Refactor the code for the environment setting gui out into a own class

Makes it possible to reuse that code, which I intend to do for cmake and
running.
This commit is contained in:
dt
2009-05-26 14:02:16 +02:00
parent 2172fc75ba
commit 19d3131ef6
5 changed files with 227 additions and 120 deletions

View File

@@ -45,38 +45,20 @@ using ProjectExplorer::EnvironmentModel;
Qt4BuildEnvironmentWidget::Qt4BuildEnvironmentWidget(Qt4Project *project)
: BuildStepConfigWidget(), m_pro(project)
{
m_ui = new Ui::Qt4BuildEnvironmentWidget();
m_ui->setupUi(this);
QVBoxLayout *vbox = new QVBoxLayout(this);
vbox->setMargin(0);
m_buildEnvironmentWidget = new ProjectExplorer::EnvironmentWidget(this);
vbox->addWidget(m_buildEnvironmentWidget);
m_environmentModel = new EnvironmentModel();
m_environmentModel->setMergedEnvironments(true);
m_ui->environmentTreeView->setModel(m_environmentModel);
m_ui->environmentTreeView->header()->resizeSection(0, 250);
connect(m_environmentModel, SIGNAL(userChangesUpdated()),
connect(m_buildEnvironmentWidget, SIGNAL(userChangesUpdated()),
this, SLOT(environmentModelUserChangesUpdated()));
connect(m_environmentModel, SIGNAL(dataChanged(const QModelIndex&, const QModelIndex&)),
this, SLOT(updateButtonsEnabled()));
connect(m_ui->editButton, SIGNAL(clicked(bool)),
this, SLOT(editEnvironmentButtonClicked()));
connect(m_ui->addButton, SIGNAL(clicked(bool)),
this, SLOT(addEnvironmentButtonClicked()));
connect(m_ui->removeButton, SIGNAL(clicked(bool)),
this, SLOT(removeEnvironmentButtonClicked()));
connect(m_ui->unsetButton, SIGNAL(clicked(bool)),
this, SLOT(unsetEnvironmentButtonClicked()));
connect(m_ui->environmentTreeView->selectionModel(), SIGNAL(currentChanged(QModelIndex, QModelIndex)),
this, SLOT(environmentCurrentIndexChanged(QModelIndex, QModelIndex)));
connect(m_ui->clearSystemEnvironmentCheckBox, SIGNAL(toggled(bool)),
connect(m_buildEnvironmentWidget, SIGNAL(clearSystemEnvironmentCheckBoxClicked(bool)),
this, SLOT(clearSystemEnvironmentCheckBoxClicked(bool)));
}
Qt4BuildEnvironmentWidget::~Qt4BuildEnvironmentWidget()
{
delete m_ui;
delete m_environmentModel;
}
QString Qt4BuildEnvironmentWidget::displayName() const
@@ -90,91 +72,20 @@ void Qt4BuildEnvironmentWidget::init(const QString &buildConfiguration)
qDebug() << "Qt4BuildConfigWidget::init()";
m_buildConfiguration = buildConfiguration;
m_ui->clearSystemEnvironmentCheckBox->setChecked(!m_pro->useSystemEnvironment(buildConfiguration));
m_environmentModel->setBaseEnvironment(m_pro->baseEnvironment(buildConfiguration));
m_environmentModel->setUserChanges(m_pro->userEnvironmentChanges(buildConfiguration));
updateButtonsEnabled();
m_buildEnvironmentWidget->setClearSystemEnvironment(!m_pro->useSystemEnvironment(buildConfiguration));
m_buildEnvironmentWidget->setBaseEnvironment(m_pro->baseEnvironment(buildConfiguration));
m_buildEnvironmentWidget->setUserChanges(m_pro->userEnvironmentChanges(buildConfiguration));
m_buildEnvironmentWidget->updateButtons();
}
void Qt4BuildEnvironmentWidget::editEnvironmentButtonClicked()
void Qt4BuildEnvironmentWidget::environmentModelUserChangesUpdated()
{
m_ui->environmentTreeView->edit(m_ui->environmentTreeView->currentIndex());
}
void Qt4BuildEnvironmentWidget::addEnvironmentButtonClicked()
{
QModelIndex index = m_environmentModel->addVariable();
m_ui->environmentTreeView->setCurrentIndex(index);
m_ui->environmentTreeView->edit(index);
updateButtonsEnabled();
}
void Qt4BuildEnvironmentWidget::removeEnvironmentButtonClicked()
{
const QString &name = m_environmentModel->indexToVariable(m_ui->environmentTreeView->currentIndex());
m_environmentModel->removeVariable(name);
updateButtonsEnabled();
}
// unset in Merged Environment Mode means, unset if it comes from the base environment
// or remove when it is just a change we added
// unset in changes view, means just unset
void Qt4BuildEnvironmentWidget::unsetEnvironmentButtonClicked()
{
const QString &name = m_environmentModel->indexToVariable(m_ui->environmentTreeView->currentIndex());
if (!m_environmentModel->isInBaseEnvironment(name) && m_environmentModel->mergedEnvironments())
m_environmentModel->removeVariable(name);
else
m_environmentModel->unset(name);
updateButtonsEnabled();
}
void Qt4BuildEnvironmentWidget::switchEnvironmentTab(int newTab)
{
bool mergedEnvironments = (newTab == 0);
m_environmentModel->setMergedEnvironments(mergedEnvironments);
if (mergedEnvironments) {
m_ui->removeButton->setText(tr("Reset"));
} else {
m_ui->removeButton->setText(tr("Remove"));
}
}
void Qt4BuildEnvironmentWidget::updateButtonsEnabled()
{
environmentCurrentIndexChanged(m_ui->environmentTreeView->currentIndex(), QModelIndex());
}
void Qt4BuildEnvironmentWidget::environmentCurrentIndexChanged(const QModelIndex &current, const QModelIndex &previous)
{
Q_UNUSED(previous)
if (current.isValid()) {
if (m_environmentModel->mergedEnvironments()) {
const QString &name = m_environmentModel->indexToVariable(current);
bool modified = m_environmentModel->isInBaseEnvironment(name) && m_environmentModel->changes(name);
bool unset = m_environmentModel->isUnset(name);
m_ui->removeButton->setEnabled(modified || unset);
m_ui->unsetButton->setEnabled(!unset);
return;
} else {
m_ui->removeButton->setEnabled(true);
m_ui->unsetButton->setEnabled(!m_environmentModel->isUnset(m_environmentModel->indexToVariable(current)));
return;
}
}
m_ui->editButton->setEnabled(current.isValid());
m_ui->removeButton->setEnabled(false);
m_ui->unsetButton->setEnabled(false);
m_pro->setUserEnvironmentChanges(m_buildConfiguration, m_buildEnvironmentWidget->userChanges());
}
void Qt4BuildEnvironmentWidget::clearSystemEnvironmentCheckBoxClicked(bool checked)
{
m_pro->setUseSystemEnvironment(m_buildConfiguration, !checked);
m_environmentModel->setBaseEnvironment(m_pro->baseEnvironment(m_buildConfiguration));
}
void Qt4BuildEnvironmentWidget::environmentModelUserChangesUpdated()
{
m_pro->setUserEnvironmentChanges(m_buildConfiguration, m_environmentModel->userChanges());
m_buildEnvironmentWidget->setBaseEnvironment(m_pro->baseEnvironment(m_buildConfiguration));
}