forked from qt-creator/qt-creator
Doc: Document the 3D asset importer improvements
Added information about the new features and reorganized a bit. Fixes: QDS-12818 Change-Id: I53049eb5959d1af36e83ef6f2ab8ebe2acff876a Reviewed-by: Johanna Vanhatapio <johanna.vanhatapio@qt.io> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
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// Copyright (C) 2021 The Qt Company Ltd.
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// Copyright (C) 2024 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
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/*!
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For more information about exporting 3D graphics, see
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\l{Exporting 3D Assets}.
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\image studio-import-3d.png
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\image studio-import-3d.webp
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\section1 Importing a 3D Asset
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To import a 3D asset to a \QDS project:
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\list 1
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\li Drag-and-drop an external file containing the 3D asset from,
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for example, File Explorer (on Windows), to the \uicontrol{3D} view.
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\li In the \uicontrol {3D Scene Options} tab, select options for
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importing the file.
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\note To see all options, select \uicontrol{Show All Options}.
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\li Select \uicontrol Import to import the 3D asset.
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\li Open the import dialog in one of the following methods:
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\list
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\li Select \l Assets > \inlineimage icons/plus.png, select the file you
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want to import, and click \uicontrol Open.
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\li Drag the 3D asset to the \uicontrol 3D view. In this case, the 3D asset will be
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added to your scene, so it will appear in the \uicontrol 3D and
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\uicontrol Navigator views.
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\endlist
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\li Select \uicontrol Accept to import the 3D asset.
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\endlist
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The 3D asset is now added to your scene, and you can see it in the
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\uicontrol{3D} and \uicontrol Navigator views. It is also
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available in \uicontrol Components > \uicontrol {My 3D Components}.
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Additionally, you can define options for importing the file in the \uicontrol {3D Scene Options}
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tab. To preview the 3D asset before importing it, rotate the preview image by dragging it.
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Select \uicontrol Import to generate the 3D asset with the updated settings, and then select
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\uicontrol Accept to close the import dialog.
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Alternatively, you can initiate the import dialog from the
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\uicontrol Assets view:
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\note To see all options, select \uicontrol {Show All Options}.
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After importing the 3D asset, it is available in \uicontrol Components > \uicontrol
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{My 3D Components}.
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\section1 Importing Multiple 3D Assets
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To import multiple 3D assets to a \QDS project:
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\list 1
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\li Select \l Assets > \inlineimage icons/plus.png
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.
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\li Select \uicontrol {3D Assets} in the dropdown menu to filter 3D
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graphics files.
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\li Select a file to import, and then select \uicontrol Open.
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\li In the \uicontrol {3D Scene Options} tab, select options for
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importing the file.
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\note To see all options, select \uicontrol{Show All Options}.
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\li Select \uicontrol Import to import the 3D asset.
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\li Open the import dialog in one of the following methods:
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\list
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\li Select \uicontrol Assets > \inlineimage icons/plus.png, select the files you
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want to import, and click \uicontrol Open.
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\li Select the 3D asset files and drag them to the \uicontrol 3D view. In this
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case, the 3D assets will be added to your scene, so they will appear in the
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\uicontrol 3D and \uicontrol Navigator views.
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\endlist
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\li Select \uicontrol Accept to import the 3D assets.
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\endlist
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The 3D asset now appears in \uicontrol Components >
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\uicontrol {My 3D Components}. You can add it to the scene by
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drag-and-dropping it to the \uicontrol{3D} view.
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Additionally, you can define options for importing the files in the \uicontrol
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{3D Scene Options} tab by selecting the asset you want to edit from the \uicontrol
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{Imported objects} list. To preview the 3D asset before importing it, rotate the preview image
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by dragging it. Select \uicontrol Import to generate the 3D asset with the updated settings,
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and then select \uicontrol Accept to close the import dialog.
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\note To see all options, select \uicontrol {Show All Options}.
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After importing the 3D assets, they are available in \uicontrol {Components} > \uicontrol
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{My 3D Components}.
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*/
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