forked from qt-creator/qt-creator
Clang: Rename CodeModelBackEnd in ClangBackEnd
Change-Id: I13e8a458634110456375956d4d4da7239c86957f Reviewed-by: Nikolai Kosjar <nikolai.kosjar@theqtcompany.com>
This commit is contained in:
150
src/libs/clangbackendipc/connectionserver.cpp
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150
src/libs/clangbackendipc/connectionserver.cpp
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/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://www.qt.io/licensing. For further information
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** use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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****************************************************************************/
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#include "connectionserver.h"
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#include <QLocalSocket>
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#include <QCoreApplication>
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#include <QTimer>
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#include <ipcserverinterface.h>
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#include <cstdlib>
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namespace ClangBackEnd {
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QString ConnectionServer::connectionName;
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ConnectionServer::ConnectionServer(const QString &connectionName)
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: aliveTimerId(startTimer(5000))
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{
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this->connectionName = connectionName;
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connect(&localServer, &QLocalServer::newConnection, this, &ConnectionServer::handleNewConnection);
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std::atexit(&ConnectionServer::removeServer);
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#if defined(_GLIBCXX_HAVE_AT_QUICK_EXIT)
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std::at_quick_exit(&ConnectionServer::removeServer);
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#endif
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std::set_terminate(&ConnectionServer::removeServer);
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}
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ConnectionServer::~ConnectionServer()
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{
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removeServer();
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}
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void ConnectionServer::start()
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{
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QLocalServer::removeServer(connectionName);
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localServer.listen(connectionName);
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}
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void ConnectionServer::setIpcServer(IpcServerInterface *ipcServer)
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{
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this->ipcServer = ipcServer;
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}
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int ConnectionServer::clientProxyCount() const
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{
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return ipcClientProxies.size();
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}
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void ConnectionServer::timerEvent(QTimerEvent *timerEvent)
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{
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if (aliveTimerId == timerEvent->timerId())
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sendAliveCommand();
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}
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void ConnectionServer::handleNewConnection()
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{
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QLocalSocket *localSocket(nextPendingConnection());
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ipcClientProxies.emplace_back(ipcServer, localSocket);
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ipcServer->addClient(&ipcClientProxies.back());
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localSockets.push_back(localSocket);
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emit newConnection();
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}
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void ConnectionServer::sendAliveCommand()
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{
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ipcServer->client()->alive();
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}
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void ConnectionServer::handleSocketDisconnect()
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{
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QLocalSocket *senderLocalSocket = static_cast<QLocalSocket*>(sender());
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removeClientProxyWithLocalSocket(senderLocalSocket);
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localSockets.erase(std::remove_if(localSockets.begin(),
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localSockets.end(),
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[senderLocalSocket](QLocalSocket *localSocketInList) { return localSocketInList == senderLocalSocket;}));
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delayedExitApplicationIfNoSockedIsConnected();
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}
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void ConnectionServer::removeClientProxyWithLocalSocket(QLocalSocket *localSocket)
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{
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ipcClientProxies.erase(std::remove_if(ipcClientProxies.begin(),
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ipcClientProxies.end(),
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[localSocket](const IpcClientProxy &client) { return client.isUsingThatIoDevice(localSocket);}));
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}
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QLocalSocket *ConnectionServer::nextPendingConnection()
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{
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QLocalSocket *localSocket = localServer.nextPendingConnection();
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connect(localSocket, &QLocalSocket::disconnected, this, &ConnectionServer::handleSocketDisconnect);
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return localSocket;
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}
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void ConnectionServer::removeServer()
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{
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QLocalServer::removeServer(connectionName);
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}
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void ConnectionServer::delayedExitApplicationIfNoSockedIsConnected()
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{
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if (localSockets.size() == 0)
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QTimer::singleShot(60000, this, &ConnectionServer::exitApplicationIfNoSockedIsConnected);
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}
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void ConnectionServer::exitApplicationIfNoSockedIsConnected()
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{
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if (localSockets.size() == 0)
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QCoreApplication::exit();
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}
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} // namespace ClangBackEnd
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