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qt-creator/src/plugins/debugger/disassembleragent.h

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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
****************************************************************************/
#pragma once
#include <QObject>
namespace Debugger {
namespace Internal {
class Breakpoint;
class DebuggerEngine;
class DisassemblerAgentPrivate;
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class DisassemblerLines;
class Location;
class DisassemblerAgent : public QObject
{
Q_OBJECT
Q_PROPERTY(QString mimeType READ mimeType WRITE setMimeType)
public:
// Called from Gui
explicit DisassemblerAgent(DebuggerEngine *engine);
~DisassemblerAgent();
void setLocation(const Location &location);
const Location &location() const;
void scheduleResetLocation();
void resetLocation();
void setContents(const DisassemblerLines &contents);
void updateLocationMarker();
void updateBreakpointMarker(const Breakpoint &bp);
void removeBreakpointMarker(const Breakpoint &bp);
// Mimetype: "text/a-asm" or some specialized architecture
QString mimeType() const;
Q_SLOT void setMimeType(const QString &mt);
quint64 address() const;
bool contentsCoversAddress(const QString &contents) const;
void cleanup();
// Force reload, e.g. after changing the output flavour.
void reload();
private:
void setContentsToDocument(const DisassemblerLines &contents);
int indexOf(const Location &loc) const;
DisassemblerAgentPrivate *d;
};
} // namespace Internal
} // namespace Debugger