forked from qt-creator/qt-creator
Refactor the code for the environment setting gui out into a own class
Makes it possible to reuse that code, which I intend to do for cmake and running.
This commit is contained in:
@@ -45,38 +45,20 @@ using ProjectExplorer::EnvironmentModel;
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Qt4BuildEnvironmentWidget::Qt4BuildEnvironmentWidget(Qt4Project *project)
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: BuildStepConfigWidget(), m_pro(project)
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{
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m_ui = new Ui::Qt4BuildEnvironmentWidget();
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m_ui->setupUi(this);
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QVBoxLayout *vbox = new QVBoxLayout(this);
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vbox->setMargin(0);
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m_buildEnvironmentWidget = new ProjectExplorer::EnvironmentWidget(this);
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vbox->addWidget(m_buildEnvironmentWidget);
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m_environmentModel = new EnvironmentModel();
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m_environmentModel->setMergedEnvironments(true);
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m_ui->environmentTreeView->setModel(m_environmentModel);
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m_ui->environmentTreeView->header()->resizeSection(0, 250);
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connect(m_environmentModel, SIGNAL(userChangesUpdated()),
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connect(m_buildEnvironmentWidget, SIGNAL(userChangesUpdated()),
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this, SLOT(environmentModelUserChangesUpdated()));
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connect(m_environmentModel, SIGNAL(dataChanged(const QModelIndex&, const QModelIndex&)),
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this, SLOT(updateButtonsEnabled()));
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connect(m_ui->editButton, SIGNAL(clicked(bool)),
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this, SLOT(editEnvironmentButtonClicked()));
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connect(m_ui->addButton, SIGNAL(clicked(bool)),
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this, SLOT(addEnvironmentButtonClicked()));
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connect(m_ui->removeButton, SIGNAL(clicked(bool)),
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this, SLOT(removeEnvironmentButtonClicked()));
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connect(m_ui->unsetButton, SIGNAL(clicked(bool)),
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this, SLOT(unsetEnvironmentButtonClicked()));
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connect(m_ui->environmentTreeView->selectionModel(), SIGNAL(currentChanged(QModelIndex, QModelIndex)),
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this, SLOT(environmentCurrentIndexChanged(QModelIndex, QModelIndex)));
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connect(m_ui->clearSystemEnvironmentCheckBox, SIGNAL(toggled(bool)),
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connect(m_buildEnvironmentWidget, SIGNAL(clearSystemEnvironmentCheckBoxClicked(bool)),
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this, SLOT(clearSystemEnvironmentCheckBoxClicked(bool)));
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}
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Qt4BuildEnvironmentWidget::~Qt4BuildEnvironmentWidget()
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{
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delete m_ui;
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delete m_environmentModel;
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}
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QString Qt4BuildEnvironmentWidget::displayName() const
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@@ -90,91 +72,20 @@ void Qt4BuildEnvironmentWidget::init(const QString &buildConfiguration)
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qDebug() << "Qt4BuildConfigWidget::init()";
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m_buildConfiguration = buildConfiguration;
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m_ui->clearSystemEnvironmentCheckBox->setChecked(!m_pro->useSystemEnvironment(buildConfiguration));
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m_environmentModel->setBaseEnvironment(m_pro->baseEnvironment(buildConfiguration));
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m_environmentModel->setUserChanges(m_pro->userEnvironmentChanges(buildConfiguration));
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updateButtonsEnabled();
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m_buildEnvironmentWidget->setClearSystemEnvironment(!m_pro->useSystemEnvironment(buildConfiguration));
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m_buildEnvironmentWidget->setBaseEnvironment(m_pro->baseEnvironment(buildConfiguration));
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m_buildEnvironmentWidget->setUserChanges(m_pro->userEnvironmentChanges(buildConfiguration));
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m_buildEnvironmentWidget->updateButtons();
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}
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void Qt4BuildEnvironmentWidget::editEnvironmentButtonClicked()
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void Qt4BuildEnvironmentWidget::environmentModelUserChangesUpdated()
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{
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m_ui->environmentTreeView->edit(m_ui->environmentTreeView->currentIndex());
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}
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void Qt4BuildEnvironmentWidget::addEnvironmentButtonClicked()
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{
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QModelIndex index = m_environmentModel->addVariable();
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m_ui->environmentTreeView->setCurrentIndex(index);
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m_ui->environmentTreeView->edit(index);
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updateButtonsEnabled();
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}
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void Qt4BuildEnvironmentWidget::removeEnvironmentButtonClicked()
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{
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const QString &name = m_environmentModel->indexToVariable(m_ui->environmentTreeView->currentIndex());
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m_environmentModel->removeVariable(name);
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updateButtonsEnabled();
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}
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// unset in Merged Environment Mode means, unset if it comes from the base environment
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// or remove when it is just a change we added
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// unset in changes view, means just unset
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void Qt4BuildEnvironmentWidget::unsetEnvironmentButtonClicked()
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{
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const QString &name = m_environmentModel->indexToVariable(m_ui->environmentTreeView->currentIndex());
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if (!m_environmentModel->isInBaseEnvironment(name) && m_environmentModel->mergedEnvironments())
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m_environmentModel->removeVariable(name);
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else
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m_environmentModel->unset(name);
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updateButtonsEnabled();
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}
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void Qt4BuildEnvironmentWidget::switchEnvironmentTab(int newTab)
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{
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bool mergedEnvironments = (newTab == 0);
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m_environmentModel->setMergedEnvironments(mergedEnvironments);
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if (mergedEnvironments) {
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m_ui->removeButton->setText(tr("Reset"));
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} else {
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m_ui->removeButton->setText(tr("Remove"));
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}
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}
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void Qt4BuildEnvironmentWidget::updateButtonsEnabled()
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{
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environmentCurrentIndexChanged(m_ui->environmentTreeView->currentIndex(), QModelIndex());
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}
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void Qt4BuildEnvironmentWidget::environmentCurrentIndexChanged(const QModelIndex ¤t, const QModelIndex &previous)
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{
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Q_UNUSED(previous)
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if (current.isValid()) {
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if (m_environmentModel->mergedEnvironments()) {
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const QString &name = m_environmentModel->indexToVariable(current);
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bool modified = m_environmentModel->isInBaseEnvironment(name) && m_environmentModel->changes(name);
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bool unset = m_environmentModel->isUnset(name);
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m_ui->removeButton->setEnabled(modified || unset);
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m_ui->unsetButton->setEnabled(!unset);
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return;
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} else {
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m_ui->removeButton->setEnabled(true);
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m_ui->unsetButton->setEnabled(!m_environmentModel->isUnset(m_environmentModel->indexToVariable(current)));
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return;
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}
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}
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m_ui->editButton->setEnabled(current.isValid());
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m_ui->removeButton->setEnabled(false);
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m_ui->unsetButton->setEnabled(false);
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m_pro->setUserEnvironmentChanges(m_buildConfiguration, m_buildEnvironmentWidget->userChanges());
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}
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void Qt4BuildEnvironmentWidget::clearSystemEnvironmentCheckBoxClicked(bool checked)
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{
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m_pro->setUseSystemEnvironment(m_buildConfiguration, !checked);
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m_environmentModel->setBaseEnvironment(m_pro->baseEnvironment(m_buildConfiguration));
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}
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void Qt4BuildEnvironmentWidget::environmentModelUserChangesUpdated()
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{
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m_pro->setUserEnvironmentChanges(m_buildConfiguration, m_environmentModel->userChanges());
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m_buildEnvironmentWidget->setBaseEnvironment(m_pro->baseEnvironment(m_buildConfiguration));
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}
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