QmlDesigner: Fix hotkeys for particle play and restart

The hotkeys overlapped transform gizmo hotkeys.

Fixes: QDS-6300
Change-Id: I3a87f2cedb218fbecea5641c86265f413487cef7
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
Reviewed-by: Mats Honkamaa <mats.honkamaa@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
This commit is contained in:
Miikka Heikkinen
2022-02-28 11:37:04 +02:00
parent d7c330d454
commit 17710da67c

View File

@@ -390,13 +390,13 @@ void Edit3DView::createEdit3DActions()
= new Edit3DAction( = new Edit3DAction(
QmlDesigner::Constants::EDIT3D_PARTICLES_PLAY, View3DActionCommand::ParticlesPlay, QmlDesigner::Constants::EDIT3D_PARTICLES_PLAY, View3DActionCommand::ParticlesPlay,
QCoreApplication::translate("ParticlesPlayAction", "Play Particles"), QCoreApplication::translate("ParticlesPlayAction", "Play Particles"),
QKeySequence(Qt::Key_W), true, true, Icons::EDIT3D_PARTICLE_PLAY.icon(), QKeySequence(Qt::Key_Comma), true, true, Icons::EDIT3D_PARTICLE_PLAY.icon(),
Icons::EDIT3D_PARTICLE_PAUSE.icon(), particlesPlayTrigger); Icons::EDIT3D_PARTICLE_PAUSE.icon(), particlesPlayTrigger);
m_particlesRestartAction m_particlesRestartAction
= new Edit3DAction( = new Edit3DAction(
QmlDesigner::Constants::EDIT3D_PARTICLES_RESTART, View3DActionCommand::ParticlesRestart, QmlDesigner::Constants::EDIT3D_PARTICLES_RESTART, View3DActionCommand::ParticlesRestart,
QCoreApplication::translate("ParticlesRestartAction", "Restart Particles"), QCoreApplication::translate("ParticlesRestartAction", "Restart Particles"),
QKeySequence(Qt::Key_E), false, false, Icons::EDIT3D_PARTICLE_RESTART.icon(), QKeySequence(Qt::Key_Slash), false, false, Icons::EDIT3D_PARTICLE_RESTART.icon(),
Icons::EDIT3D_PARTICLE_RESTART.icon()); Icons::EDIT3D_PARTICLE_RESTART.icon());
m_particlesPlayAction->action()->setEnabled(particlemode); m_particlesPlayAction->action()->setEnabled(particlemode);
m_particlesRestartAction->action()->setEnabled(particlemode); m_particlesRestartAction->action()->setEnabled(particlemode);