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qt-creator/src/plugins/debugger/qml/qmlinspectoragent.h

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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2012 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
**
** GNU Lesser General Public License Usage
**
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** Other Usage
**
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**************************************************************************/
#ifndef QMLINSPECTORAGENT_H
#define QMLINSPECTORAGENT_H
#include <QObject>
#include <qmldebug/baseenginedebugclient.h>
#include <watchdata.h>
using namespace QmlDebug;
namespace Debugger {
class DebuggerEngine;
namespace Internal {
class WatchData;
//map <filename, editorRevision> -> <lineNumber, columnNumber> -> debugId
typedef
QHash<QPair<QString, int>, QHash<QPair<int, int>, QList<int> > > DebugIdHash;
class QmlInspectorAgent : public QObject
{
Q_OBJECT
public:
explicit QmlInspectorAgent(DebuggerEngine *engine, QObject *parent = 0);
void refreshObjectTree();
void fetchObject(int debugId);
quint32 queryExpressionResult(int debugId, const QString &expression);
void updateWatchData(const WatchData &data);
void selectObjectInTree(int debugId);
quint32 setBindingForObject(int objectDebugId,
const QString &propertyName,
const QVariant &value,
bool isLiteralValue,
QString source,
int line);
quint32 setMethodBodyForObject(int objectDebugId, const QString &methodName,
const QString &methodBody);
quint32 resetBindingForObject(int objectDebugId,
const QString &propertyName);
QList<QmlDebugObjectReference> objects() const;
QmlDebugObjectReference objectForId(int debugId) const;
QmlDebugObjectReference objectForId(const QString &objectId) const;
QmlDebugObjectReference objectForLocation(int line, int column) const;
QList<QmlDebugObjectReference> rootObjects() const { return m_rootObjects; }
DebugIdHash debugIdHash() const { return m_debugIdHash; }
bool addObjectWatch(int objectDebugId);
bool isObjectBeingWatched(int objectDebugId);
bool removeObjectWatch(int objectDebugId);
void removeAllObjectWatches();
void setEngineClient(BaseEngineDebugClient *client);
signals:
void objectTreeUpdated();
void objectFetched(const QmlDebugObjectReference &ref);
void expressionResult(quint32 queryId, const QVariant &value);
void propertyChanged(int debugId, const QByteArray &propertyName,
const QVariant &propertyValue);
private slots:
void updateStatus();
void onResult(quint32 queryId, const QVariant &value, const QByteArray &type);
void newObjects();
private:
void reloadEngines();
void queryEngineContext(int id);
quint32 fetchContextObject(const QmlDebugObjectReference &obj);
void fetchRootObjects(const QmlDebugContextReference &context, bool clear);
void updateEngineList(const QmlDebugEngineReferenceList &engines);
void rootContextChanged(const QmlDebugContextReference &context);
void objectTreeFetched(const QmlDebugObjectReference &result);
void onCurrentObjectsFetched(const QmlDebugObjectReference &result);
bool getObjectHierarchy(const QmlDebugObjectReference &object);
void buildDebugIdHashRecursive(const QmlDebugObjectReference &ref);
QList<WatchData> buildWatchData(const QmlDebugObjectReference &obj,
const WatchData &parent);
void addObjectToTree(const QmlDebugObjectReference &obj, bool notify);
QmlDebugObjectReference objectForId(
int debugId,
const QmlDebugObjectReference &ref) const;
QList<QmlDebugObjectReference> objects(
const QmlDebugObjectReference &objectRef) const;
enum LogDirection {
LogSend,
LogReceive
};
void log(LogDirection direction, const QString &message);
bool isConnected();
private:
DebuggerEngine *m_engine;
QmlDebug::BaseEngineDebugClient *m_engineClient;
quint32 m_engineQueryId;
quint32 m_rootContextQueryId;
int m_objectToSelect;
QList<quint32> m_objectTreeQueryIds;
QList<QmlDebugObjectReference> m_rootObjects;
QList<quint32> m_fetchCurrentObjectsQueryIds;
QList<QmlDebugObjectReference> m_fetchCurrentObjects;
QmlDebugEngineReferenceList m_engines;
QHash<int, QByteArray> m_debugIdToIname;
DebugIdHash m_debugIdHash;
QList<int> m_objectWatches;
};
} // Internal
} // Debugger
#endif // QMLINSPECTORAGENT_H