2022-08-19 15:59:36 +02:00
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// Copyright (C) 2016 The Qt Company Ltd.
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2023-01-04 08:52:22 +01:00
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
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2010-11-29 09:30:56 +10:00
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// Vertex shader special variables.
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highp vec4 gl_Position;
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mediump float gl_PointSize;
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// Texture level-of-detail functions.
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vec4 texture2DLod(sampler2D sampler, vec2 coord, float lod);
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vec4 texture2DProjLod(sampler2D sampler, vec3 coord, float lod);
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vec4 texture2DProjLod(sampler2D sampler, vec4 coord, float lod);
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vec4 textureCubeLod(samplerCube sampler, vec3 coord, float lod);
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