forked from qt-creator/qt-creator
Doc: Add information about visualization of emitters and attractors
Task-number: QDS-6370 Change-Id: I7c9e2a03b025d16769ed7cc4f3da85fe91193321 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io> Reviewed-by: <github-actions-qt-creator@cristianadam.eu> Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
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@@ -279,6 +279,11 @@
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\li Always Show Camera Frustums
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\li Always Show Camera Frustums
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\li Toggles between always showing the camera frustum and showing it
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\li Toggles between always showing the camera frustum and showing it
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only for cameras selected in \uicontrol {3D Editor}.
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only for cameras selected in \uicontrol {3D Editor}.
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\row
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\li Always Show Particle Emitters and Attractors
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\li Toggle between always showing the particle emitter and attractor
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visualizations and only showing them when the emitter or attractor is
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selected in \uicontrol {3D Editor}.
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\endtable
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\endtable
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\section1 Particle Editor
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\section1 Particle Editor
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@@ -729,8 +729,9 @@
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\l {Model Shape} component to use. The shape is scaled, positioned, and
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\l {Model Shape} component to use. The shape is scaled, positioned, and
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rotated based on the emitter node properties. When the shape \uicontrol Fill
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rotated based on the emitter node properties. When the shape \uicontrol Fill
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property is set to false, particles are emitted only from the surface of the
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property is set to false, particles are emitted only from the surface of the
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shape. When the shape is not defined, particles are emitted from the center
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shape. When the shape is defined, it is visualized in
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point of the emitter.
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\uicontrol {3D Editor}. When the shape is not defined, particles are emitted
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from the center point of the emitter.
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In \uicontrol {Life span}, specify the lifespan of a single particle
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In \uicontrol {Life span}, specify the lifespan of a single particle
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in milliseconds. Specify variation in the particle lifespan in
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in milliseconds. Specify variation in the particle lifespan in
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@@ -883,7 +884,8 @@
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In \uicontrol Shape, select an instance of the \l {Particle Shape} or
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In \uicontrol Shape, select an instance of the \l {Particle Shape} or
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\l {Model Shape} component to attract particles into a random position
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\l {Model Shape} component to attract particles into a random position
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inside the shape.
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inside the shape. When the shape is defined, it is visualized in
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\uicontrol {3D Editor}.
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\uicontrol Duration specifies the duration in milliseconds that it takes
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\uicontrol Duration specifies the duration in milliseconds that it takes
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for particles to reach the attraction position. When the value is -1,
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for particles to reach the attraction position. When the value is -1,
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