texteditor: give priorities to mark to ensure z-order when drawing

This commit is contained in:
hjk
2011-03-02 18:43:26 +01:00
parent 4a179b7c73
commit 1b1896b38b
10 changed files with 40 additions and 6 deletions

View File

@@ -78,6 +78,8 @@ public:
void updateBlock(const QTextBlock & /*block*/) {}
void removedFromEditor() {}
void documentClosing() {}
TextEditor::ITextMark::Priority priority() const
{ return TextEditor::ITextMark::HighPriority; }
};
class BreakpointMarker2 : public TextEditor::ITextMark
@@ -90,6 +92,8 @@ public:
void updateBlock(const QTextBlock &) {}
void removedFromEditor() {}
void documentClosing() {}
TextEditor::ITextMark::Priority priority() const
{ return TextEditor::ITextMark::NormalPriority; }
private:
QIcon m_icon;