Utils: Remove Utils::optional

Since we are now requiring macOS 10.14 we can remove our local
implementation of optional and use std::optional for macOS too.

Change-Id: I2bd018261b68da64f7f031a812045dd7784697e1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
Reviewed-by: Marco Bubke <marco.bubke@qt.io>
This commit is contained in:
Eike Ziller
2022-08-26 10:30:00 +02:00
parent 34a9491a08
commit 04e50438eb
247 changed files with 1053 additions and 3751 deletions

View File

@@ -10,12 +10,13 @@
#include <languageclient/documentsymbolcache.h>
#include <languageserverprotocol/lsptypes.h>
#include <texteditor/textdocument.h>
#include <utils/optional.h>
#include <utils/qtcassert.h>
#include <QApplication>
#include <QTextCursor>
#include <optional>
using namespace CppEditor;
using namespace LanguageClient;
using namespace LanguageServerProtocol;
@@ -33,7 +34,7 @@ public:
cursor(cursor), editorWidget(editorWidget), callback(callback)
{}
optional<ClangdAstNode> getFunctionNode() const;
std::optional<ClangdAstNode> getFunctionNode() const;
QTextCursor cursorForFunctionName(const ClangdAstNode &functionNode) const;
void handleDeclDefSwitchReplies();
@@ -44,8 +45,8 @@ public:
const QTextCursor cursor;
const QPointer<CppEditorWidget> editorWidget;
const LinkHandler callback;
optional<ClangdAstNode> ast;
optional<DocumentSymbolsResult> docSymbols;
std::optional<ClangdAstNode> ast;
std::optional<DocumentSymbolsResult> docSymbols;
bool done = false;
};
@@ -110,7 +111,7 @@ void ClangdSwitchDeclDef::emitDone()
emit done();
}
optional<ClangdAstNode> ClangdSwitchDeclDef::Private::getFunctionNode() const
std::optional<ClangdAstNode> ClangdSwitchDeclDef::Private::getFunctionNode() const
{
QTC_ASSERT(ast, return {});
@@ -157,7 +158,7 @@ void ClangdSwitchDeclDef::Private::handleDeclDefSwitchReplies()
// on a function return type, or ...
if (clangdLogAst().isDebugEnabled())
ast->print(0);
const Utils::optional<ClangdAstNode> functionNode = getFunctionNode();
const std::optional<ClangdAstNode> functionNode = getFunctionNode();
if (!functionNode) {
q->emitDone();
return;