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qt-creator/share/qtcreator/glsl/glsl_es_100.vert

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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
2010-11-29 09:30:56 +10:00
// Vertex shader special variables.
highp vec4 gl_Position;
mediump float gl_PointSize;
// Texture level-of-detail functions.
vec4 texture2DLod(sampler2D sampler, vec2 coord, float lod);
vec4 texture2DProjLod(sampler2D sampler, vec3 coord, float lod);
vec4 texture2DProjLod(sampler2D sampler, vec4 coord, float lod);
vec4 textureCubeLod(samplerCube sampler, vec3 coord, float lod);