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qt-creator/src/plugins/ios/simulatorcontrol.h

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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include <QObject>
#include <QFuture>
#include "utils/fileutils.h"
QT_BEGIN_NAMESPACE
class QProcess;
QT_END_NAMESPACE
namespace Ios {
namespace Internal {
class IosDeviceType;
class SimulatorControlPrivate;
class SimulatorControl : public QObject
{
Q_OBJECT
public:
struct ResponseData {
ResponseData(const QString & udid):
simUdid(udid) { }
QString simUdid;
bool success = false;
qint64 pID = -1;
QByteArray commandOutput = "";
// For response type APP_SPAWN, the processInstance represents the control process of the spwaned app
// For other response types its null.
std::shared_ptr<QProcess> processInstance;
};
public:
explicit SimulatorControl(QObject* parent = nullptr);
~SimulatorControl();
public:
static QList<IosDeviceType> availableSimulators();
static void updateAvailableSimulators();
static bool isSimulatorRunning(const QString &simUdid);
static QString bundleIdentifier(const Utils::FileName &bundlePath);
static QString bundleExecutable(const Utils::FileName &bundlePath);
public:
QFuture<ResponseData> startSimulator(const QString &simUdid);
QFuture<ResponseData> installApp(const QString &simUdid, const Utils::FileName &bundlePath) const;
QFuture<ResponseData> spawnAppProcess(const QString &simUdid, const Utils::FileName &bundlePath,
bool waitForDebugger, const QStringList &extraArgs) const;
QFuture<ResponseData> launchApp(const QString &simUdid, const QString &bundleIdentifier,
qint64 spawnedPID = -1) const;
private:
SimulatorControlPrivate *d;
};
} // namespace Internal
} // namespace Ios