QmlDesigner: Fix keyboard focus on mac for 3D edit view

We used LSUIElement and QT_MAC_DISABLE_FOREGROUND_APPLICATION_TRANSFORM
to hide the puppet process on macOS.
Unfortunately such a process cannot get any keyboard focus.

Change-Id: I73ae919a6a2fd5a733e92a37541baccddc135326
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Pasi Keränen <pasi.keranen@qt.io>
This commit is contained in:
Thomas Hartmann
2019-10-11 17:24:21 +02:00
parent 0a74ca6f8c
commit 14ab9db519
2 changed files with 10 additions and 4 deletions

View File

@@ -28,7 +28,5 @@ be met: https://www.gnu.org/licenses/gpl-3.0.html.</string>
<string>qml2puppet</string>
<key>CFBundleIdentifier</key>
<string>org.qt-project.qtcreator.qml2puppet</string>
<key>LSUIElement</key>
<string>1</string>
</dict>
</plist>

View File

@@ -132,8 +132,16 @@ int main(int argc, char *argv[])
// Since we always render text into an FBO, we need to globally disable
// subpixel antialiasing and instead use gray.
qputenv("QSG_DISTANCEFIELD_ANTIALIASING", "gray");
#ifdef Q_OS_OSX //This keeps qml2puppet from stealing focus
qputenv("QT_MAC_DISABLE_FOREGROUND_APPLICATION_TRANSFORM", "true");
#ifdef Q_OS_MACOS
// We have to parse the arguments before Q[Gui]Application creation
// Since the Qt arguments are not filtered out, yet we do not know the position of the argument
for (int i = 0; i < argc; ++i) {
const char *arg = argv[i];
//In previewmode and rendermode we hide the process
if (!qstrcmp(arg, "previewmode") || !qstrcmp(arg, "rendermode"))
qputenv("QT_MAC_DISABLE_FOREGROUND_APPLICATION_TRANSFORM", "true");
// This keeps qml2puppet from stealing focus
}
#endif
//If a style different from Desktop is set we have to use QGuiApplication