forked from qt-creator/qt-creator
463 lines
20 KiB
Plaintext
463 lines
20 KiB
Plaintext
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/****************************************************************************
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**
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** Copyright (C) 2020 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the Qt Creator documentation.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Free Documentation License Usage
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** Alternatively, this file may be used under the terms of the GNU Free
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** Documentation License version 1.3 as published by the Free Software
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** Foundation and appearing in the file included in the packaging of
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** this file. Please review the following information to ensure
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** the GNU Free Documentation License version 1.3 requirements
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** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
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**
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****************************************************************************/
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/*!
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\page qtquick-positioning.html
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\previouspage qtquick-properties.html
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\nextpage qtquick-fonts.html
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\title Positioning Items
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The position of an item in a UI can be either absolute or relative to
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other items. The visual types exist at a particular location in the screen
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coordinate system at any instant in time. The x and y coordinates of a
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visual item are relative to those of its visual parent, with the top-left
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corner having the coordinate (0, 0).
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If you are designing a static UI,
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\l{Important Concepts In Qt Quick - Positioning#manual-positioning}
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{manual positioning} provides the most efficient form of positioning
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items. For a dynamic UI, you can employ the following positioning
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methods:
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\list
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\li \l{Setting Bindings}
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\li \l{Setting Anchors and Margins}
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\li \l{Aligning and Distributing Items}
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\li \l{Using Positioners}
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\li \l{Using Layouts}
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\li \l{Organizing Items}
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\endlist
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\section2 Setting Bindings
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\l{Positioning with Bindings} {Property binding} is a declarative way of
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specifying the value of a property. Binding allows a property value to be
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expressed as a JavaScript expression that defines the value relative to
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other property values or data accessible in the application. The property
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value is automatically kept up to date if the other properties or data
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values change.
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Property bindings are created implicitly in QML whenever a property is
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assigned a JavaScript expression. To set JavaScript expressions as values
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of properties in the \uicontrol Properties view, select the
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\inlineimage icons/action-icon.png
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(\uicontrol Actions) menu next to a property, and then select
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\uicontrol {Set Binding}.
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\image qmldesigner-set-expression.png "Type properties context menu"
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In \uicontrol {Binding Editor}, select an item and a property from
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lists of available items and their properties.
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\image qmldesigner-binding-editor.png "Binding Editor"
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Alternatively, start typing a
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string and press \key Ctrl+Space to display a list of properties, IDs, and
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code snippets. When you enter a period (.) after a property name, a list of
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available values is displayed. Press \key Enter to accept the first
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suggestion in the list and to complete the code.
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When a binding is set, the \uicontrol Actions menu icon changes to
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\inlineimage icons/action-icon-binding
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. To remove bindings, select \uicontrol Actions > \uicontrol Reset.
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You can set bindings also in the \uicontrol Connections view. For more
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information, see \l {Adding Bindings Between Properties}.
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For more information on the JavaScript environment provided by QML, see
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\l{Integrating QML and JavaScript}.
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Bindings are a black box for \QC and using them might have a
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negative impact on performance, so consider setting anchors and margins for
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items, instead. For example, instead of setting \c {parent.width} for an
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item, you could anchor the item to its sibling items on the left and the
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right.
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\section2 Setting Anchors and Margins
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In an \l{Important Concepts In Qt Quick - Positioning#anchors}
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{anchor-based} layout, each QML type can be thought of as having a set of
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invisible \e anchor lines: top, bottom, left, right, fill, horizontal
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center, vertical center, and baseline.
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In the \uicontrol Layout tab you can set anchors and margins for items. To
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set the anchors of an item, click the anchor buttons. You can combine the
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top/bottom, left/right, and horizontal/vertical anchors to anchor items in
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the corners of the parent item or center them horizontally or vertically
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within the parent item.
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\image qmldesigner-anchor-buttons.png "Anchor buttons"
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For convenience, you can click the \inlineimage anchor-fill.png
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(\uicontrol {Fill to Parent}) toolbar button to apply fill anchors to an
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item and the \inlineimage qtcreator-anchors-reset-icon.png
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(\uicontrol {Reset Anchors}) button to reset the anchors to their saved
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state.
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You can specify the baseline anchor in \uicontrol {Text Editor}.
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For performance reasons, you can only anchor an item to its siblings
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and direct parent. By default, an item is anchored to its parent when
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you use the anchor buttons. Select a sibling of the item in the
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\uicontrol Target field to anchor to it, instead.
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Arbitrary anchoring is not supported. For example, you cannot specify:
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\c {anchor.left: parent.right}. You have to specify:
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\c {anchor.left: parent.left}. When you use the anchor buttons, anchors to
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the parent item are always specified to the same side. However, anchors to
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sibling items are specified to the opposite side:
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\c {anchor.left: sibling.right}. This allows you to keep sibling items
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together.
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In the following image, \uicontrol{Rectangle 2} is anchored to
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\uicontrol {Rectangle 1} on its left and to the bottom of its parent.
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\image qmldesigner-anchors.png "Anchoring sibling items"
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The anchors for \uicontrol{Rectangle 2} are specified as follows in code:
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\qml
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Rectangle {
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id: rectangle2
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anchors.left: rectangle1.right
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anchors.leftMargin: 10
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anchors.bottom: parent.bottom
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anchors.bottomMargin: 10
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//
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}
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\endqml
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Margins specify the amount of empty space to leave to the outside of an
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item. Margins only have meaning for anchors. They do not take any effect
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when using layouts or absolute positioning.
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\section2 Aligning and Distributing Items
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When you're working with a group of items, you can select them to align
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and distribute them evenly. As the positions of the items are fixed, you
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cannot apply these functions to anchored items. For scalability, you can
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anchor the aligned and distributed items when your design is ready.
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\image qmldesigner-alignment.png "Aligning sibling items"
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Select the buttons in the \uicontrol Align group to align the top/bottom
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or left/right edges of the items in the group to the one farthest away from
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the center of the group. For example, when left-aligning, the items are
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aligned to the leftmost item. You can also align the horizontal/vertical
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centers of items, or both, as in the image above.
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In the \uicontrol {Align to} field, select whether to align the items in
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respect to the selection, the root item, or a \e {key object} that you
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select in the \uicontrol {Key object} field. The key object must be a part
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of the selection.
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You can distribute either \e objects or the \e spacing between them. If the
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objects or spacing cannot be distributed to equal pixel values without
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ending up with half pixels, you receive a notification. You can either allow
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\QDS to distribute objects or spacing using the closest values possible or
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tweak your design so that the objects and spacing can be distributed
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perfectly.
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When distributing objects, you can select whether the distance between
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them is calculated from their top/bottom or left/right edges or their
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horizontal/vertical center.
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\image qmldesigner-distribute-objects.png "Distribute objects buttons"
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You can distribute spacing either evenly within a target area or at
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specified distances, calculated from a starting point.
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You can select the orientation in which the objects are distributed evenly
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within the target area: horizontally along the x axis or vertically along
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the y axis.
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\image qmldesigner-distribute-spacing-evenly.png "Distribute spacing evenly"
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Alternatively, you can distribute spacing in pixels by selecting one of the
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starting point buttons: left/right or top/bottom edge of the target area,
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or its horizontal/vertical center. Note that some items might end up outside
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the target area.
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\image qmldesigner-distribute-spacing-pixels.png "Distribute spacing in pixels"
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You can set the space between objects in pixels. You can
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disable the distribution of spacing in pixels by clicking
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the \inlineimage qmldesigner-distribute-spacing-x.png
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button.
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\section2 Using Positioners
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Positioner items are container items that manage the positions of
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items. For many use cases, the best positioner to use is a simple
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column, row, flow, or grid. You can use the QML types available in
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the \uicontrol {Qt Quick - Positioner} section of \uicontrol Library
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to position the children of an item in these formations in the most
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efficient manner possible.
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To position several items in a \uicontrol Column, \uicontrol Row,
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\uicontrol Flow, or \uicontrol Grid, select the items in
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\uicontrol {Form Editor}, and then select \uicontrol Position in
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the context menu.
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\section3 Column Positioner
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A \uicontrol Column positions its child items along a single column.
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It can be used as a convenient way to vertically position a series of
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items without using anchors.
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\image qtquick-positioner-column-properties.png "Column properties"
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For all positioners, you can specify the spacing between the child
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items that they contain in the \uicontrol Spacing field.
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In addition, you can specify the vertical and horizontal padding between
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content and the left, right, top, and bottom edges of items as values of
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the fields in the \uicontrol Padding group.
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\section3 Row and Flow Positioners
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A \uicontrol Row positions its child items along a single row. It can be
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used as a convenient way to horizontally position a series of items without
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using anchors.
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The \uicontrol Flow type positions its child items like words on a page,
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wrapping them to create rows or columns of items.
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\image qtquick-positioner-flow-properties.png "Flow properties"
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For flow and row positioners, you can also set the direction of a flow to
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either left-to-right or top-to-bottom in the \uicontrol Flow field.
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Items are positioned next to to each other according to the value you set
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in the \uicontrol {Layout direction} field until the width or height of the
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Flow item is exceeded, then wrapped to the next row or column.
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You can set the layout direction to either \uicontrol LeftToRight or
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\uicontrol RightToLeft in the \uicontrol {Layout direction} field. If
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the width of the row is explicitly set, the left anchor remains to the
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left of the row and the right anchor remains to the right of it.
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\section3 Grid Positioner
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A \uicontrol Grid creates a grid of cells that is large enough to hold all
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of its child items, and places these items in the cells from left to right
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and top to bottom. Each item is positioned at the top-left corner of its
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cell with position (0, 0).
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\QC generates the grid based on the positions of the child items in
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\uicontrol {Form Editor}. You can modify the number of rows and columns
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in the \uicontrol Rows and \uicontrol Columns fields.
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\image qtquick-positioner-grid-properties.png "Grid properties"
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In addition to the flow and layout direction, you can set the horizontal
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and vertical alignment of grid items. By default, grid items are vertically
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aligned to the top. Horizontal alignment follows the value of the
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\uicontrol {Layout direction} field. For example, when layout direction is
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set to \uicontrol LeftToRight, the items are aligned on the left.
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To mirror the layout, set the layout direction to \uicontrol RightToLeft.
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To also mirror the horizontal alignment of items, select
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\uicontrol AlignRight in the \uicontrol {Horizontal item alignment} field.
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\section3 Summary of Positioners
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The following table lists the positioners that you can use to arrange items
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in UIs. They are available in the \uicontrol {Qt Quick - Positioner} section
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of \uicontrol Library.
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\table
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\header
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\li Icon
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\li Name
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\li Purpose
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\row
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\li \inlineimage column-positioner-icon-16px.png
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\li \l[QtQuick] {Column}
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\li Arranges its child items vertically.
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\row
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\li \inlineimage row-positioner-icon-16px.png
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\li \l[QtQuick] {Row}
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\li Arranges its child items horizontally.
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\row
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\li \inlineimage grid-positioner-icon-16px.png
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\li \l[QtQuick] {Grid}
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\li Arranges its child items so that they are aligned in a grid and
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are not overlapping.
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\row
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\li \inlineimage flow-positioner-icon-16px.png
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\li \l[QtQuick] {Flow}
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\li Arranges its child items side by side, wrapping as necessary.
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\endtable
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\section2 Using Layouts
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\if defined(qtcreator)
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Since Qt 5.1, you can use QML types in the \l{qtquicklayouts-index.html}
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{Qt Quick Layouts} module to arrange items in UIs.
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\else
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You can use the QML types available in the \uicontrol {Qt Quick - Layouts}
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section of \uicontrol Library to arrange items in UIs.
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\endif
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Unlike positioners, layouts manage both the positions and sizes of their
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child items, and are therefore well suited for dynamic and resizable UIs.
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However, this means that you should not specify fixed positions and sizes
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for the child items in the \uicontrol Geometry group in their properties,
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unless their implicit sizes are not satisfactory.
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You can use anchors or the width and height properties of the layout itself
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to specify its size in respect to its non-layout parent item. However, do
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not anchor the child items within layouts.
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To arrange several items in a column, row, grid, or
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\uicontrol {Stack Layout}, select the items in \uicontrol {Form Editor},
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and then select \uicontrol Layout in the context menu.
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You can also click the \inlineimage column.png
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(\uicontrol {Column Layout}), \inlineimage row.png
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(\uicontrol {Row Layout}), and \inlineimage grid.png
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(\uicontrol {Grid Layout}) toolbar buttons to apply
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layouts to the selected items.
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To make an item within a layout as wide as possible while respecting the
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given constraints, select the item in \uicontrol {Form Editor}, and then
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select \uicontrol Layout > \uicontrol {Fill Width} in the context menu. To
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make the item as high as possible, select \uicontrol {Fill Height}.
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\section3 Layout Properties
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A \uicontrol {Grid Layout} type provides a way of dynamically arranging
|
||
|
|
items in a grid. If the grid layout is resized, all its child items are
|
||
|
|
rearranged. If you want a layout with just one row or one column, use the
|
||
|
|
\uicontrol {Row Layout} or \uicontrol {Column Layout} type.
|
||
|
|
|
||
|
|
The child items of row and column layout items are automatically positioned
|
||
|
|
either horizontally from left to right as rows or vertically from
|
||
|
|
top to bottom as columns. The number of the child items determines the width
|
||
|
|
of the row or the height of the column. You can specify the spacing between
|
||
|
|
the child items in the \uicontrol Spacing field.
|
||
|
|
|
||
|
|
The child items of grid layout items are arranged according to the
|
||
|
|
\uicontrol Flow property. When the direction of a flow is set to
|
||
|
|
\uicontrol LeftToRight, child items are positioned next to to each
|
||
|
|
other until the the number of \uicontrol Columns is reached. Then,
|
||
|
|
the auto-positioning wraps back to the beginning of the next row.
|
||
|
|
|
||
|
|
\image qtquick-layout-grid-properties.png "Grid Layout properties"
|
||
|
|
|
||
|
|
If you set the direction of the flow to \uicontrol TopToBottom, child
|
||
|
|
items are auto-positioned vertically using the value of the \uicontrol Rows
|
||
|
|
field to determine the maximum number of rows.
|
||
|
|
|
||
|
|
You can set the layout direction to either \uicontrol LeftToRight or
|
||
|
|
\uicontrol RightToLeft in the \uicontrol {Layout direction} field.
|
||
|
|
When you select \uicontrol RightToLeft, the alignment of the items
|
||
|
|
will be mirrored.
|
||
|
|
|
||
|
|
You can specify the spacing between rows and columns in the
|
||
|
|
\uicontrol {Row spacing} and \uicontrol {Column spacing} fields.
|
||
|
|
|
||
|
|
\section3 Stack Layout
|
||
|
|
|
||
|
|
\image qtquick-designer-stacked-view.png
|
||
|
|
|
||
|
|
To add items to a \uicontrol {Stack Layout}, select the
|
||
|
|
\inlineimage plus.png
|
||
|
|
button next to the type name in \uicontrol {Form Editor}. To move
|
||
|
|
between items, select the \inlineimage prev.png
|
||
|
|
(\uicontrol Previous) and \inlineimage next.png
|
||
|
|
(\uicontrol Next) buttons.
|
||
|
|
|
||
|
|
To add a tab bar to a stack layout, select \uicontrol {Stacked Container} >
|
||
|
|
\uicontrol {Add Tab Bar}.
|
||
|
|
|
||
|
|
To raise or lower the stacking order of an item, select
|
||
|
|
\uicontrol {Stacked Container} > \uicontrol {Increase Index} or
|
||
|
|
\uicontrol {Decrease Index}.
|
||
|
|
|
||
|
|
\section3 Summary of Layouts
|
||
|
|
|
||
|
|
The following table lists the layout types that you can use to arrange items
|
||
|
|
in UIs. They are available in the \uicontrol {Qt Quick - Layouts} section
|
||
|
|
of \uicontrol Library.
|
||
|
|
|
||
|
|
\table
|
||
|
|
\header
|
||
|
|
\li Icon
|
||
|
|
\li Name
|
||
|
|
\li Purpose
|
||
|
|
\row
|
||
|
|
\li \inlineimage column-layouts-icon-16px.png
|
||
|
|
\li \l{ColumnLayout}{Column Layout}
|
||
|
|
\li Provides a grid layout with only one column.
|
||
|
|
\row
|
||
|
|
\li\inlineimage row-layouts-icon-16px.png
|
||
|
|
\li \l{RowLayout}{Row Layout}
|
||
|
|
\li Provides a grid layout with only one row.
|
||
|
|
\row
|
||
|
|
\li \inlineimage grid-layouts-icon-16px.png
|
||
|
|
\li \l{GridLayout}{Grid Layout}
|
||
|
|
\li Provides a way of dynamically arranging items in a grid.
|
||
|
|
\row
|
||
|
|
\li \inlineimage stack-layouts-icon-16px.png
|
||
|
|
\li \l{StackLayout}{Stack Layout}
|
||
|
|
\li Provides a stack of items where only one item is visible at a time.
|
||
|
|
\endtable
|
||
|
|
|
||
|
|
|
||
|
|
\section2 Organizing Items
|
||
|
|
|
||
|
|
The following table lists the UI controls that you can use to
|
||
|
|
organize items in UIs (since Qt 5.7). They are available in the
|
||
|
|
\uicontrol {Qt Quick - Controls 2} section of \uicontrol Library.
|
||
|
|
|
||
|
|
\table
|
||
|
|
\header
|
||
|
|
\li Icon
|
||
|
|
\li Name
|
||
|
|
\li Purpose
|
||
|
|
\row
|
||
|
|
\li \inlineimage icons/frame-icon16.png
|
||
|
|
\li \l [QtQuickControls]{Frame}
|
||
|
|
\li A visual frame around a group of controls.
|
||
|
|
\row
|
||
|
|
\li \inlineimage icons/groupbox-icon16.png
|
||
|
|
\li \l [QtQuickControls]{GroupBox}{Group Box}
|
||
|
|
\li A titled visual frame around a group of controls.
|
||
|
|
\row
|
||
|
|
\li \inlineimage icons/label-icon16.png
|
||
|
|
\li \l [QtQuickControls]{Label}
|
||
|
|
\li A text label with inherited styling and font.
|
||
|
|
\row
|
||
|
|
\li \inlineimage icons/page-icon16.png
|
||
|
|
\li \l [QtQuickControls]{Page}
|
||
|
|
\li A styled page control with support for a header and footer.
|
||
|
|
\row
|
||
|
|
\li \inlineimage icons/pane-icon16.png
|
||
|
|
\li \l [QtQuickControls]{Pane}
|
||
|
|
\li A background that matches the application style and theme.
|
||
|
|
\endtable
|
||
|
|
*/
|