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							|  |  |  | ****************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #pragma once
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							|  |  |  | 
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							|  |  |  | #include <QMetaType>
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										 |  |  | #include <QVariant>
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							|  |  |  | #include "imagecontainer.h"
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							|  |  |  | 
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										 |  |  | #include <vector>
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										 |  |  | 
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										 |  |  | namespace QmlDesigner { | 
					
						
							|  |  |  | 
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										 |  |  | template<typename Type> | 
					
						
							|  |  |  | QDataStream &operator<<(QDataStream &out, const std::vector<Type> &vector) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     out << quint64(vector.size()); | 
					
						
							|  |  |  | 
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							|  |  |  |     for (auto &&entry : vector) | 
					
						
							|  |  |  |         out << entry; | 
					
						
							|  |  |  | 
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							|  |  |  |     return out; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | template<typename Type> | 
					
						
							|  |  |  | QDataStream &operator>>(QDataStream &in, std::vector<Type> &vector) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     vector.clear(); | 
					
						
							|  |  |  | 
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							|  |  |  |     quint64 size; | 
					
						
							|  |  |  | 
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							|  |  |  |     in >> size; | 
					
						
							|  |  |  | 
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							|  |  |  |     vector.reserve(size); | 
					
						
							|  |  |  | 
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							|  |  |  |     for (quint64 i = 0; i < size; ++i) { | 
					
						
							|  |  |  |         Type entry; | 
					
						
							|  |  |  | 
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							|  |  |  |         in >> entry; | 
					
						
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							|  |  |  |         vector.push_back(std::move(entry)); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
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							|  |  |  |     return in; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | class CapturedDataCommand | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | public: | 
					
						
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										 |  |  |     struct Property | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         Property() = default; | 
					
						
							|  |  |  |         Property(QString key, QVariant value) | 
					
						
							|  |  |  |             : key(std::move(key)) | 
					
						
							|  |  |  |             , value(std::move(value)) | 
					
						
							|  |  |  |         {} | 
					
						
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							|  |  |  |         friend QDataStream &operator<<(QDataStream &out, const Property &property) | 
					
						
							|  |  |  |         { | 
					
						
							|  |  |  |             out << property.key; | 
					
						
							|  |  |  |             out << property.value; | 
					
						
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							|  |  |  |             return out; | 
					
						
							|  |  |  |         } | 
					
						
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							|  |  |  |         friend QDataStream &operator>>(QDataStream &in, Property &property) | 
					
						
							|  |  |  |         { | 
					
						
							|  |  |  |             in >> property.key; | 
					
						
							|  |  |  |             in >> property.value; | 
					
						
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							|  |  |  |             return in; | 
					
						
							|  |  |  |         } | 
					
						
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							|  |  |  |         QString key; | 
					
						
							|  |  |  |         QVariant value; | 
					
						
							|  |  |  |     }; | 
					
						
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										 |  |  |     struct NodeData | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         friend QDataStream &operator<<(QDataStream &out, const NodeData &data) | 
					
						
							|  |  |  |         { | 
					
						
							|  |  |  |             out << data.nodeId; | 
					
						
							|  |  |  |             out << data.contentRect; | 
					
						
							|  |  |  |             out << data.sceneTransform; | 
					
						
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										 |  |  |             out << data.properties; | 
					
						
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							|  |  |  |             return out; | 
					
						
							|  |  |  |         } | 
					
						
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							|  |  |  |         friend QDataStream &operator>>(QDataStream &in, NodeData &data) | 
					
						
							|  |  |  |         { | 
					
						
							|  |  |  |             in >> data.nodeId; | 
					
						
							|  |  |  |             in >> data.contentRect; | 
					
						
							|  |  |  |             in >> data.sceneTransform; | 
					
						
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										 |  |  |             in >> data.properties; | 
					
						
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										 |  |  | 
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							|  |  |  |             return in; | 
					
						
							|  |  |  |         } | 
					
						
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							|  |  |  |         qint32 nodeId = -1; | 
					
						
							|  |  |  |         QRectF contentRect; | 
					
						
							|  |  |  |         QTransform sceneTransform; | 
					
						
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										 |  |  |         std::vector<Property> properties; | 
					
						
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										 |  |  |     }; | 
					
						
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							|  |  |  |     struct StateData | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         friend QDataStream &operator<<(QDataStream &out, const StateData &data) | 
					
						
							|  |  |  |         { | 
					
						
							|  |  |  |             out << data.image; | 
					
						
							|  |  |  |             out << data.nodeData; | 
					
						
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										 |  |  |             out << data.nodeId; | 
					
						
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										 |  |  | 
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							|  |  |  |             return out; | 
					
						
							|  |  |  |         } | 
					
						
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							|  |  |  |         friend QDataStream &operator>>(QDataStream &in, StateData &data) | 
					
						
							|  |  |  |         { | 
					
						
							|  |  |  |             in >> data.image; | 
					
						
							|  |  |  |             in >> data.nodeData; | 
					
						
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										 |  |  |             in >> data.nodeId; | 
					
						
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										 |  |  | 
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							|  |  |  |             return in; | 
					
						
							|  |  |  |         } | 
					
						
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							|  |  |  |         ImageContainer image; | 
					
						
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										 |  |  |         std::vector<NodeData> nodeData; | 
					
						
							|  |  |  |         qint32 nodeId = -1; | 
					
						
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										 |  |  |     }; | 
					
						
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										 |  |  |     CapturedDataCommand() = default; | 
					
						
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							|  |  |  |     CapturedDataCommand(QVector<StateData> &&stateData) | 
					
						
							|  |  |  |         : stateData{std::move(stateData)} | 
					
						
							|  |  |  |     {} | 
					
						
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							|  |  |  |     CapturedDataCommand(QImage &&image) | 
					
						
							|  |  |  |         : image{std::move(image)} | 
					
						
							|  |  |  |     {} | 
					
						
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										 |  |  |     friend QDataStream &operator<<(QDataStream &out, const CapturedDataCommand &command) | 
					
						
							|  |  |  |     { | 
					
						
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										 |  |  |         out << command.image; | 
					
						
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										 |  |  |         out << command.stateData; | 
					
						
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							|  |  |  |         return out; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     friend QDataStream &operator>>(QDataStream &in, CapturedDataCommand &command) | 
					
						
							|  |  |  |     { | 
					
						
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										 |  |  |         in >> command.image; | 
					
						
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										 |  |  |         in >> command.stateData; | 
					
						
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							|  |  |  |         return in; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  | public: | 
					
						
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										 |  |  |     QImage image; | 
					
						
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										 |  |  |     QVector<StateData> stateData; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | } // namespace QmlDesigner
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							|  |  |  | Q_DECLARE_METATYPE(QmlDesigner::CapturedDataCommand) |