2020-09-03 13:48:13 +02:00
										 
									 
								 
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								/****************************************************************************
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								**
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								** Copyright (C) 2020 The Qt Company Ltd.
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								** Contact: https://www.qt.io/licensing/
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								**
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								** This file is part of Qt Creator.
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								**
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								** Commercial License Usage
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								** Licensees holding valid commercial Qt licenses may use this file in
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								** accordance with the commercial license agreement provided with the
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								** Software or, alternatively, in accordance with the terms contained in
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								** a written agreement between you and The Qt Company. For licensing terms
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								** and conditions see https://www.qt.io/terms-conditions. For further
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								** information use the contact form at https://www.qt.io/contact-us.
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								** GNU General Public License Usage
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								** Alternatively, this file may be used under the terms of the GNU
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								** General Public License version 3 as published by the Free Software
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								** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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								** included in the packaging of this file. Please review the following
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								** information to ensure the GNU General Public License requirements will
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								** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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								**
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								****************************************************************************/
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								#pragma once
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								#include <nodeinstanceserver.h>
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								#include <memory>
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								#include <vector>
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								namespace QmlDesigner {
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								class NodeInstanceServerDispatcher : public NodeInstanceServerInterface
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								{
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								public:
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								    NodeInstanceServerDispatcher(const QStringList &serverNames,
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								                                 NodeInstanceClientInterface *nodeInstanceClient);
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								    void createInstances(const CreateInstancesCommand &command);
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								    void changeFileUrl(const ChangeFileUrlCommand &command);
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								    void createScene(const CreateSceneCommand &command);
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								    void clearScene(const ClearSceneCommand &command);
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								    void update3DViewState(const Update3dViewStateCommand &command);
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								    void removeInstances(const RemoveInstancesCommand &command);
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								    void removeProperties(const RemovePropertiesCommand &command);
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								    void changePropertyBindings(const ChangeBindingsCommand &command);
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								    void changePropertyValues(const ChangeValuesCommand &command);
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								    void changeAuxiliaryValues(const ChangeAuxiliaryCommand &command);
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								    void reparentInstances(const ReparentInstancesCommand &command);
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								    void changeIds(const ChangeIdsCommand &command);
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								    void changeState(const ChangeStateCommand &command);
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								    void completeComponent(const CompleteComponentCommand &command);
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								    void changeNodeSource(const ChangeNodeSourceCommand &command);
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								    void token(const TokenCommand &command);
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								    void removeSharedMemory(const RemoveSharedMemoryCommand &command);
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								    void changeSelection(const ChangeSelectionCommand &command);
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								    void inputEvent(const InputEventCommand &command);
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								    void view3DAction(const View3DActionCommand &command);
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											2020-09-10 16:02:31 +03:00
										 
									 
								 
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								    void requestModelNodePreviewImage(const RequestModelNodePreviewImageCommand &command);
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											2020-09-03 13:48:13 +02:00
										 
									 
								 
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								    void changeLanguage(const ChangeLanguageCommand &command);
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								    void changePreviewImageSize(const ChangePreviewImageSizeCommand &command);
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								private:
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								    void addServer(const QString &serverName, NodeInstanceClientInterface *nodeInstanceClient);
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								protected:
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								    std::vector<std::unique_ptr<NodeInstanceServer>> m_servers;
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								};
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								} // namespace QmlDesigner
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