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								/****************************************************************************
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								**
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								** Copyright (C) 2020 The Qt Company Ltd.
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								** Contact: https://www.qt.io/licensing/
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								**
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								** This file is part of Qt Creator.
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								**
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								** Commercial License Usage
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								** Licensees holding valid commercial Qt licenses may use this file in
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								** accordance with the commercial license agreement provided with the
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								** Software or, alternatively, in accordance with the terms contained in
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								** a written agreement between you and The Qt Company. For licensing terms
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								** and conditions see https://www.qt.io/terms-conditions. For further
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								** information use the contact form at https://www.qt.io/contact-us.
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								**
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								** GNU General Public License Usage
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								** Alternatively, this file may be used under the terms of the GNU
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								** General Public License version 3 as published by the Free Software
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								** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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								** included in the packaging of this file. Please review the following
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								** information to ensure the GNU General Public License requirements will
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								** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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								**
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								****************************************************************************/
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								import QtQuick 2.15
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								import QtQuick3D 1.15
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								Item {
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								    id: viewRoot
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								    width: 1024
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								    height: 1024
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								    visible: true
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								    property alias view3D: view3D
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								    property alias camPos: viewCamera.position
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								    function setSceneToBox()
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								    {
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								        selectionBox.targetNode = view3D.importScene;
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								    }
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								    function fitAndHideBox()
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								    {
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								        cameraControl.focusObject(selectionBox.model, viewCamera.eulerRotation, true, true);
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								        if (cameraControl._zoomFactor < 0.1)
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								            view3D.importScene.scale = view3D.importScene.scale.times(10);
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								        if (cameraControl._zoomFactor > 10)
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								            view3D.importScene.scale = view3D.importScene.scale.times(0.1);
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								        selectionBox.visible = false;
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								    }
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								    View3D {
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								        id: view3D
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								        camera: viewCamera
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								        environment: sceneEnv
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								        SceneEnvironment {
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								            id: sceneEnv
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								            antialiasingMode: SceneEnvironment.MSAA
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								            antialiasingQuality: SceneEnvironment.VeryHigh
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								        }
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								        PerspectiveCamera {
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								            id: viewCamera
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								            position: Qt.vector3d(-200, 200, 200)
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								            eulerRotation: Qt.vector3d(-45, -45, 0)
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								        }
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								        DirectionalLight {
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								            rotation: viewCamera.rotation
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								        }
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								        SelectionBox {
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								            id: selectionBox
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								            view3D: view3D
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								            geometryName: "SB"
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								        }
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								        EditCameraController {
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								            id: cameraControl
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								            camera: view3D.camera
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								            view3d: view3D
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								            ignoreToolState: true
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								        }
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								    }
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								}
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