2016-05-31 16:07:09 +02:00
										 
									 
								 
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											2016-09-15 17:41:41 +02:00
										 
									 
								 
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								#include "clangasyncjob-base.h"
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								#include "processevents-utilities.h"
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								#include <clangsupport/filecontainer.h>
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								using namespace ClangBackEnd;
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								void ClangAsyncJobTest::BaseSetUp(ClangBackEnd::JobRequest::Type jobRequestType,
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								                                  IAsyncJob &asyncJob)
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								{
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								    projects.createOrUpdate({ProjectPartContainer(projectPartId)});
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								    const QVector<FileContainer> fileContainer{FileContainer(filePath, projectPartId)};
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								    document = documents.create(fileContainer).front();
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								    documents.setVisibleInEditors({filePath});
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								    documents.setUsedByCurrentEditor(filePath);
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								    jobRequest = createJobRequest(filePath, jobRequestType);
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								    jobContext = JobContext(jobRequest, &documents, &unsavedFiles, &dummyIpcClient);
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								    jobContextWithMockClient = JobContext(jobRequest, &documents, &unsavedFiles, &mockIpcClient);
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								    asyncJob.setFinishedHandler([](IAsyncJob *){});
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								}
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								JobRequest ClangAsyncJobTest::createJobRequest(const Utf8String &filePath,
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								                                               JobRequest::Type type) const
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								{
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								    JobRequest jobRequest(type);
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								    jobRequest.filePath = filePath;
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								    jobRequest.projectPartId = projectPartId;
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								    jobRequest.unsavedFilesChangeTimePoint = unsavedFiles.lastChangeTimePoint();
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								    jobRequest.documentRevision = document.documentRevision();
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								    jobRequest.projectChangeTimePoint = projects.project(projectPartId).lastChangeTimePoint();
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								    return jobRequest;
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								}
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								bool ClangAsyncJobTest::waitUntilJobFinished(const ClangBackEnd::IAsyncJob &asyncJob,
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								                                             int timeOutInMs) const
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								{
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								    const auto isOnFinishedSlotExecuted = [&asyncJob](){ return asyncJob.isFinished(); };
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								    return ProcessEventUtilities::processEventsUntilTrue(isOnFinishedSlotExecuted, timeOutInMs);
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								}
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