EditorManager: Change openEditor/activateEditor to not do mode switching

Also introduce a indirection, modes have now types, edit and debug have
the same type, and editors do have a prefered type of modes instead of a
prefered mode.

That fixes the bug that if the prefered qml editing mode was set to
design, then in switching between qml editors would
- in Edit Mode: stay in edit mode
- in Debug Mode: switch to debug mode
This commit is contained in:
dt
2010-09-14 15:15:57 +02:00
parent f068e11596
commit 08ccda5862
52 changed files with 139 additions and 79 deletions

View File

@@ -285,7 +285,8 @@ void CppFileSettingsWidget::slotEdit()
QString path = licenseTemplatePath();
// Edit existing file with C++
if (!path.isEmpty()) {
Core::EditorManager::instance()->openEditor(path, QLatin1String(CppEditor::Constants::CPPEDITOR_ID));
Core::EditorManager::instance()->openEditor(path, QLatin1String(CppEditor::Constants::CPPEDITOR_ID),
Core::EditorManager::ModeSwitch);
return;
}
// Pick a file name and write new template, edit with C++
@@ -301,7 +302,8 @@ void CppFileSettingsWidget::slotEdit()
file.write(tr(licenseTemplateTemplate).toUtf8());
file.close();
setLicenseTemplatePath(path);
Core::EditorManager::instance()->openEditor(path, QLatin1String(CppEditor::Constants::CPPEDITOR_ID));
Core::EditorManager::instance()->openEditor(path, QLatin1String(CppEditor::Constants::CPPEDITOR_ID),
Core::EditorManager::ModeSwitch);
}
// --------------- CppFileSettingsPage