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qt-creator/src/plugins/cmakeprojectmanager/cmakeproject.cpp

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/***************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Qt Software Information (qt-info@nokia.com)
**
**
** Non-Open Source Usage
**
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** Licensees may use this file in accordance with the Qt Beta Version
** License Agreement, Agreement version 2.2 provided with the Software or,
** alternatively, in accordance with the terms contained in a written
** agreement between you and Nokia.
**
** GNU General Public License Usage
**
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** Alternatively, this file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the packaging
** of this file. Please review the following information to ensure GNU
** General Public Licensing requirements will be met:
**
** http://www.fsf.org/licensing/licenses/info/GPLv2.html and
** http://www.gnu.org/copyleft/gpl.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt GPL Exception
** version 1.2, included in the file GPL_EXCEPTION.txt in this package.
**
***************************************************************************/
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#include "cmakeproject.h"
#include "cmakeprojectconstants.h"
#include "cmakeprojectnodes.h"
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#include <extensionsystem/pluginmanager.h>
#include <cpptools/cppmodelmanagerinterface.h>
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#include <QtCore/QDebug>
using namespace CMakeProjectManager;
using namespace CMakeProjectManager::Internal;
CMakeProject::CMakeProject(CMakeManager *manager, const QString &fileName)
: m_manager(manager), m_fileName(fileName), m_rootNode(new CMakeProjectNode(m_fileName))
{
//TODO
m_file = new CMakeFile(this, fileName);
QDir dir = QFileInfo(m_fileName).absoluteDir();
QString cbpFile = findCbpFile(dir);
if (cbpFile.isEmpty())
cbpFile = createCbpFile(dir);
CMakeCbpParser cbpparser;
if (cbpparser.parseCbpFile(cbpFile)) {
buildTree(m_rootNode, cbpparser.fileList());
foreach(ProjectExplorer::FileNode *fn, cbpparser.fileList())
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m_files.append(fn->path());
m_files.sort();
CppTools::CppModelManagerInterface *modelmanager = ExtensionSystem::PluginManager::instance()->getObject<CppTools::CppModelManagerInterface>();
if (modelmanager) {
CppTools::CppModelManagerInterface::ProjectInfo *pinfo = modelmanager->projectInfo(this);
pinfo->includePaths = cbpparser.includeFiles();
// TODO we only want C++ files, not all other stuff that might be in the project
pinfo->sourceFiles = m_files;
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// TODO defines
}
} else {
// TODO report error
}
}
CMakeProject::~CMakeProject()
{
delete m_rootNode;
}
QString CMakeProject::findCbpFile(const QDir &directory)
{
// Find the cbp file
// TODO the cbp file is named like the project() command in the CMakeList.txt file
// so this method below could find the wrong cbp file, if the user changes the project()
// name
foreach(const QString &cbpFile , directory.entryList())
{
if (cbpFile.endsWith(".cbp")) {
return directory.path() + "/" + cbpFile;
}
}
return QString::null;
}
QString CMakeProject::createCbpFile(const QDir &)
{
// TODO create a cbp file.
// Issue: Where to create it? We want to do that in the build directory
// but at this stage we don't know the build directory yet
// So create it in a temp directory?
// Issue: We want to reuse whatever CMakeCache.txt that is alread there, which
// would indicate, creating it in the build directory
// Or we could use a temp directory and use -C builddirectory
return QString::null;
}
void CMakeProject::buildTree(CMakeProjectNode *rootNode, QList<ProjectExplorer::FileNode *> list)
{
//m_rootNode->addFileNodes(fileList, m_rootNode);
qSort(list.begin(), list.end(), ProjectExplorer::ProjectNode::sortNodesByPath);
foreach( ProjectExplorer::FileNode *fn, list) {
// Get relative path to rootNode
QString parentDir = QFileInfo(fn->path()).absolutePath();
ProjectExplorer::FolderNode *folder = findOrCreateFolder(rootNode, parentDir);
rootNode->addFileNodes(QList<ProjectExplorer::FileNode *>()<< fn, folder);
}
//m_rootNode->addFileNodes(list, rootNode);
}
ProjectExplorer::FolderNode *CMakeProject::findOrCreateFolder(CMakeProjectNode *rootNode, QString directory)
{
QString relativePath = QDir(QFileInfo(rootNode->path()).path()).relativeFilePath(directory);
QStringList parts = relativePath.split("/");
ProjectExplorer::FolderNode *parent = rootNode;
foreach(const QString &part, parts) {
// Find folder in subFolders
bool found = false;
foreach(ProjectExplorer::FolderNode *folder, parent->subFolderNodes()) {
if (QFileInfo(folder->path()).fileName() == part) {
// yeah found something :)
parent = folder;
found = true;
break;
}
}
if (!found) {
// No FolderNode yet, so create it
ProjectExplorer::FolderNode *tmp = new ProjectExplorer::FolderNode(part);
rootNode->addFolderNodes(QList<ProjectExplorer::FolderNode *>() << tmp, parent);
parent = tmp;
}
}
return parent;
}
QString CMakeProject::name() const
{
// TODO
return "";
}
Core::IFile *CMakeProject::file() const
{
return m_file;
}
ProjectExplorer::IProjectManager *CMakeProject::projectManager() const
{
return m_manager;
}
QList<Core::IFile *> CMakeProject::dependencies()
{
return QList<Core::IFile *>();
}
QList<ProjectExplorer::Project *> CMakeProject::dependsOn()
{
return QList<Project *>();
}
bool CMakeProject::isApplication() const
{
return true;
}
ProjectExplorer::Environment CMakeProject::environment(const QString &buildConfiguration) const
{
Q_UNUSED(buildConfiguration)
//TODO
return ProjectExplorer::Environment::systemEnvironment();
}
QString CMakeProject::buildDirectory(const QString &buildConfiguration) const
{
Q_UNUSED(buildConfiguration)
//TODO
return "";
}
ProjectExplorer::BuildStepConfigWidget *CMakeProject::createConfigWidget()
{
return new CMakeBuildSettingsWidget;
}
QList<ProjectExplorer::BuildStepConfigWidget*> CMakeProject::subConfigWidgets()
{
return QList<ProjectExplorer::BuildStepConfigWidget*>();
}
// This method is called for new build configurations
// You should probably set some default values in this method
void CMakeProject::newBuildConfiguration(const QString &buildConfiguration)
{
Q_UNUSED(buildConfiguration);
//TODO
}
ProjectExplorer::ProjectNode *CMakeProject::rootProjectNode() const
{
return m_rootNode;
}
QStringList CMakeProject::files(FilesMode fileMode) const
{
Q_UNUSED(fileMode);
// TODO
return m_files;
}
void CMakeProject::saveSettingsImpl(ProjectExplorer::PersistentSettingsWriter &writer)
{
// TODO
Q_UNUSED(writer)
}
void CMakeProject::restoreSettingsImpl(ProjectExplorer::PersistentSettingsReader &reader)
{
// TODO
Q_UNUSED(reader)
}
CMakeFile::CMakeFile(CMakeProject *parent, QString fileName)
: Core::IFile(parent), m_project(parent), m_fileName(fileName)
{
}
bool CMakeFile::save(const QString &fileName)
{
// TODO
// Once we have an texteditor open for this file, we probably do
// need to implement this, don't we.
Q_UNUSED(fileName);
return false;
}
QString CMakeFile::fileName() const
{
return m_fileName;
}
QString CMakeFile::defaultPath() const
{
return QString();
}
QString CMakeFile::suggestedFileName() const
{
return QString();
}
QString CMakeFile::mimeType() const
{
return Constants::CMAKEMIMETYPE;
}
bool CMakeFile::isModified() const
{
return false;
}
bool CMakeFile::isReadOnly() const
{
return true;
}
bool CMakeFile::isSaveAsAllowed() const
{
return false;
}
void CMakeFile::modified(ReloadBehavior *behavior)
{
Q_UNUSED(behavior);
}
CMakeBuildSettingsWidget::CMakeBuildSettingsWidget()
{
}
QString CMakeBuildSettingsWidget::displayName() const
{
return "CMake";
}
void CMakeBuildSettingsWidget::init(const QString &buildConfiguration)
{
Q_UNUSED(buildConfiguration);
// TODO
}
bool CMakeCbpParser::parseCbpFile(const QString &fileName)
{
QFile fi(fileName);
if (fi.exists() && fi.open(QFile::ReadOnly)) {
setDevice(&fi);
while(!atEnd()) {
readNext();
if (name() == "CodeBlocks_project_file") {
parseCodeBlocks_project_file();
} else if (isStartElement()) {
parseUnknownElement();
}
}
fi.close();
m_includeFiles.sort();
m_includeFiles.removeDuplicates();
return true;
}
return false;
}
void CMakeCbpParser::parseCodeBlocks_project_file()
{
while(!atEnd()) {
readNext();
if (isEndElement()) {
return;
} else if (name() == "Project") {
parseProject();
} else if (isStartElement()) {
parseUnknownElement();
}
}
}
void CMakeCbpParser::parseProject()
{
while(!atEnd()) {
readNext();
if (isEndElement()) {
return;
} else if (name() == "Unit") {
parseUnit();
} else if (name() == "Build") {
parseBuild();
} else if (isStartElement()) {
parseUnknownElement();
}
}
}
void CMakeCbpParser::parseBuild()
{
while(!atEnd()) {
readNext();
if (isEndElement()) {
return;
} else if (name() == "Target") {
parseTarget();
} else if (isStartElement()) {
parseUnknownElement();
}
}
}
void CMakeCbpParser::parseTarget()
{
while(!atEnd()) {
readNext();
if (isEndElement()) {
return;
} else if (name() == "Compiler") {
parseCompiler();
} else if (isStartElement()) {
parseUnknownElement();
}
}
}
void CMakeCbpParser::parseCompiler()
{
while(!atEnd()) {
readNext();
if (isEndElement()) {
return;
} else if (name() == "Add") {
parseAdd();
} else if (isStartElement()) {
parseUnknownElement();
}
}
}
void CMakeCbpParser::parseAdd()
{
m_includeFiles.append(attributes().value("directory").toString());
while(!atEnd()) {
readNext();
if (isEndElement()) {
return;
} else if (isStartElement()) {
parseUnknownElement();
}
}
}
void CMakeCbpParser::parseUnit()
{
//qDebug()<<stream.attributes().value("filename");
QString fileName = attributes().value("filename").toString();
if (!fileName.endsWith(".rule"))
m_fileList.append( new ProjectExplorer::FileNode(fileName, ProjectExplorer::SourceType, false));
while(!atEnd()) {
readNext();
if (isEndElement()) {
return;
} else if (isStartElement()) {
parseUnknownElement();
}
}
}
void CMakeCbpParser::parseUnknownElement()
{
Q_ASSERT(isStartElement());
while (!atEnd()) {
readNext();
if (isEndElement())
break;
if (isStartElement())
parseUnknownElement();
}
}
QList<ProjectExplorer::FileNode *> CMakeCbpParser::fileList()
{
return m_fileList;
}
QStringList CMakeCbpParser::includeFiles()
{
return m_includeFiles;
}