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qt-creator/src/plugins/debugger/stackhandler.h

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/****************************************************************************
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**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
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**
** This file is part of Qt Creator.
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**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
****************************************************************************/
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#pragma once
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#include "stackframe.h"
#include <utils/basetreeview.h>
#include <utils/treemodel.h>
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namespace Debugger {
namespace Internal {
class DebuggerEngine;
enum StackColumns
{
StackLevelColumn,
StackFunctionNameColumn,
StackFileNameColumn,
StackLineNumberColumn,
StackAddressColumn,
StackColumnCount
};
class StackFrameItem : public Utils::TreeItem
{
public:
StackFrameItem();
explicit StackFrameItem(const StackFrame &frame) : frame(frame) {}
public:
StackFrame frame;
};
using StackHandlerModel = Utils::TreeModel<Utils::TypedTreeItem<StackFrameItem>, StackFrameItem>;
class StackHandler : public StackHandlerModel
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{
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Q_OBJECT
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public:
explicit StackHandler(DebuggerEngine *engine);
~StackHandler() override;
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void setFrames(const StackFrames &frames, bool canExpand = false);
void setFramesAndCurrentIndex(const GdbMi &frames, bool isFull);
int updateTargetFrame(bool isFull);
void prependFrames(const StackFrames &frames);
bool isSpecialFrame(int index) const;
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void setCurrentIndex(int index);
int currentIndex() const { return m_currentIndex; }
int firstUsableIndex() const;
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StackFrame currentFrame() const;
StackFrame frameAt(int index) const;
int stackSize() const;
quint64 topAddress() const;
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// Called from StackHandler after a new stack list has been received
void removeAll();
QAbstractItemModel *model() { return this; }
bool isContentsValid() const { return m_contentsValid; }
void scheduleResetLocation();
void resetLocation();
void resetModel() { beginResetModel(); endResetModel(); }
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signals:
void stackChanged();
void currentIndexChanged();
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private:
QVariant data(const QModelIndex &index, int role) const override;
Qt::ItemFlags flags(const QModelIndex &index) const override;
bool setData(const QModelIndex &idx, const QVariant &data, int role) override;
bool contextMenuEvent(const Utils::ItemViewEvent &event);
void reloadFullStack();
void copyContentsToClipboard();
void saveTaskFile();
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DebuggerEngine *m_engine;
int m_currentIndex = -1;
bool m_canExpand = false;
bool m_resetLocationScheduled = false;
bool m_contentsValid = false;
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};
} // namespace Internal
} // namespace Debugger