the contact form at https://www.qt.io/contact-us.
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								**
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								** GNU General Public License Usage
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								** Alternatively, this file may be used under the terms of the GNU
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								** General Public License version 3 as published by the Free Software
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								** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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								** included in the packaging of this file. Please review the following
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								** information to ensure the GNU General Public License requirements will
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								** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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								**
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								****************************************************************************/
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								import QtQuick 2.15
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								import QtQuick3D 1.15
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								Item {
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								    id: root
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								    width: 150
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								    height: 150
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								    visible: true
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								    property View3D view: null
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								    property alias contentItem: contentItem
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								    property var previewObject
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								    property var materialViewComponent
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								    property var modelViewComponent
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								    property var nodeViewComponent
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								    property bool ready: false
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								    function destroyView()
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								    {
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								        previewObject = null;
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								        if (view)
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								            view.destroy();
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								    }
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								    function createViewForObject(obj)
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								    {
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								        if (obj instanceof Material)
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								            createViewForMaterial(obj);
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								        else if (obj instanceof Model)
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								            createViewForModel(obj);
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								        else if (obj instanceof Node)
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								            createViewForNode(obj);
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								        previewObject = obj;
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								    }
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								    function createViewForMaterial(material)
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								    {
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								        if (!materialViewComponent)
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								            materialViewComponent = Qt.createComponent("MaterialNodeView.qml");
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								        // Always recreate the view to ensure material is up to date
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								        if (materialViewComponent.status === Component.Ready)
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								            view = materialViewComponent.createObject(viewRect, {"previewMaterial": material});
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								    }
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								    function createViewForModel(model)
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								    {
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								        if (!modelViewComponent)
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								            modelViewComponent = Qt.createComponent("ModelNodeView.qml");
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								        // Always recreate the view to ensure model is up to date
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								        if (modelViewComponent.status === Component.Ready)
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								            view = modelViewComponent.createObject(viewRect, {"sourceModel": model});
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								    }
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								    function createViewForNode(node)
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								    {
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								        if (!nodeViewComponent)
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								            nodeViewComponent = Qt.createComponent("NodeNodeView.qml");
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								        // Always recreate the view to ensure node is up to date
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								        if (nodeViewComponent.status === Component.Ready)
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								            view = nodeViewComponent.createObject(viewRect, {"importScene": node});
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								    }
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								    function afterRender()
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								    {
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								        if (previewObject instanceof Node) {
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								            view.fitToViewPort();
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								            ready = view.ready;
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								        } else {
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								            ready = true;
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								        }
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								    }
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								    View3D {
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								        // Dummy view to hold the context
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								        // TODO remove when QTBUG-87678 is fixed
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								    }
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								    Item {
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								        id: contentItem
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								        anchors.fill: parent
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								        Rectangle {
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								            id: viewRect
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								            anchors.fill: parent
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								            gradient: Gradient {
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								                GradientStop { position: 1.0; color: "#222222" }
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								                GradientStop { position: 0.0; color: "#999999" }
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								            }
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								        }
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								    }
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								}
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