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src/libs/aggregation/aggregate.cpp
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265
src/libs/aggregation/aggregate.cpp
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/***************************************************************************
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**
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** This file is part of Qt Creator
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**
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** Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
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**
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** Contact: Qt Software Information (qt-info@nokia.com)
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**
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**
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** Non-Open Source Usage
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**
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** Licensees may use this file in accordance with the Qt Beta Version
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** License Agreement, Agreement version 2.2 provided with the Software or,
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** alternatively, in accordance with the terms contained in a written
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** agreement between you and Nokia.
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**
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** GNU General Public License Usage
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**
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License versions 2.0 or 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the packaging
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** of this file. Please review the following information to ensure GNU
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** General Public Licensing requirements will be met:
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**
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** http://www.fsf.org/licensing/licenses/info/GPLv2.html and
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt GPL Exception version
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** 1.2, included in the file GPL_EXCEPTION.txt in this package.
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**
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***************************************************************************/
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#include "aggregate.h"
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#include <QtCore/QWriteLocker>
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/*!
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\namespace Aggregation
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\brief Contains support for bundling related components, such that
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each component exposes the properties and behavior of the
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other components to the outside.
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Components that are bundled to an Aggregate can be "cast" to each other
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and have a coupled life cycle. See the documentation of Aggregate for
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details and examples.
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*/
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/*!
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\class Aggregation::Aggregate
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\mainclass
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\threadsafe
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\brief Defines a collection of related components that can be viewed as a unit.
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An Aggregate is a collection of components that are handled as a unit,
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such that each component exposes the properties and behavior of the
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other components in the Aggregate to the outside.
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Specifically that means:
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\list
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\o They can be "cast" to each other (using query and query_all methods).
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\o Their life cycle is coupled, i.e. whenever one is deleted all of them are.
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\endlist
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Components can be of any QObject derived type.
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You can use an Aggregate to simulate multiple inheritance by aggregation. Assume we have
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\code
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using namespace Aggregation;
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class MyInterface : public QObject { ........ };
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class MyInterfaceEx : public QObject { ........ };
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[...]
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MyInterface *object = new MyInterface; // this is single inheritance
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\endcode
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The query method works like a qobject_cast with normal objects:
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\code
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Q_ASSERT(query<MyInterface>(object) == object);
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Q_ASSERT(query<MyInterfaceEx>(object) == 0);
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\endcode
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If we want 'object' to also implement the class MyInterfaceEx,
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but don't want to or cannot use multiple inheritance, we can do it
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at any point using an Aggregate:
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\code
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MyInterfaceEx *objectEx = new MyInterfaceEx;
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Aggregate *aggregate = new Aggregate;
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aggregate->add(object);
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aggregate->add(objectEx);
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\endcode
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The Aggregate bundles the two objects together.
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If we have any part of the collection we get all parts:
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\code
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Q_ASSERT(query<MyInterface>(object) == object);
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Q_ASSERT(query<MyInterfaceEx>(object) == objectEx);
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Q_ASSERT(query<MyInterface>(objectEx) == object);
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Q_ASSERT(query<MyInterfaceEx>(objectEx) == objectEx);
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\endcode
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The following deletes all three: object, objectEx and aggregate:
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\code
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delete objectEx;
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// or delete object;
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// or delete aggregate;
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\endcode
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Aggregation aware code never uses qobject_cast, but always uses
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Aggregation::query which behaves like a qobject_cast as a fallback.
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*/
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/*!
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\fn T *Aggregate::component()
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Template method that returns the component with the given type, if there is one.
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If there are multiple components with that type a random one is returned.
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\sa Aggregate::components()
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\sa Aggregate::add()
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*/
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/*!
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\fn QList<T *> Aggregate::components()
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Template method that returns all components with the given type, if there are any.
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\sa Aggregate::component()
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\sa Aggregate::add()
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*/
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/*!
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\fn T *Aggregation::query<T *>(Aggregate *obj)
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\internal
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*/
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/*!
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\fn QList<T *> Aggregation::query_all<T *>(Aggregate *obj)
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\internal
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*/
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/*!
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\relates Aggregation::Aggregate
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\fn T *Aggregation::query<T *>(QObject *obj)
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Performs a dynamic cast that is aware of a possible Aggregate that \a obj
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might belong to. If \a obj itself is of the requested type then it is simply cast
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and returned. Otherwise, if \a obj belongs to an Aggregate all its components are
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checked, or if it doesn't belong to an Aggregate null is returned.
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\sa Aggregate::component()
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*/
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/*!
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\relates Aggregation::Aggregate
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\fn QList<T *> Aggregation::query_all<T *>(QObject *obj)
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If \a obj belongs to an Aggregate, all components that can be cast to the given
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type are returned. Otherwise, \a obj is returned if it is of the requested type.
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\sa Aggregate::components()
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*/
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using namespace Aggregation;
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/*!
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\fn Aggregate *Aggregate::parentAggregate(QObject *obj)
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Returns the Aggregate object of \a obj if there is one. Otherwise returns 0.
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*/
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Aggregate *Aggregate::parentAggregate(QObject *obj)
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{
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QReadLocker locker(&lock());
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return aggregateMap().value(obj);
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}
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QHash<QObject *, Aggregate *> &Aggregate::aggregateMap()
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{
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static QHash<QObject *, Aggregate *> map;
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return map;
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}
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/*!
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\fn QReadWriteLock &Aggregate::lock()
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\internal
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*/
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QReadWriteLock &Aggregate::lock()
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{
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static QReadWriteLock lock;
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return lock;
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}
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/*!
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\fn Aggregate::Aggregate(QObject *parent)
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Creates a new Aggregate with the given \a parent.
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The \a parent is passed directly passed to the QObject part
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of the class and is not used beside that.
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*/
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Aggregate::Aggregate(QObject *parent)
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: QObject(parent)
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{
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QWriteLocker locker(&lock());
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aggregateMap().insert(this, this);
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}
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/*!
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\fn Aggregate::~Aggregate()
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Deleting the aggregate automatically deletes all its components.
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*/
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Aggregate::~Aggregate()
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{
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QWriteLocker locker(&lock());
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foreach (QObject *component, m_components) {
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disconnect(component, SIGNAL(destroyed(QObject*)), this, SLOT(deleteSelf(QObject*)));
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aggregateMap().remove(component);
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}
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qDeleteAll(m_components);
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m_components.clear();
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aggregateMap().remove(this);
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}
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void Aggregate::deleteSelf(QObject *obj)
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{
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{
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QWriteLocker locker(&lock());
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aggregateMap().remove(obj);
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m_components.removeAll(obj);
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}
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delete this;
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}
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/*!
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\fn void Aggregate::add(QObject *component)
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Adds the \a component to the aggregate.
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\sa Aggregate::remove()
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*/
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void Aggregate::add(QObject *component)
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{
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if (!component)
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return;
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QWriteLocker locker(&lock());
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Aggregate *parentAggregation = aggregateMap().value(component);
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if (parentAggregation == this)
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return;
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if (parentAggregation)
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parentAggregation->remove(component);
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m_components.append(component);
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connect(component, SIGNAL(destroyed(QObject*)), this, SLOT(deleteSelf(QObject*)));
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aggregateMap().insert(component, this);
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}
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/*!
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\fn void Aggregate::remove(QObject *component)
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Removes the \a component from the aggregate.
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\sa Aggregate::add()
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*/
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void Aggregate::remove(QObject *component)
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{
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if (!component)
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return;
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QWriteLocker locker(&lock());
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aggregateMap().remove(component);
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m_components.removeAll(component);
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disconnect(component, SIGNAL(destroyed(QObject*)), this, SLOT(deleteSelf(QObject*)));
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}
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