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qt-creator/tests/system/shared/suites_qtta.py

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import __builtin__
# appends to line, by typing <typeWhat> after <insertAfterLine> text into <codeArea> widget
def appendToLine(codeArea, insertAfterLine, typeWhat):
if not placeCursorToLine(codeArea, insertAfterLine):
return False
type(codeArea, typeWhat)
return True
# checks if error is properly reported, returns True if succeeded and False if not.
# Current implementation is focused on allowing different compilers, and it is enough if one of the expected messages
# is found in issues view. warnIfMoreIssues should warn if there are more than one issue, no matter how many
# expected texts are in array (because they are alternatives).
def checkSyntaxError(issuesView, expectedTextsArray, warnIfMoreIssues = True):
issuesModel = issuesView.model()
# wait for issues
waitFor("issuesModel.rowCount() > 0", 5000)
# warn if more issues reported
if(warnIfMoreIssues and issuesModel.rowCount() > 1):
test.warning("More than one expected issues reported")
# iterate issues and check if there exists "Unexpected token" message
for row in range(issuesModel.rowCount()):
# enum Roles { File = Qt::UserRole, Line, MovedLine, Description, FileNotFound, Type, Category, Icon, Task_t };
index = issuesModel.index(row, 0)
description = str(index.data(Qt.UserRole + 3).toString())
type = str(index.data(Qt.UserRole + 5).toString())
# check if at least one of expected texts found in issue text
for expectedText in expectedTextsArray:
if expectedText in description:
# check if it is error and warn if not - returns False which leads to fail
if type is not "1":
test.warning("Expected error text found, but is not of type: 'error'")
return False
else:
return True
return False
# wait and verify if object exists/not exists
def checkIfObjectExists(name, shouldExist = True, timeout = 3000, verboseOnFail = False):
result = waitFor("object.exists(name) == shouldExist", timeout)
if verboseOnFail and not result:
test.log("checkIfObjectExists() failed for '%s'" % name)
return result
# change autocomplete options to manual
def changeAutocompleteToManual():
invokeMenuItem("Tools", "Options...")
mouseClick(waitForObjectItem(":Options_QListView", "Text Editor"), 5, 5, 0, Qt.LeftButton)
clickTab(waitForObject(":Options.qt_tabwidget_tabbar_QTabBar"), "Completion")
ensureChecked(waitForObject(":Behavior.Autocomplete common prefix_QCheckBox"), False)
selectFromCombo(":Behavior.completionTrigger_QComboBox", "Manually")
verifyEnabled(":Options.OK_QPushButton")
clickButton(waitForObject(":Options.OK_QPushButton"))
# wait and verify if object item exists/not exists
def checkIfObjectItemExists(object, item, timeout = 3000):
try:
waitForObjectItem(object, item, timeout)
return True
except:
return False
# this function creates a string holding the real name of a Qml Item
# param type defines the Qml type (support is limited)
# param container defines the container of the Qml item - can be a real or symbolic name
# param clip defines the state of the clip property (true/false)
# param text a string holding the complete text property (e.g. "text='example'", "text~='ex.*'")
def getQmlItem(type, container, clip, text=""):
if (container.startswith(":")):
container = "'%s'" % container
clip = ("%s" % __builtin__.bool(clip)).lower()
return ("{clip='%s' container=%s enabled='true' %s type='%s' unnamed='1' visible='true'}"
% (clip, container, text, type))