forked from qt-creator/qt-creator
Clang: Rename directory ipcsource to source
Now it's in accordance with clangrefactoringbackend/source and clangpchmanagerbackend/source. Change-Id: I939cfc72cffb8fcde0649f125e6efb6670d1cbc3 Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
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71
src/tools/clangbackend/source/clangiasyncjob.cpp
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71
src/tools/clangbackend/source/clangiasyncjob.cpp
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/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "clangiasyncjob.h"
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Q_LOGGING_CATEGORY(jobsLog, "qtc.clangbackend.jobs");
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namespace ClangBackEnd {
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IAsyncJob::IAsyncJob()
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: m_context(JobContext())
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{
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}
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IAsyncJob::~IAsyncJob()
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{
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}
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JobContext IAsyncJob::context() const
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{
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return m_context;
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}
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void IAsyncJob::setContext(const JobContext &context)
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{
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m_context = context;
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}
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IAsyncJob::FinishedHandler IAsyncJob::finishedHandler() const
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{
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return m_finishedHandler;
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}
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void IAsyncJob::setFinishedHandler(const IAsyncJob::FinishedHandler &finishedHandler)
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{
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m_finishedHandler = finishedHandler;
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}
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bool IAsyncJob::isFinished() const
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{
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return m_isFinished;
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}
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void IAsyncJob::setIsFinished(bool isFinished)
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{
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m_isFinished = isFinished;
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}
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} // namespace ClangBackEnd
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