forked from qt-creator/qt-creator
QmlDesigner: Introduce multiple node instance server
For capturing data we need a atomic mechanism. So in one process multiple node instance server can be started and then a command is send back that a scene is created. It can be used to ensure that captured data of views is up to date. Task-number: QDS-2630 Change-Id: Iea8d0b036b6384c9c1b0f91af401f2b1f1978c12 Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
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Thomas Hartmann
parent
a535196c41
commit
0f9010d381
@@ -43,6 +43,7 @@ class PuppetAliveCommand;
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class ChangeSelectionCommand;
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class PuppetToCreatorCommand;
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class CapturedDataCommand;
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class SceneCreatedCommand;
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class NodeInstanceClientInterface
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{
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@@ -59,6 +60,7 @@ public:
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virtual void selectionChanged(const ChangeSelectionCommand &command) = 0;
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virtual void handlePuppetToCreatorCommand(const PuppetToCreatorCommand &command) = 0;
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virtual void capturedData(const CapturedDataCommand &command) = 0;
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virtual void sceneCreated(const SceneCreatedCommand &command) = 0;
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virtual void flush() {}
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virtual void synchronizeWithClientProcess() {}
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