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qt-creator/src/plugins/qbsprojectmanager/qbsprojectmanagerconstants.h

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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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****************************************************************************/
#pragma once
#include <QtGlobal>
namespace QbsProjectManager {
namespace Constants {
// Contexts
const char PROJECT_ID[] = "Qbs.QbsProject";
// MIME types:
const char MIME_TYPE[] = "application/x-qt.qbs+qml";
// Actions:
const char ACTION_REPARSE_QBS[] = "Qbs.Reparse";
const char ACTION_REPARSE_QBS_CONTEXT[] = "Qbs.ReparseCtx";
const char ACTION_BUILD_FILE_CONTEXT[] = "Qbs.BuildFileCtx";
const char ACTION_BUILD_FILE[] = "Qbs.BuildFile";
const char ACTION_BUILD_PRODUCT_CONTEXT[] = "Qbs.BuildProductCtx";
const char ACTION_BUILD_PRODUCT[] = "Qbs.BuildProduct";
const char ACTION_BUILD_SUBPROJECT_CONTEXT[] = "Qbs.BuildSubprojectCtx";
const char ACTION_BUILD_SUBPROJECT[] = "Qbs.BuildSubproduct";
const char ACTION_CLEAN_PRODUCT_CONTEXT[] = "Qbs.CleanProductCtx";
const char ACTION_CLEAN_PRODUCT[] = "Qbs.CleanProduct";
const char ACTION_CLEAN_SUBPROJECT_CONTEXT[] = "Qbs.CleanSubprojectCtx";
const char ACTION_CLEAN_SUBPROJECT[] = "Qbs.CleanSubproject";
const char ACTION_REBUILD_PRODUCT_CONTEXT[] = "Qbs.RebuildProductCtx";
const char ACTION_REBUILD_PRODUCT[] = "Qbs.RebuildProduct";
const char ACTION_REBUILD_SUBPROJECT_CONTEXT[] = "Qbs.RebuildSubprojectCtx";
const char ACTION_REBUILD_SUBPROJECT[] = "Qbs.RebuildSubproject";
// Ids:
const char QBS_BUILDSTEP_ID[] = "Qbs.BuildStep";
const char QBS_CLEANSTEP_ID[] = "Qbs.CleanStep";
const char QBS_INSTALLSTEP_ID[] = "Qbs.InstallStep";
ProjectExplorer/all: Re-organize BuildSteps/{Deploy,Build}Config setup This follow the rough pattern of recent *RunConfigurationFactory changes for build and deploy configurations. - Collapse the two lines of constructors similar to what 890c1906e6fb2ec did for RunConfigurations * Deploy* was purely mechanical * Build* ctors are split in connects() in the ctor body to create "empty shell for clone" etc and build step additions in initialize() functions which are only used in the create() case. -- Allows to collapse the shared 'ctor()' functions, too. - Move FooBuildConfigurationFactory::create() implementations to FooBuildConfiguration() constructor. That was a strange and unneeded ping-pong between factories and objects, and furthermore allows one level less of indirection (and for a later, left out here, some reduction of the FooBuildConfiguration interfaces that were only used to accommodate the *Factory::create() functions. - Most {Build,Deploy}Configuration{,Factory} classes had a canHandle(), but there wasn't one in the base classses. Have one there. - Most canHandle() functions were checking simple restrictions on e.g. project or target types, specify those by setters in the constructors instead and check them in the base canHandle() - clone() is generally replaced by a creation of a "shell object" and a fromMap(source->toMap()), implemented in the base, there are two cases left for Android and Qbs that needed(?) some extra polish - generally use canHandle() in base implementation, instead of doing that in all Derived::canFoo() - as a result, canCreate/create/canClone/clone reimplementations are not needed anymore, keep the base implementation for now (could be inlined into their only users later), but de-virtualize them. - Combine Ios{Preset,DSym}BuildStepFactory. There was only one 'dsym' build step they could create. - Split the 'mangled' id into the ProjectConfiguration subtype specific constant identifier, and a QString extraId() bit. Only maintain the mangled id in saved settings. - Make ProjectConfiguration::m_id a constant member, adapt all constructors of derived classe. Not done in this patch: - Finish possible cosmetic changes on top - Add a way to specify restrictions to supported Qt versions (used in Android/Ios), as the base implementation does not depend on the qtsupport plugin - Combine the QList<X> availableFoo() + createFoo(X) function pairs to somthing like a direct QList<struct { X; std::function<X()>; }> fooCreators() to avoid e.g. the baseId.withSuffix() <-> id.suffixAfter(base) pingpong - Remove the *Factories from the global object pool - Do something about priority(). Falling back to plain qmake in android+qmake setup is not helpful. Change-Id: I2be7d88d554c5aa8b7db8edf5b93278e1ae0112a Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
2017-11-29 12:28:40 +01:00
const char QBS_BC_ID[] = "Qbs.QbsBuildConfiguration";
// QBS strings:
const char QBS_VARIANT_DEBUG[] = "debug";
const char QBS_VARIANT_RELEASE[] = "release";
const char QBS_CONFIG_VARIANT_KEY[] = "qbs.defaultBuildVariant";
const char QBS_CONFIG_PROFILE_KEY[] = "qbs.profile";
const char QBS_INSTALL_ROOT_KEY[] = "qbs.installRoot";
const char QBS_CONFIG_DECLARATIVE_DEBUG_KEY[] = "modules.Qt.declarative.qmlDebugging";
const char QBS_CONFIG_QUICK_DEBUG_KEY[] = "modules.Qt.quick.qmlDebugging";
const char QBS_FORCE_PROBES_KEY[] = "qbspm.forceProbes";
// Icons:
const char QBS_GROUP_ICON[] = ":/qbsprojectmanager/images/groups.png";
const char QBS_PRODUCT_OVERLAY_ICON[] = ":/qbsprojectmanager/images/productgear.png";
// Toolchain related settings:
const char QBS_TARGETPLATFORM[] = "qbs.targetPlatform";
const char QBS_SYSROOT[] = "qbs.sysroot";
const char QBS_ARCHITECTURES[] = "qbs.architectures";
const char QBS_ARCHITECTURE[] = "qbs.architecture";
const char QBS_TOOLCHAIN[] = "qbs.toolchain";
const char CPP_TOOLCHAINPATH[] = "cpp.toolchainInstallPath";
const char CPP_TOOLCHAINPREFIX[] = "cpp.toolchainPrefix";
const char CPP_COMPILERNAME[] = "cpp.compilerName";
const char CPP_CCOMPILERNAME[] = "cpp.cCompilerName";
const char CPP_CXXCOMPILERNAME[] = "cpp.cxxCompilerName";
const char CPP_PLATFORMCOMMONCOMPILERFLAGS[] = "cpp.platformCommonCompilerFlags";
const char CPP_PLATFORMLINKERFLAGS[] = "cpp.platformLinkerFlags";
const char CPP_VCVARSALLPATH[] = "cpp.vcvarsallPath";
const char XCODE_DEVELOPERPATH[] = "xcode.developerPath";
const char XCODE_SDK[] = "xcode.sdk";
// Settings page
const char QBS_SETTINGS_CATEGORY[] = "K.Qbs";
const char QBS_SETTINGS_TR_CATEGORY[] = QT_TRANSLATE_NOOP("QbsProjectManager", "Qbs");
const char QBS_SETTINGS_CATEGORY_ICON[] = ":/projectexplorer/images/build.png";
const char QBS_PROFILING_ENV[] = "QTC_QBS_PROFILING";
} // namespace Constants
} // namespace QbsProjectManager