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qt-creator/src/plugins/designer/formeditorw.h

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/**************************************************************************
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**
** This file is part of Qt Creator
**
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** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
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**
** Contact: Nokia Corporation (qt-info@nokia.com)
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**
** Commercial Usage
**
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** If you are unsure which license is appropriate for your use, please
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** contact the sales department at http://qt.nokia.com/contact.
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**
**************************************************************************/
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#ifndef FORMEDITORW_H
#define FORMEDITORW_H
#include <QtCore/QObject>
#include <QtCore/QStringList>
#include <QtCore/QMap>
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#include "designerconstants.h"
QT_BEGIN_NAMESPACE
class QDesignerIntegrationInterface;
class QDesignerFormEditorInterface;
class QDesignerFormWindowInterface;
class QAction;
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class QActionGroup;
class QSignalMapper;
class QSettings;
class QToolBar;
namespace qdesigner_internal {
class QDesignerFormWindowManager;
}
QT_END_NAMESPACE
namespace Core {
class ActionManager;
class ActionContainer;
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class ICore;
class IEditor;
class Command;
class DesignMode;
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class EditorToolBar;
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}
namespace Designer {
namespace Internal {
struct EditorData;
class EditorWidget;
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class SettingsPage;
class DesignerContext;
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/** FormEditorW is a singleton that stores the Designer CoreInterface and
* performs centralized operations. The instance() method will return an
* instance. However, it must be manually deleted when unloading the
* plugin. Since fully initializing Designer at startup is expensive, the
* class has an internal partial initialisation stage "RegisterPlugins"
* which is there to register the Creator plugin objects
* that must be present at startup (settings pages, actions).
* The plugin uses this stage at first by calling ensureInitStage().
* Requesting an editor via instance() will fully initialize the class.
* This is based on the assumption that the Designer settings work with
* no plugins loaded. If that does not work, full initialization can be
* triggered by connection to the ICore::optionsDialogRequested() signal.
*
* The form editor shows a read-only XML editor in edit mode and Qt Designer
* in Design mode. It connects to void EditorManager::currentEditorChanged()
* and switches modes if a designer XML editor is activated. */
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class FormEditorW : public QObject
{
Q_OBJECT
public:
enum InitializationStage {
// Register Creator plugins (settings pages, actions)
RegisterPlugins,
// Fully initialized for handling editor requests
FullyInitialized
};
virtual ~FormEditorW();
// Create an instance and initialize up to stage s
static void ensureInitStage(InitializationStage s);
// Returns fully initialized instance
static FormEditorW *instance();
// Deletes an existing instance if there is one.
static void deleteInstance();
EditorData createEditor(QWidget *parent);
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inline QDesignerFormEditorInterface *designerEditor() const { return m_formeditor; }
inline QWidget * const*designerSubWindows() const { return m_designerSubWindows; }
EditorData activeEditor() const;
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private slots:
void activateEditMode(int id);
void activateEditMode(QAction*);
void activeFormWindowChanged(QDesignerFormWindowInterface *);
void currentEditorChanged(Core::IEditor *editor);
void toolChanged(int);
void print();
void updateShortcut(QObject *command);
void closeFormEditorsForXmlEditors(QList<Core::IEditor*> editors);
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private:
FormEditorW();
void fullInit();
void saveSettings(QSettings *s);
void initDesignerSubWindows();
void setupActions();
void setupViewActions();
inline void addDockViewAction(Core::ActionManager *am, int index,
const QList<int> &context,
const QString &title, const QString &id);
Core::ActionContainer *createPreviewStyleMenu(Core::ActionManager *am,
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QActionGroup *actionGroup);
void critical(const QString &errorMessage);
void bindShortcut(Core::Command *command, QAction *action);
QAction *createEditModeAction(QActionGroup *ag,
const QList<int> &context,
Core::ActionManager *am,
Core::ActionContainer *medit,
const QString &actionName,
const QString &name,
int toolNumber,
const QString &iconName = QString(),
const QString &keySequence = QString());
void addToolAction(QAction *a,
Core::ActionManager *am,
const QList<int> &context,
const QString &name,
Core::ActionContainer *c1,
const QString &keySequence = QString());
QToolBar *createEditorToolBar() const;
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static FormEditorW *m_self;
QDesignerFormEditorInterface *m_formeditor;
QDesignerIntegrationInterface *m_integration;
qdesigner_internal::QDesignerFormWindowManager *m_fwm;
Core::ICore *m_core;
InitializationStage m_initStage;
QWidget *m_designerSubWindows[Designer::Constants::DesignerSubWindowCount];
Core::ActionContainer *m_viewMenu;
QAction *m_lockAction;
QAction *m_resetLayoutAction;
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QList<SettingsPage *> m_settingsPages;
QActionGroup *m_actionGroupEditMode;
QAction *m_actionPrint;
QAction *m_actionPreview;
QActionGroup *m_actionGroupPreviewInStyle;
QAction *m_actionAboutPlugins;
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QAction *m_modeActionSeparator;
QSignalMapper *m_shortcutMapper;
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DesignerContext *m_context;
QList<int> m_contexts;
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QStringList m_toolActionIds;
QWidget *m_modeWidget;
EditorWidget *m_editorWidget;
Core::DesignMode *m_designMode;
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QWidget *m_editorToolBar;
Core::EditorToolBar *m_toolBar;
QMap<Core::Command *, QAction *> m_commandToDesignerAction;
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};
} // namespace Internal
} // namespace Designer
#endif // FORMEDITORW_H