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236
src/plugins/coreplugin/modemanager.cpp
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236
src/plugins/coreplugin/modemanager.cpp
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/***************************************************************************
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**
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** This file is part of Qt Creator
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**
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** Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
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**
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** Contact: Qt Software Information (qt-info@nokia.com)
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**
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**
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** Non-Open Source Usage
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**
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** Licensees may use this file in accordance with the Qt Beta Version
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** License Agreement, Agreement version 2.2 provided with the Software or,
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** alternatively, in accordance with the terms contained in a written
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** agreement between you and Nokia.
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**
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** GNU General Public License Usage
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**
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License versions 2.0 or 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the packaging
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** of this file. Please review the following information to ensure GNU
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** General Public Licensing requirements will be met:
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**
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** http://www.fsf.org/licensing/licenses/info/GPLv2.html and
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt GPL Exception version
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** 1.2, included in the file GPL_EXCEPTION.txt in this package.
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**
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***************************************************************************/
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#include "modemanager.h"
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#include "fancytabwidget.h"
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#include "fancyactionbar.h"
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#include "mainwindow.h"
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#include <aggregation/aggregate.h>
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#include <coreplugin/actionmanager/actionmanagerinterface.h>
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#include <coreplugin/actionmanager/icommand.h>
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#include <coreplugin/coreconstants.h>
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#include <coreplugin/coreimpl.h>
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#include <coreplugin/imode.h>
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#include <coreplugin/uniqueidmanager.h>
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#include <QtCore/QObject>
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#include <QtCore/QDebug>
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#include <QtCore/QSignalMapper>
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#include <QtGui/QAction>
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#include <QtGui/QTabWidget>
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#include <QtGui/QVBoxLayout>
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using namespace Core;
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using namespace Core::Internal;
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ModeManager *ModeManager::m_instance = 0;
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ModeManager::ModeManager(Internal::MainWindow *mainWindow, FancyTabWidget *modeStack):
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m_mainWindow(mainWindow),
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m_modeStack(modeStack),
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m_signalMapper(new QSignalMapper(this))
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{
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m_instance = this;
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m_actionBar = new FancyActionBar(modeStack);
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m_modeStack->addCornerWidget(m_actionBar);
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connect(m_modeStack, SIGNAL(currentAboutToShow(int)), SLOT(currentTabAboutToChange(int)));
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connect(m_modeStack, SIGNAL(currentChanged(int)), SLOT(currentTabChanged(int)));
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connect(m_signalMapper, SIGNAL(mapped(QString)), this, SLOT(activateMode(QString)));
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}
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void ModeManager::init()
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{
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QObject::connect(ExtensionSystem::PluginManager::instance(), SIGNAL(objectAdded(QObject*)),
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this, SLOT(objectAdded(QObject*)));
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QObject::connect(ExtensionSystem::PluginManager::instance(), SIGNAL(aboutToRemoveObject(QObject*)),
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this, SLOT(aboutToRemoveObject(QObject*)));
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}
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void ModeManager::addWidget(QWidget *widget)
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{
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// We want the actionbar to stay on the bottom
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// so m_modeStack->cornerWidgetCount() -1 inserts it at the position immediately above
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// the actionbar
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m_modeStack->insertCornerWidget(m_modeStack->cornerWidgetCount() -1, widget);
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}
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IMode *ModeManager::currentMode() const
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{
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return m_modes.at(m_modeStack->currentIndex());
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}
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int ModeManager::indexOf(const QString &id) const
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{
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for (int i = 0; i < m_modes.count(); ++i) {
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if (m_modes.at(i)->uniqueModeName() == id)
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return i;
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}
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qDebug() << "Warning, no such mode:" << id;
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return -1;
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}
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IMode *ModeManager::mode(const QString &id) const
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{
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const int index = indexOf(id);
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if (index >= 0)
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return m_modes.at(index);
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return 0;
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}
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void ModeManager::activateMode(const QString &id)
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{
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const int index = indexOf(id);
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if (index >= 0)
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m_modeStack->setCurrentIndex(index);
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}
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void ModeManager::objectAdded(QObject *obj)
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{
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IMode *mode = Aggregation::query<IMode>(obj);
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if (!mode)
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return;
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m_mainWindow->addContextObject(mode);
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// Count the number of modes with a higher priority
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int index = 0;
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foreach (const IMode *m, m_modes)
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if (m->priority() > mode->priority())
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++index;
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m_modes.insert(index, mode);
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m_modeStack->insertTab(index, mode->widget(), mode->icon(), mode->name());
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// Register mode shortcut
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ActionManagerInterface *am = m_mainWindow->actionManager();
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const QString shortcutId = QLatin1String("QtCreator.Mode.") + mode->uniqueModeName();
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QShortcut *shortcut = new QShortcut(m_mainWindow);
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shortcut->setWhatsThis(tr("Switch to %1 mode").arg(mode->name()));
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ICommand *cmd = am->registerShortcut(shortcut, shortcutId, QList<int>() << Constants::C_GLOBAL_ID);
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m_modeShortcuts.insert(index, cmd);
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connect(cmd, SIGNAL(keySequenceChanged()), this, SLOT(updateModeToolTip()));
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for (int i = 0; i < m_modeShortcuts.size(); ++i) {
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#ifdef Q_OS_MAC
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m_modeShortcuts.at(i)->setDefaultKeySequence(QKeySequence(QString("Meta+%1").arg(i+1)));
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#else
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m_modeShortcuts.at(i)->setDefaultKeySequence(QKeySequence(QString("Ctrl+%1").arg(i+1)));
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#endif
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}
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m_signalMapper->setMapping(shortcut, mode->uniqueModeName());
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connect(shortcut, SIGNAL(activated()), m_signalMapper, SLOT(map()));
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}
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void ModeManager::updateModeToolTip()
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{
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ICommand *cmd = qobject_cast<ICommand *>(sender());
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if (cmd) {
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int index = m_modeShortcuts.indexOf(cmd);
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if (index != -1)
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m_modeStack->setTabToolTip(index, cmd->stringWithAppendedShortcut(cmd->shortcut()->whatsThis()));
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}
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}
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void ModeManager::aboutToRemoveObject(QObject *obj)
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{
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IMode *mode = Aggregation::query<IMode>(obj);
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if (!mode)
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return;
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const int index = m_modes.indexOf(mode);
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m_modes.remove(index);
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m_modeShortcuts.remove(index);
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m_modeStack->removeTab(index);
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m_mainWindow->removeContextObject(mode);
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}
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void ModeManager::addAction(ICommand *command, int priority, QMenu *menu)
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{
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m_actions.insert(command, priority);
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// Count the number of commands with a higher priority
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int index = 0;
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foreach (int p, m_actions.values())
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if (p > priority)
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++index;
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m_actionBar->insertAction(index, command->action(), menu);
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}
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void ModeManager::currentTabAboutToChange(int index)
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{
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if (index >= 0) {
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IMode *mode = m_modes.at(index);
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if (mode)
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emit currentModeAboutToChange(mode);
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}
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}
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void ModeManager::currentTabChanged(int index)
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{
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// Tab index changes to -1 when there is no tab left.
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if (index >= 0) {
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IMode *mode = m_modes.at(index);
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// FIXME: This hardcoded context update is required for the Debug and Edit modes, since
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// they use the editor widget, which is already a context widget so the main window won't
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// go further up the parent tree to find the mode context.
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CoreImpl *core = CoreImpl::instance();
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foreach (const int context, m_addedContexts)
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core->removeAdditionalContext(context);
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m_addedContexts = mode->context();
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foreach (const int context, m_addedContexts)
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core->addAdditionalContext(context);
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emit currentModeChanged(mode);
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core->updateContext();
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}
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}
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void ModeManager::setFocusToCurrentMode()
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{
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IMode *mode = currentMode();
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Q_ASSERT(mode);
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QWidget *widget = mode->widget();
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if (widget) {
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QWidget *focusWidget = widget->focusWidget();
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if (focusWidget)
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focusWidget->setFocus();
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else
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widget->setFocus();
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}
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}
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