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qt-creator/src/plugins/debugger/threadshandler.h

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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
****************************************************************************/
#pragma once
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#include "threaddata.h"
#include <utils/treemodel.h>
////////////////////////////////////////////////////////////////////////
//
// ThreadsHandler
//
////////////////////////////////////////////////////////////////////////
namespace Debugger {
namespace Internal {
class DebuggerEngine;
class GdbMi;
class ThreadItem;
class ThreadsHandler : public Utils::TreeModel<Utils::TypedTreeItem<ThreadItem>, ThreadItem>
{
Q_OBJECT
public:
explicit ThreadsHandler(DebuggerEngine *engine);
int currentThreadIndex() const;
ThreadId currentThread() const;
ThreadId threadAt(int index) const;
void setCurrentThread(ThreadId id);
QString pidForGroupId(const QString &groupId) const;
void updateThread(const ThreadData &threadData);
void updateThreads(const GdbMi &data);
void removeThread(ThreadId threadId);
void setThreads(const Threads &threads);
void removeAll();
ThreadData thread(ThreadId id) const;
QAbstractItemModel *model();
void notifyGroupCreated(const QString &groupId, const QString &pid);
bool notifyGroupExited(const QString &groupId); // Returns true when empty.
// Clear out all frame information
void notifyRunning(const QString &data);
void notifyRunning(ThreadId threadId);
void notifyAllRunning();
void notifyStopped(const QString &data);
void notifyStopped(ThreadId threadId);
void notifyAllStopped();
void resetLocation();
void scheduleResetLocation();
private:
void updateThreadBox();
void sort(int column, Qt::SortOrder order);
bool setData(const QModelIndex &idx, const QVariant &data, int role);
DebuggerEngine *m_engine;
ThreadId m_currentId;
bool m_resetLocationScheduled;
QHash<QString, QString> m_pidForGroupId;
};
} // namespace Internal
} // namespace Debugger