forked from qt-creator/qt-creator
CMake: Move some code out of the ServerModeReader
... so that it can get re-used in the to-be-written fileapi reader. Change-Id: I2693e6bb102d910eb505882bf3468c34272a5d04 Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
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70
src/plugins/cmakeprojectmanager/projecttreehelper.h
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70
src/plugins/cmakeprojectmanager/projecttreehelper.h
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/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "cmakeprojectnodes.h"
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#include <projectexplorer/projectnodes.h>
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#include <utils/fileutils.h>
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#include <memory>
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namespace CMakeProjectManager {
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namespace Internal {
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void addCMakeVFolder(ProjectExplorer::FolderNode *base,
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const Utils::FilePath &basePath,
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int priority,
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const QString &displayName,
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std::vector<std::unique_ptr<ProjectExplorer::FileNode>> &&files);
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std::vector<std::unique_ptr<ProjectExplorer::FileNode>> &&removeKnownNodes(
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const QSet<Utils::FilePath> &knownFiles,
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std::vector<std::unique_ptr<ProjectExplorer::FileNode>> &&files);
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void addCMakeInputs(ProjectExplorer::FolderNode *root,
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const Utils::FilePath &sourceDir,
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const Utils::FilePath &buildDir,
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std::vector<std::unique_ptr<ProjectExplorer::FileNode>> &&sourceInputs,
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std::vector<std::unique_ptr<ProjectExplorer::FileNode>> &&buildInputs,
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std::vector<std::unique_ptr<ProjectExplorer::FileNode>> &&rootInputs);
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QHash<Utils::FilePath, ProjectExplorer::ProjectNode *> addCMakeLists(
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CMakeProjectNode *root, std::vector<std::unique_ptr<ProjectExplorer::FileNode>> &&cmakeLists);
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void createProjectNode(const QHash<Utils::FilePath, ProjectExplorer::ProjectNode *> &cmakeListsNodes,
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const Utils::FilePath &dir,
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const QString &displayName);
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CMakeTargetNode *createTargetNode(
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const QHash<Utils::FilePath, ProjectExplorer::ProjectNode *> &cmakeListsNodes,
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const Utils::FilePath &dir,
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const QString &displayName);
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void addHeaderNodes(ProjectExplorer::ProjectNode *root,
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const QList<ProjectExplorer::FileNode *> knownHeaders,
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const QList<const ProjectExplorer::FileNode *> &allFiles);
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} // namespace Internal
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} // namespace CMakeProjectManager
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