diff --git a/doc/qtdesignstudio/images/studio-qtquick-3d-material-texture.png b/doc/qtdesignstudio/images/studio-qtquick-3d-material-texture.png new file mode 100644 index 00000000000..ae2c1ba00b7 Binary files /dev/null and b/doc/qtdesignstudio/images/studio-qtquick-3d-material-texture.png differ diff --git a/doc/qtdesignstudio/images/studio-qtquick-3d-texture-properties.png b/doc/qtdesignstudio/images/studio-qtquick-3d-texture-properties.png new file mode 100644 index 00000000000..cc12bfd55fc Binary files /dev/null and b/doc/qtdesignstudio/images/studio-qtquick-3d-texture-properties.png differ diff --git a/doc/qtdesignstudio/images/studio-qtquick-3d-texture.png b/doc/qtdesignstudio/images/studio-qtquick-3d-texture.png new file mode 100644 index 00000000000..45bc14380e1 Binary files /dev/null and b/doc/qtdesignstudio/images/studio-qtquick-3d-texture.png differ diff --git a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-texture.qdoc b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-texture.qdoc index 6e3ba22275d..2ad8a24a812 100644 --- a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-texture.qdoc +++ b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-texture.qdoc @@ -1,6 +1,6 @@ /**************************************************************************** ** -** Copyright (C) 2019 The Qt Company Ltd. +** Copyright (C) 2020 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Design Studio. @@ -36,6 +36,8 @@ You can use the Texture 3D QML type to attach textures to materials. You specify an image and how it is mapped to meshes in a 3D scene. + \image studio-qtquick-3d-texture.png "Texture attached to a material in Design mode" + \section1 Selecting the Mapping Method To specify the method of mapping to use when sampling a texture, select @@ -108,4 +110,24 @@ For more information about rotating and pivoting components in the local coordinate space, see \l {Setting Transform Properties}. + + \section1 Applying Textures to Materials + + You drag and drop an image from \uicontrol Library > \uicontrol Assets + on a material to create and set the texture automatically, or you can use + a Texture component. + + To use Texture components to apply textures to materials: + + \list 1 + \li Drag and drop a Texture component from the \uicontrol Library to a + material component in the \uicontrol Navigator. + \li In the \uicontrol Properties view, specify the image to use in the + \uicontrol Source field. + \image studio-qtquick-3d-texture-properties.png "Texture properties" + \li Select the material component and specify the id of the texture to + use in the \uicontrol Properties view, \uicontrol {Diffuse map} + field. + \image studio-qtquick-3d-material-texture.png "Material properties" + \endlist */